*Cue the big Lebowski John Goodman meme*
I will start off by saying that I am an old school KOTOR and KOTOR II player. I loved those games more than I will ever love my future children. I still play through them once in a while because they are still to this day very well done, very well put together, and carry a great deal of nostalgia for me.
All of that said, SWTOR has been something very different, very new, and very refreshing for me. I'll admit; as much as I enjoyed the Mass Effect series, I was a bit skeptical when I originally heard that BioWare would be playing a big part in SWTOR. What I really wanted was KOTOR III, but it became apparent very quickly that this game was never meant to be that.
Almost instantaneous for me, however, this game became special in it's own way. It was the crossover between Star Wars and Mass Effect that I never knew I wanted. I loved it (still do) and it was unique (still is). I embraced the cinematic aspect of my characters; even though dialogue options were limited, hearing them speak and act in true cinematic fashion based on a decision that I had made was awesome!
Now, despite my incessant love for the KOTOR series, this new dialogue format leaves a *ton* to be desired. If I want to play KOTOR, I go back and play KOTOR. I play SWTOR for a different experience, and I eagerly await the day that a studio decides to adopt KOTOR III.
But until that day...I *********** HATE this dialogue style for SWTOR. It's a total buzzkill in a conversation. I never expected KOTOR to be cinematic, but to have SWTOR start out as a cinematic storyline, only to have it revoked for no apparent reason? Am I missing something? Am I the only one who is kind of pissed off about this?
Postscript: I'm one of those gamers that rarely complains about anything..........which makes me tend to think that if something pisses me off then I'm probably not alone.