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xXDark_ShadowXx

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  1. I think the word you're searching for is "competitive." This game has never had anything hardcore (except maybe RP).
  2. Enkay Senpai lives forever. Learn your sh*t Akam. <3 In all seriousness tho, this thread has gotten way way off topic. As Akam already pointed out, the point was to give Bioware metrics that we knew of and to discuss the success (or failure) of the current HMs, particularly in reference to Cora and Revan. Now that the nerf hammer has come down, and considering the 5+ months that it's been out, the posting of kills is irrelevant for the purposes of this thread. I think discussion can still take place in regards to the "Hardmare experiment" but perhaps a new thread would be better. Nonetheless, Bioware should shut this down asap as the ego pushing isn't valid or relevant.
  3. 3.2 (April): HM nerfs 3.3 (July): NiM Rav/ToS 3.4 (September): New Ops It's a pretty optimistic prediction, one that assumes quite a bit, but still foreseeable when comparing this tier to past ones. I will say this, though: if we don't get NiM by 3.3 in July, we won't get it at all. I'm of the opinion that NiM is certainly coming, but I realize that this tier is unique in how difficult it will be to implement. But the difficulty lies with BioWare's hesitation to address the staggering issues of current HM content and not in it's inherent design. NiM was presumably planned long before 3.0 released and I doubt they would scrap it because they made some tuning mistakes. Not saying NiM is guaranteed by any means, just saying that it's more likely to be on the way than not. This, of course, would mean new Ops won't make it until 3.4 in September at the soonest. So new content drought is 9.5 months compared to previous 14 months; better but still much too long considering no communication from devs on the matter.
  4. Bawoni actually wanted loot this cycle so he went deeps (that and he felt like rolling his face across the keyboard to win)
  5. The Chandrian finally got HM Revan tonight! Video to come http://postimg.org/image/6mycq13xt/
  6. During the final burn phase Master's Ion Wave (?) ability gives stacks to players it hits, which increases damage taken. Since everyone needs to eat at least one tick of the Wave to receive the Magnetized debuff, which prevents you from getting knocked off the arena by Blaster, the stacks build on the raid as well as the tank on Master (though not nearly as fast).
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