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Djakar

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  • Joined

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10 Good

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  • Location
    Oregon
  • Interests
    Music, Games, Sci-Fi, Philosophy
  • Occupation
    Occupied
  1. Could not have said it better myself! I have also canceled my subscription and will play until it runs out, then it really will be end game.
  2. Having read a good portion of posts about ways to make gear/items bound to legacy and the various reasons for/against it, I think an easy (?) way for BioWare to accomplish this for us would be to allow EVERYTHING to be stored in the Stronghold storage regardless of bind status. This can also alleviate the mod extraction cost issue that many subscribers (including myself) feel is absurd when it comes to transferring mods/gear from one character to another. While many of us have time to run the same content repeatedly on all of our characters in order to make them equally powerful, many of us do not. This would alleviate potential burnout and possibly retain subscriptions as well. Even though we can have numerous characters, we still can only play one at a time and implementing something like this could actually add real value to the legacy system. This idea essentially makes the Stronghold storage neutral territory and makes it disregard what items were bound to which character when items are placed in it, making it easy for other characters to retrieve them regardless of bind status. I.E. My level 60 main has cartel market armor pieces with level 55 mods in it that will no longer be used now that it is in level 60 gear but another of my level 55 characters can use it (mirror class). I put said armor in stronghold storage (even though it is bound, Stronghold accepts it anyway) and when my other level 55 character retrieves it, it will STILL be bound, the only thing that changed was what character had it in their possession. Sort, simple version: if it is bound and goes into Stronghold storage bound, it comes out bound, character shouldn't matter. Thanks for taking the time to read this!
  3. I know this is incredibly minor in comparison to the other issues going on in 3.0 but I have yet to see anyone mention this. I noticed after 3.0 was released and the commendation conversion happened, that 6E-03 (droid reputation vendor) on CZ-198 is still charging 120 ELITE comms for 162 rated main hand weapons. Is this intended or just something accidentally overlooked? It seems like a hefty price to pay for 162 rated items when you can get higher rated items with basic comms now.
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