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Suffering

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  1. This is still happening and this thread is over a year old.........any solutions? I've tried several times now and these guys literally one shot me even if I dodge their first AOE. 35k grav round from each and an 18k rapid fire from each gets be before I can do anything. Very frustrating....not making me want to stick around as a re-sub
  2. I actually like the content thusfar, although I'm only a little past the foundation of the Alliance. This is really the only thing that I've run into that's rubbed me the wrong way, but like I said originally, I'm pretty easily amused as a gamer.
  3. It is "fine", it's just not "good" in my opinion. It's not going to ruin the game for me, but it definitely detracts from the cinematic atmosphere of the conversations.
  4. Yea I'm starting to notice that. And that's fine - I can handle it for the grindy stuff, or when you're talking to C2-N2, or something like that. I guess I'm just still confused as to why? Don't have to pay the voice actors?
  5. I think that's what's getting me. I like having more options, and even though I don't really like the UI style I can deal with it. But going from having your character be an integral part of the cinematics to a silent bystander bugs me...
  6. *Cue the big Lebowski John Goodman meme* I will start off by saying that I am an old school KOTOR and KOTOR II player. I loved those games more than I will ever love my future children. I still play through them once in a while because they are still to this day very well done, very well put together, and carry a great deal of nostalgia for me. All of that said, SWTOR has been something very different, very new, and very refreshing for me. I'll admit; as much as I enjoyed the Mass Effect series, I was a bit skeptical when I originally heard that BioWare would be playing a big part in SWTOR. What I really wanted was KOTOR III, but it became apparent very quickly that this game was never meant to be that. Almost instantaneous for me, however, this game became special in it's own way. It was the crossover between Star Wars and Mass Effect that I never knew I wanted. I loved it (still do) and it was unique (still is). I embraced the cinematic aspect of my characters; even though dialogue options were limited, hearing them speak and act in true cinematic fashion based on a decision that I had made was awesome! Now, despite my incessant love for the KOTOR series, this new dialogue format leaves a *ton* to be desired. If I want to play KOTOR, I go back and play KOTOR. I play SWTOR for a different experience, and I eagerly await the day that a studio decides to adopt KOTOR III. But until that day...I *********** HATE this dialogue style for SWTOR. It's a total buzzkill in a conversation. I never expected KOTOR to be cinematic, but to have SWTOR start out as a cinematic storyline, only to have it revoked for no apparent reason? Am I missing something? Am I the only one who is kind of pissed off about this? Postscript: I'm one of those gamers that rarely complains about anything..........which makes me tend to think that if something pisses me off then I'm probably not alone.
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