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Posts
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Joined
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The Future of SWTOR: Don't bother trying anymore
Kendaric replied to SentinalMasterWW's topic in General Discussion
To re-ignite fun for me would include the following: - addition of PvE GSF missions (I won't bother touching GSF otherwise as I hate PvP and I'm not interested in the on-rails space game) - focus on quality story-telling rather than on daily grind. I'm aware that we won't be getting 8 different stories anymore, but at the very least 2 different stories (one for Force users and one for Tech users) should be doable. They can intersect at points, but some parts need to be exclusive to one or the other. - addition of a horizontal progression system. The scrapped amplifier systems would be a good start point... -
No, you only have to do it once. The mods can be inserted into a piece of legacy-bound gear and therefore be put in your legacy storage. And selecting "Show all" rather than your discipline let's you choose all mods (barrels, hilts, mods, enhancements).
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For older players with 1 or more alts at level 71+ it's easy to get the required jawa scrap (as long as you don't need the scrap to buy crafting mats). For someone new or without a level 71+ alt, it's horrible. When I moved to Star Forge (I used to play on Tulak Hord), getting the scrap was a nightmare since I didn't want to transfer my old chars. Even with the help of guildmates, it was really annoying to get the companion gifts. Now, of course, it's no longer a problem
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You already get that warning if I'm not mistaken. It is often ignored as you also get the message when abandoning a normal or repeatable quest.
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We could also use a male body 4 replacement.... the current version looks like a cross between a Hutt and whatever race the player chooses
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Make OPS be run by both factions in the same group
Kendaric replied to Vanechka's topic in Suggestion Box
It would destroy what Star Wars feeling we have left... Seeing Jedi on Tython and Coruscant running around with red lightsabers and throwing lightning everywhere is already jarring. Let's not anymore to this. -
No one else concerned about the lighting changes?
Kendaric replied to Eckrond's topic in General Discussion
I'll reserve judgement until I've the changes in action on the PTS. -
Rajouter des anciennes armures en vente sur le marché du cartel
Kendaric replied to Popcraft's topic in Discussion générale
Thanks, Steve. I never bothered with learning French, despite living not too far away from France. I'd love to see some older gear to make a reappearance, though I'm not sure how good the armors would look today... but at least weapons and decorations would be very nice. -
The Future of SWTOR: Don't bother trying anymore
Kendaric replied to SentinalMasterWW's topic in General Discussion
If only they would ... then I'd get at least content worth playing instead of just more dailies to grind. I just don't care about the usual MMO stuff like PvP, dungeons or raids. I play the game for story and to RP in the Star Wars universe. -
Ah, ok. Thanks for clearing that up, Steve.
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You can get barrels on a Force user or at least you used to. You have to choose a display all option to do that (i.e. your class/discipline option set to show all). Unless this was changed for 7.3, it should work.
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Can't you buy the customization options for the opposing faction companions in the cartel section on the fleet?
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The livestream was ok, it had very little I didn't expect though. I'm looking forward to the story and returning to Ord Mantell and seeing how Lane progresses with the basilisk droids. Can't say I'm overly thrilled about yet another gear level increase and quite frankly, none of the new cartel items interest me. I hope 7.4 is somewhat close to 7.2 and 7.3 when it comes to content. SWTOR can hardly afford another 7.0 debacle...
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None of the races you listed would work (except maybe Mon Calamari and they're unlikely at best) for various reasons. The devs said multiple times that possible future races would have to be able to speak Basic (which rules out, for example, Wookiees, Ithorians, Gamorreans and Jawas). Furthermore romance scenes are a concern as well, which basically rules out most races except Devaronians, Chagrians (they have other problems though), Weequay and near-humans (e.g. Echani, Zeltrons, Pantorans). New planets will get added as their story plans require them, but bear in mind that the game's set about 300 years after the events of KotOR and thus roughly 3600 BBY. A new combat style (class) would of course be welcome, but I don't think we need another Force-based style.