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Akuryu

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  1. PVP battle, or disco dance off featuring a laser light show? You decide... because I can't tell. Seriously. I don't know what the **** is going on there.
  2. Won't happen for the same reason recruit gear was removed. Bioware's policy is to coddle stupid people, and prop them up however possible. They used to give away a free set of PVP gear and many people were too stupid to put it on, so we have bolster. The problem with crafted PVP gear would be the same: stupid people won't get it. They will show up in crap gear then whine about how unfair PVP is when they get crushed. These same people would kick you out of an op raid for not having top-of-the-line gear, but when it comes to PVP everyone should have it handed to them.
  3. 1) PVE gear is still superior to PVP gear in some cases (MH/OH mostly). 2) Quesh Huttball's poor design. 3) Sorc's new bubble on top of bubbles on top of bubbles.
  4. Any suggestions that would reduce the amount of CC in PVP will be met with negative comments. This community has been leaning on CC for so long that I don't think they'd know what to do without it. Personally I've always felt the stun breaker should instantly fill your resolve bar. It's on too long of a cooldown for what it is.
  5. PVE players still need two sets of gear with bolster right now. Bolster absolutely shreds anyone who enters in their raid gear (72s, 78s, etc). They are actually worse off than the old days of recruit gear. That is perhaps the most deceptive part of bolster: it lures PVEers into a false sense of security. It makes them think they can compete in whatever gear they want. The reality is they are rocking 800-1000 expertise. The moment I see a 37k HP Sage that becomes my target the entire game. Cannon fodder. My biggest hits ever. 11k rail shots. So raiders already need a 2nd set of gear to compete. Might as well put a free set of gear on the vendors (lets say Partisan level) and remove bolster. Anyone who can't be bothered to put on their free PVP gear probably wasn't using bolster right anyway.
  6. The goal of most operatives at the moment is to convince the community that they aren't OP, and to hold on to their buffs. It would seem to me that posting a video like this doesn't help the cause. Wouldn't it make more sense to post a video of you opening up on players who then countered you perfectly, took advantage of your squishiness and beat you? Sort of saying "see, we can be beaten. L2P." I'm not going to comment on whether I think operatives are OP. There are plenty of threads filled with that. I will say that even the perception that they are OP will harm the long-term health of PVP in this game. Some people on the forums talk as if the PVP community is strong and diverse, but the reality is that on most servers it's an ever-dwindling pool of players that are mostly just waiting for the next big game to drop. If the perception (and let's be honest, occasional reality) is that warzones are full of operatives, and that you'll spend most of the fight helpless while they slice away at you, people just won't queue. It's not fun. With ESO and Wildstar right around the corner, all those people will have places to go. It makes me wonder how awesome your videos will be a few months from now, when the only thing you can backstab is a training dummy because warzones don't pop anymore.
  7. Yeah we all know how Bioware consistently screws PVE players to cater to those darn PVPers, right? PVE players would cry their little eyes out if PVP gear was comparable to high end raid gear, so our gear stays several levels behind. But they can't be bothered to get PVP gear of their own. Who has time for that when you have to run dailies on 12 alts? They should be entitled to show up in their raid gear and still compete. PVE players gave us bolster- the most detrimental thing that has ever happened to PVP in this game. So I'm not going to shed too many tears if your little girlfriend can't take her op to raids.
  8. You have to ask yourself what you want out of ranked arenas. Do you want to foster a healthy competitive community and test yourself against the best of the best your server has to offer? An atmosphere where your rating would really matter and would be something you could be proud of? Or... Do you just want bodies in there so you and your team can farm? Forcing people to do ranked to get the best gear, or finish a daily quest will make ranked queues look a lot like regular queues. There will be a ton of people showing up who don't take it seriously, or care enough to try. They just want to finish the daily, or get the gear, or whatever other shiny you put there. I guess what I'm saying is, as soon as you add substantial rewards that require ranked participation, you've defeated the spirit of the whole thing. But I mean yeah... if you just want to farm, it's a great idea. I see guilds on my server all the time shouting in general chat on the fleet trying to get PVE players to queue for it. Faster comms I guess. I get it.
  9. Akuryu

    Pvp UI

    Holy necro-post Batman!
  10. I've seen this as well... nobody is by the door then suddenly an operative appears and he's 1-2 seconds away from capping already. Probably an exploit of the poor engine. This is only a problem in Voidstar because all the other warzones give a visual indication that the node is being capped. In Civil War and Hypergates you get the giant beam of light. In Novare you have a stream of light from the capper to the node. Even if I can't see the stealther yet, I can see that giant beam of light. Simple fix: Have that yellow holographic thing on the door change colors to bright red when somebody is capping it.
  11. For me it's more about HP/Expertise levels and guild tags, but I will agree that I know with at least 90% accuracy whether or not I'm on the winning team before the match has even started.
  12. What's the best healer in PVP? Operative. I could find 100 SWTOR PVPers and ask them that question, and almost all would say operative. There is not even really a debate to be had. It's the easiest "no duh" answer there is. Operative, of course. MMO players, and PVPers especially, never agree on anything. They live to argue. Doesn't it tell you something when we can all agree operative healers are the best? One healing class is the best. The other two are not preferred at all. Virtually the entire PVP community agrees on this. Kinda sounds like a balance issue to me.
  13. I don't trust Bioware to buff classes competently. They overnerf, then overbuff to compensate. Look at the roller-coaster ride Powertechs have been through over the last year. I think most agree that operative DPS needs some love, but there are a few operatives out there right now making it work. Some are downright deadly. Overbuff this class even a little and these guys will be monsters.
  14. Nothing about the AP hybrid tank in there. Hoping that gets dealt with. I say that as a Powertech myself, because I'm sick of everyone expecting me to run that FotM spec, and giving me **** because I choose not to.
  15. I used a small sample size to better illustrate my point, but you could have 100+ people queuing and queue pops would still be slow/non-existent for some of the warzones. You mention Huttball... Huttball is a very polarizing map. Some people love it, but some people hate it so much they'd never queue for it. How fast the huttball queue pops would probably depend on time of day and who is on, but I'm certain it wouldn't pop as fast as the warzone queue we have now does. When it does pop fast, it would probably be the same handful of people going at it over and over and over again with little variety.
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