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Nothos

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    Rio de Janeiro, Brazil
  1. Before I uncovered Bugtown, I had "Farnell Research Facility" on the list (in gray). It was the last one I needed to complete the achievement. After I uncovered Bugtown area, it disapeared, lefting a blank line instead. Never showed up checked (in green). I had no problems in Makeb.
  2. The bug is in Bugtown, and it's not a colicoid The Farnell Researsh Facility area (in Bugtown) won't update the achievement list, and it's the last area I need to unlock Galactic Explorer. I sent a ticket too.
  3. I played SWG to the end and SWTOR from the start, and I can say SWG was more fun in both world pvp (by far) and also in instances. We had a lot more mobility wicth allowed the outnumbered/weakeer group, at every fight, to have a chance to use hit and run, ambushes, LOS tanking and a several other tactics to split the larger/stronger group. It used to be common a group with half the size to win some fights. That's what I miss most. Here it's impossible because of the excess of stuns, interrupts and snares. The weaker group is rolled over by the stronger without hope. That's why so many people quit a WZ when they realize they're on the weaker team.
  4. I queued solo last night and ended up in Voidstar against a good pre-made team. Well, everybody knows what happens is this case, right? Yes, we lost for 6x1 in half the time's match. No problem, I'm used to it as I queue solo often, it's still fun. But to my surprise I got ABSOLUTELY NO REWARDS. That's right, no comms, credits or valor, however I had 4 medals and 2 votes. Very frustrating. I don't know if others of my team got anything though. What's BW angle on this change? To kill the spotsmanship side of PvP? They want to PUGs to just quit everytime they see a good pre-made? 1.2 nerfed rewards for the loosing team in general, and I think it's a mistake, but zero rewards even when we play the match to the end, well, It's just bad for the game.
  5. Less crowd control, you can pick how: a) reduce all stun breaker abilities cooldown's b) make resolve activate faster c) make resolve last longer d) change triage/toxin scan and all similar abilities to remove stuns from others e) all previous options
  6. The targeting system needs improvement /sign
  7. If healers get less medals in warzones, in Ilum the situation is worse. If you don't hit the enemy player you wont get credit for the kill, no matter how much you healed the killer team.
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