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Emanrahc

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  1. Driving your speeder around in the GTN or a cantena (and probably most of Fleet) is unrealistic, but I don't see anything unrealistic about (e.g.) unloading your speeder at the spaceport when you land and drivingout. How else are you suppose to get your speeder from your ship to outside? And most of the bases and space ports are the sort of military base or cargo dock where you would expect to see vehicles transporting goods and people to and from the ships/depots/etc. Conversely, a lot of places where you cannot use a speeder are places where there is no real reason why you couldn't, and it is particularly annoying when you can't. I'm thinking of all the caves/bunkers etc you fight through on missions, and then spend several minutes running back outside. They are usually open enough that you could drive, and often have vehicles or large droids/walkers in there anyway. My suggestion: 1) (As has already been suggested) In Fleet, spaceports, etc, create "roadway" areas where speeders can be used, and pedestrian areas where using a speeder either makes no sense or would be annoying for other players. 2) Make speeders behave more like actual vehicles. Give them different speeds, and make them take a few seconds to reach max speed (which should be a lot faster than it is now) and to slow down again. Give them a larger turning circle when travelling at high speed, and make high speed crashes cause injuries and/or knock you off. (Also, hitting an enemy could injure them). That way, you could be "allowed" to use speeders in some places you cannot now, but it would be impractical to do so. (Which would make the disctinction between areas less artbitrary and more "realistic" and "immersive". Maybe even make the speeder take damage if it crashes (or gets shot). If the speeder gets "destroyed", it shouldn't be usable for a couple of minutes. (You could get "repair kits" that end the cool-down). This could make speeders valid for use in PvP - tactically, you would have to balance the advantage of increased speed (and the ability to run down enemies) with the dangers of getting killed in a crash or when your speeder is shot down (and then not being able to use it for a couple of minutes).
  2. Suggestion for additional "sort inventory" options: * Sort by name * Sort by item type * Sort by level * Sort by rating * Sort by stat This would make it easier to find (e.g.) your PvP gear, or all the items to mail to your alt.
  3. Reminds me of the number of times the game fails to realise my trooper is a cyborg. Particularly in the mission where you have to , and they're basically going "Oh no, this is horrible, how could we live with being cyborgs, that's disgusting!" and I'm thinking "Hello - I'm standing right here in front of you. Could you perhaps not insult the person who just rescued you?"
  4. If understanding the "true" meaning of the Jedi Code requires an essay that basically says "when the Code says X, it doesn't actually mean X", then (IMO) that just shows that the Code is pretty poorly concieved. (Which in turn explains why so many Jedi get it "wrong").
  5. If you click on the picture of the pants, then you will get a drop-down list of all your modifiable items. Alternatively, CTRL-right click on a modifable item. Doing either of these will show the modification interface for that item. For most modifiable items then are three slots: "mod", "enhancement", and either "armor" (for armor and off-hand items), "barrel" (for guns), or "hilt" for melee weapons. Guns and off-hand items also have a "crystal" slot, and some items also have an "augment" slot. You can if you mouse-over a slot, any suitible upgrades in your backback will be highlighted. (If no items get highlighted, you either don't have any that can be used in that slot, or are too low a level to use the ones that can). Drag the upgrade you want into the chosen slot and click the "apply" button to install it. (If the upgrade or equipment isn't bound yet, you will get a warning that installing the upgrade will bind both of them). If the upgrade slot is already occupied, you will get a warning that the current upgrade will get destroyed - if you don't want this to happen, cancel, and drag the item out of the equipment and into your backpack (this will cost you credits, and may not be worth it).
  6. I'm not sure "hating aliens, but still allowing aliens to work their way up the ranks, if they are good enough" is particularly hypocritical. The bigger hypocricy of the Empire is that while they think they are better then the Republic because they have sacrificed freedom for order, stability and prevention of crime, they actually still have just as much infighting, corruption and dirty dealing as the Republic. And perpetrate massive attocities against their own people. And have all the mad Sith running around tryingto set themselves up as alternative rulers, or starting cults, or digging up goodness-knows-what horrors from some god-forsaken tomb. If Imperial Intelligence were running the Empire, maybe. As soon as the Sith get involved, then lol no.
  7. On Tatooine, in the JK class quest chain, a Jawa proposes repairing some droids to help you: Brrik: Brrik repairing droids. Jedi and Hare'en having army! Brrik: Maybe little astromech donating spare parts? * Brick starts examining T7 * T7-01: T7 = no spare parts. / / Jawa tries anything funny = Jawa gets shocked. *T7 extends shock probe*
  8. Dear Bioware, Please install pillion seats on all speeders. We are getting increasingly fed-up with having to ride in the luggage compartment. - All companions.
  9. Elara called me into sick bay for "a very important matter than requires my immediate attention". I assumed this would be a "personal" matter (if you know what I mean), but it turned out to be a personnel matter instead (specifically, the rest of the crew haven't been filling out their reports correctly). My immediate thought was "Oh, for goodness sake, Elara. Noone cares about form-filling". But as the conversation progressed, I realised it was all part of an elaborate scheme to get us alone together. Full convo: Elara: Sir. There is a very important matter than requires your immediate attention. Elara: I've noticed numerous reports and personnel documents that the other members of the squad have failed to keep up-to-date. Elara: I've collected the files into datapads - I suggest the others take them off-ship to fill out. A change of scenery helps when completing reports, I think. Me: [Flirt] Sounds like we'll have the whole ship to ourselves... Elara: [Mock surprise] Hm. yes. I suppose that's true, isn't it. Please excuse me a moment, sir. Elara: So: based on past performance when filing reports, Jorgan will complete his tasks the fastest. I've estimated at least seventy-three minutes. Elara: Do you think we can find a productive way to spend the time before us, sir? Me: Is it time for an inventory check or something? Elara: No, I had something else in mind. [Kiss; fade to black] Elara: Hmm. I suppose it's wrong to hope that the rest of the squad gets behind on their reports again soon. Is it time to get back to work? (Me: thinking: that didn't seem like 73 minutes, so I'm sure we can dally a little longer) *Jorgan marches * Jorgan: Dorn! Blast it, where are you? Elara: Hm. I think our time is up for now. It's particularly funny given Elara's mannerisms and tone of voice - lots of intense concentration and seemingly innocent surprise.
  10. Like this: https://www.youtube.com/watch?feature=player_detailpage&v=xmR1ee223zQ#t=490s
  11. I haven't decided how to complete Den of Theives (Tanno Vik's joining mission). What did you chose and why?
  12. Possibly. That's what Gandalf said. But Gandalf (and the rest of the White Council) are not infallible. In any case, it could just be that the fires of Orodrurin were the only things on Middle Earth hot enough to destroy it. Given that there were no other alternatives, it would be perfectly reasonable to say "nothing else could destroy it", even if other things from other universes (e.g. the Death Star, or Tengen Toppa Gurren Lagann, or Azathoth) would be powerful enough. And Gandalf's description does seem to imply (although not state explicitly) that it is an issue of heat - Frodo's fire won't melt ordinary gold; dragons used to be able to melt Rings of Power, but there aren't any left who are hot enough to do so, and none could melt the One Ring. I suppose it's possible that Sauron, when making the Ring, put a specific spell on it so that it could only be destroyed in the fires that made it, but it seems more likely to me that it was simply so tough that only Mount Doom was hot enough to melt the materials to make it in the first place, and only Mount Doom is hot enough to re-melt it. Also, as regards highly-specific magical conditions, the way it is presented LotR suggests that the Lord of the Nazgul is inherently unkillable by Men (but a woman plus a Hobbit can circumvent that). However, when that prophesy is mad in the Silmarilion, it seems to me to be more the case of immutable fate (i.e. he will be killed by Eowyn and Merry, therefore noone else can kill him beforehand). Besides, if we take that statement literally, that means that Eru couldn't destroy the Ring, which just isn't plausible.
  13. I'm tempted to roll a Type 1 Female, just for the lulz. (Not sure if a vanguard or commando would be "best").
  14. Remember, this is Star Wars. Rank is really just an indication of how dangerous the missions/tough the enemies are that you are expected to engage at close quarters. (Example: various Close Wars episodes, where in really critical situations, they throw three generals (plus their companies) into the front lines, while also sending a couple of senators in a sort of scout/secret agent role ) Havoc Squad - and other famously ******es - presumably get treated by non-Spec Ops as effectively higher rank than they are.
  15. Wrex vs. Jar-Jar. (No, that's not a "Who is best?" question - just a fight I'd like to see )
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