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Mephodone

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  1. For all you people talking about the magenta crystal, easier said than done. Im not on some low pop server allowing me to run out as i please and kill the boss with my guild. Most groups need 8 my server normallly runs with 16 which is overkill and also makes it hard to get.
  2. My server must be infalted, color crystals sell for 15k on my server. They dont sell cause the pvp weapons tend to be better. The relics are not BIS they are good but plenty better if you are running any HM NM and get lucky enough to get one
  3. ALSO there are tons and tons of schematics that drop for sythweaving and biochem in hard modes and night mare where is ours
  4. Also our enhancements hilt color crystals and off hands are just bad as well. We should be able to make the item lvl 56 like the slotted rakata ones
  5. Relics yes are BOP and they are just ok. The lightsaber and all weapons are also just "ok" the items compared to other professions are way under par.
  6. Why is it you would give other professions the ability to craft Rakata gear and not give us at least the ability to craft weapons. As of right now we can craft gear for early 50s which imo is pointless. Give us some endgame patterns please.
  7. Trying to find out as artifice if I can reverse my artifact grade assault 22 enhancement to legendary (deep purple). Read the forums and there seems to be a lot of speculation as to weather or not it's possible. The current artifact grade lvl 22 hilt, enhancement, color crystals just seem a little under powered for the amount of mats that are involved with trying to learn the next schematic up. I'm thinking we can learn legendarys can someone confirm or deny?
  8. Lol reputation please it's a game we don't need real life ego trips in it. People will be known once pvp titles are given. Can't speak for everyone like OP but for myself I could careless who on my servers knows weather not I'm good or bad in warzones
  9. Ya I sort by level apparently I'm just a very unlucky person. Not sure what I'm doing wrong if anything but I guess lady luck is just not on my side
  10. So for the past week I have reengineered close to 100 items hilts enhancements off hands and it seems I just cannot learn the next schematic up. I've learned a artifact grade on lower lvl items but cannot get past the blue grade of anything 22. This has to be broken. I've only learned the blue battle enhancement so far and the 100 items after have gave me nothing. Can a developer please look into this I've and many others have wasted countless materials doing this.
  11. PvP Damage Bonus % = 20 * ( 1 - ( 1 - ( 0.01 / 0.2 ) )^( ( Expertise / max(Level,20) ) / 0.72 ) ) This first underlined section is the % cap for this rating and the second underlined section is the % cap divided by 100. In this case the cap is 20%. Remember this is the cap for the rating, not the stat, so you can't get more than 20% PvP Damage Bonus from stacking Expertise but you may be able to get more from a skill or buff (if any exist). Since these formula's give diminishing returns, you will never actually achieve a 20% PvP Damage Bonus from Expertise. The third underlined section is 1/50th of the amount of rating needed to get 1% of the stat at level 50. So in this case 50 * 0.72 = 36 Expertise Rating to get 1% PvP Damage Bonus at level 50. Like I said 95% of people like yourselfs have make believe stat caps. It's 20%I guess math isn't for all of us
  12. Your statements stand invalid. K thx
  13. I didn't think so. Bringing up make believe % posts and not verifying. 95% of stat percentage posts are make believe %s. It's noticeable believe it or not. I've gotten the 2 pieces (70 expertise points) and its very obvious in damage reduction. 1. Whatever the % is its noticeable.
  14. Why would they implement cap @ 10% if gear plus site bonuses reach well over that. Link thread on cap please
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