Jump to content

alricka

Members
  • Posts

    343
  • Joined

Reputation

10 Good
  1. The class stories. I STILL haven't finished the Trooper and the Agent Finding the perfect looks for my characters AND my companions. Some are easier than others. I used to love running Flashpoints, but I haven't done it in a while.
  2. I've played SWTOR since Vanilla (not quite at release, but shortly after) and in this time I've cancelled many times. I don't cancel because I'm frustrated or angry or anything like that, but because I want to avoid burn-out - and I have found that if I play it for more than 1-2 months, it becomes a bit of a chore. This way, when I cancel, I keep my experience as positive as can be, and my interest is never entirely gone. Then I take a rest from SWTOR that can sometimes last months at a time, but eventually I'm always back.
  3. I remember having the impression she's kind of a *itch from the Trooper vanilla storyline. And even in the Taris questline she gave the impression of someone who's hard-working, yes, but also egotistical. If anything I was more surprised that she had the courage to move so boldly against me in the Eternal Empire storyline than the fact that she stopped being a "good guy"; then again, considering I was playing through KOTFE and KOTET as a Sith Warrior, I wasn't THAT shocked by her actions - I imagine that for a Republic Outlander (especially a Jedi) it could be more jarring.
  4. It's possible to break up with Vette in KOTFE, during the mission when you recruit her, but since Jaesa isn't back yet, I don't know about starting a romance with her.
  5. Manaan. Seriously, I can't imagine anything cooler than Manaan.
  6. Define "lasting consequences". It won't lead to different "bow" and "didn't bow" endings if that's what you mean. Generally, some the choices throughout the whole Eternal Empire storyline do have consequences, but a lot don't. Yes, you can stay on the light side, though that leads mostly to arguing with Valkorian. The most illogical thing in the world would be to trust Valkorian, though that doesn't mean that you can't be evil if you want to be. As a whole, keep in mind that as the overall story progresses, the atmosphere and the feel of it is somewhat different depending on your actions. By the end of KOTET, if you played through it as an evil character, quite a lot of characters will have died and you would be a tyrant in a rather bleak tale considering it's Star Wars. Alternatively, the experience is different for a light side Outlander who is more like a bringer of hope. Personally, I tend to mix my decisions based on what makes the most sense in a given situation and ended up with a mostly dark ending (though not as dark as it could be as I spared some people...). Maybe you expect it to be a little more complex than it is. You certainly CAN kill Arcann, but he's not the "final boss" anyway. More like decide the Empire's future. Well, for... like, 99.9 % of the story you don't exactly run with the Eternal Empire. You certainly can be the fallen hero of the Republic, though. DS is probably closer to a "fallen hero" archetype, though - again - you probably want to mix it up at least a little as you play.
  7. I have little to back it up from a canon perspective, but in my mind the Bounty Hunter, the Jedi Knight, the Trooper and the Smuggler are supposed to be male (I have a female Smuggler, though...). The Inquisitor is most likely female (considering that Darth Zash wanted to take their body... not that it couldn't have worked with a man, of course, but I think it's more likely that Zash would choose a form she would be comfortable with). The rest of the classes probably work either way regardless, though I think of the Sith Warrior as a man and the Jedi Consular as a woman. The Imperial Agent is probably the one who has the most leeway and both genders are equally plausible. As to the body types, it doesn't really matter for the Force classes, though I tend to think of the Inquisitor as someone who would be on the small/skinny side simply because they were a slave. Generally, I think that any Force class would be more or less athletically fit, though whether that's type 2 or 3 depends on the personal mental image regarding a particular character. I imagine the Bounty Hunter as type 3, because it makes sense for someone who's been in fights their whole life and is not exactly... sophisticated. The Trooper, thanks to the training regime of the military, is probably in great shape, though again, 2 and 3 would work equally well. The Imperial Agent is type 2, neither too short/thin, nor too tall/muscular because they are supposed to be spies and infiltrators so it would make sense if they have as nondescript appearance as possible. The Smuggler probably works as absolutely anything, everything from 1 to 4 is equally plausible in my mind (with 3 the least likely, though why not?).
  8. As a character I probably like Senya the best. She's a tragic heroine, and her entanglement in the whole story about Valkorian's family makes for a pretty poignant tale. Especially if you end up killing her and her kids. Really makes you feel like all along the whole You vs Valkorian thing is just a villain vs villain fight with the real protagonist being Senya - it's just that You, the player, is the Antagonist Hero of this story so she has no chance. The "Betrayed" trailer really reinforces that impression to me. Lana is cool and oddly reliable for a Sith, and I do appreciate having her as my, more or less, right hand along with Theron, but I've never been especially emotionally attached to her. Vaylin was an ok character, but I mostly found myself motivated to just get to her and kill her so can finally take the throne. By the time it happens I did feel kinda-sorta bad for her, but that just reinforced my conviction that she has to die; only now, on top of me removing her as an obstacle and a (crazy) threat, it also had undertones of what I, essentially, considered was the equivalent of taking her to the back of the shed and put her out of her misery.
  9. I'm on Red Eclipse too. I returned to the game relatively recently after I have been gone for a (long) while, and so far I was mostly busy with going through KOTET so I haven't noticed much about the community on that server so far. I will admit that things can always change at any time, but whenever I've played SWTOR before - and I've always been on Red Eclipse - I never had any experience that I would describe as toxic. Granted, I'm kinda-sorta the solitary player type that the OP is... intimidated? by, the type that generally treats the game as a singleplayer experience, so I don't consider myself an expert on how the social interactions on my server go, but 1) I've never refused aid to anyone who has ever asked me for help, and I've even stuck with groups that are not doing very well in a given Flashpoint instead of abandoning them to search for another tank, 2) I rarely ask for help myself, especially these days where the regular questing is so easy that it barely needs your input, but back in the day it wasn't THAT easy and I've asked for help on at least 2 occasions off the top of my head, and got help both times, 3) I was never harassed or insulted in any way, and while the general chat rarely has anything of worth inside, I've goofed around and had a few laughs in it every now and then; they've even answered questions (gasp!). So I really don't know where that unpleasant experience comes from. I will agree that SWTOR is not the most social MMO out there, but to be frank I've seen a LOT more toxicity on the forums than in-game. Maybe because I don't do PvP?
  10. I've only played it as a Sith Warrior, so I could be biased. But I think that the Sith Warrior and the Jedi Knight are the best thematic fits. With the Jedi Knight, you have been the Sith Emperor's archenemy for years now, and facing his Valkorian incarnation in order to take him down for good makes total sense as the end of a huuuge storyline. It's almost tailor-made for the archetype the JK represents, really - the warrior of the Jedi and the Republic against evil. As a Sith Warrior, you have been the Sith Emperor's numero uno lackey as the Wrath since Vanilla, so using that personal connection it's also easy to craft a meaningful tale of a former servant taking the master out. It's the essence of what being a Sith is about, while also mixing up all sorts of different stuff. I guess I can see ways through which the Inquisitor and the Consular could fit as well, and those two could work pretty well too, I suppose, even though they lack the personal connection. To be honest, I have difficulties tying the whole Valkorian story with a non-Force class, especially a Bounty Hunter or a Smuggler, though I can easily see both of them leading the Alliance and stuff. Just can't imagine why would Valkorian ever bother with them.
  11. Generally, since day one, I've always played my characters in such a way that I don't think of it so much as choosing a LS or a DS response/decision, but what makes sense for the particular character I'm playing as. Like, for example with my Jedi, I tend to try and do good, while with my Sith I tend to be a bad person, and the non-Force classes I tend to play in a more... situational way, taking into account their archetype, my initial idea about the character, and the class story to figure out a personality through my options in dialogue and quests as I go along. Though even with those there are varying degrees and neither my Jedi Knight has ever reached a full LS, nor has my Sith Sorcerer reached full-on DS. With that said, I only played through all the expansions after Makeb and ROTH with one character, a Sith Warrior that is more or less neutral-leaning DS. Incidentally, I found that the Sith Warrior is one of the best characters to play the latest stories with the whole Eternal Empire thing, second only to the Jedi Knight. That's because both of them have very personal ties to Valkorian and thematically it's a story about your character facing the being that has been your nemesis/master since Vanilla SWTOR. So that's a thing I took into consideration when I played through KOTFE and KOTET. I wasn't horribly DS when I went through KOTFE, because I tend to play my SW as more of a pragmatic opportunist that can control his bloodthirst pretty well. However, even a level-headed person sometimes has had enough. I was frozen in carbonite for 5 years, I was insulted and hunted down on multiple occassions, people stole from me or tried to kill me... Now, if I was a Jedi, sure, I would probably turn the other cheek because it makes sense from a character-driven POV. Unfortunately, I'm a Sith, even if not nearly as DS as I could be. So I was determined as early as mid-KOTFE: I'm taking all those bastards down. Arcann was an unrepentant threat who has tried to kill me more than once, both directly and indirectly. I honestly had no interest in saving him at all and was always very upfront and honest to Senya regarding my intentions. I have no regrets killing him, and his death was done really, really well, IMO. Vaylin was more or less a similar case, though by the end I did feel a little bad for her. The problem was that while Arcann was a brutal yet calculating threat, his little sis was just completely insane. If you're a Sith, the simplest and most efficient solution is to just take her out and be done with it. In a way, I think I actually did her a favor. Besides, she threatened Vette. No forgiveness after that. Not to mention that, yes, I did want to take the throne (of course I would!) and in such a scenario both Arcann and Vaylin are threats not only as my enemies in battle, but as political hazards as well. If I want Valkorian's throne, I can't allow Valkorian's children to live. Senya was a tough one. But even though I'm technically not glad that's she's dead, I think that her death was also well done, and it also makes sense as a story. She always had one goal, and one goal only, and that was to save her children. To her that was more important than being my friend or ally. And that's completely understandable and I can respect that. However, like I said, I never tried to lie to her or deceive her - my intentions regarding Arcann and Vaylin were perfectly clear. So in a way this was an inevitable crash between an unstoppable force and an unmovable object. Which, I think, makes for an awesome end of her arc. Koth... boy... if Senya was difficult, he was easy. I think his problem was ignorance. In general. He was ignorant about the fact that Valkorian is a literal monster. And apparently, he was also ignorant that Sith are not fond of people who double-cross them. And besides... like, I get it, ok. He's a good person (if a little short-sighted) and all, but he was out of his depth considering what the others players were like. And unlike Senya, who at least had a very clear objective that she honorably didn't try to hide, I got the feeling that Koth didn't even have an idea what he actually wants to do. Also, I didn't enjoy the sneaky way he goes about it. Like, 1) Get yourself worked up over your commander's decisions, 2) Steal the Gravestone, 3) ???, 4) Profit!. Nah, bruh, ya getting a lightsaber through the chest! And for me that was pretty much it. I didn't kill Aric and I let SCORPIO live. Which might sound strange considering I killed Koth for his betrayal while SCORPIO is infinitely more clever and more dangerous than him, but I rationalize it thus: I know SCORPIO now, I know how she thinks, I know how she operates. I know I can't trust her. And that makes her predictable, which in turn makes her possible to be manipulated for my gain. I can always find a way to kill her later if that doesn't work - if I managed to kill Valkorian, I'll somehow manage to kill SCORPIO too I did let Torian die. To be honest, I was always super indifferent towards him, even when I leveled a Bounty Hunter and recruited him. But I would have considered saving him if it didn't mean abandoning Vette. Which is not happening, like, ever, so... sorry, Torian, I guess? Besides, he's a Mandalorian, and they don't have a problem with dying as long as they have their honor. So while I'll probably miss him, a little, it was not a crushing blow for me. In general, since I only play through these later expansions with only one character, I don't really know how the story plays out otherwise (unless I YouTube it or something), but I thought that a mostly-DS KOTET was a rather powerful tale. Yes, it's bleak and maybe even a little sad to witness the destruction of Valkorian's family, but I also think it's somewhat poetic. For all the power he had, he had corrupted and eventually doomed them with the mere presence in their lives. That makes Senya a very cool tragic hero who's the actual protagonist... only she fails because you are, more or less, an antagonist, just one who fights against a bigger evil.
  12. SCORPIO seems so suspicious and sinister all the time that I am convinced it's a red herring, and if anyone betrays us it will be someone who you wouldn't see coming from a 1000 miles away.
  13. If you play as a Bounty Hunter, Torian will have whatever customization you had equipped on him before, though he will also have a new set of clothes. If you play as any other class, Torian will have his default skin. I can confirm that's the case from my personal experience with Vette (as a Sith Warrior) and the non-SW companions like Kaliyo, Aric etc.
  14. That's what really gets me. There are so many possible solutions for this - they can be BoE, BoL... heck, you can even make a vendor on Odessen that sells all the Vanilla skins without interfering with the CM ones. I realize that this is not a huge game-breaking problem or anything, but it's such a small thing that should have been foreseen when they decided to make KOTFE a single story for both factions in which you recruit all the companions.
  15. Some more than others. DS Jaesa is almost as bad as Vaylin, so no. Xalek is somewhat honorable and predictable, so at least he'd likely challenge you openly rather than stab you in the back. Lana seems reasonable and amiable, and more content to have some power being your subordinate rather than risk becoming your enemy and failing to take you out... though it would be unwise not to keep an eye on her, she's kind of sneaky. But you are right that Sith companions shouldn't be trusted as a rule - rising against your master to seize power for yourself is, like, the essence of Sith philosophy. But even so there are scales - and Vaylin, at least IMO, is on the bad end of the spectrum. She's too mentally unstable and too powerful. As to the rest of the Alliance, it should depend largely on how you play. I generally trust my old SW crew (Vette, Pierce and Broonmark), and some of the other Imps like Talos and Lana (though, again, keeping in mind that she might betray you, though I honestly think it's unlikely). Kaliyo is a compulsive liar and a s*ithead, so no. The Republic guys are so-so. Theron seems a dependable fellow, and so does Bowdaar, but the ones from Havoc Squad (Aric most of all) are a potential danger. And Senya is too emotionally compromised for the fight against her own children, though otherwise does not seem the treacherous type. SCORPIO you can trust as long as she believes you are useful to her.
×
×
  • Create New...