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Metaspark

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  1. Asphen you don't seem to understand the definition of "buff" a fix, as you say, can still be a buff, if it improves the overall ability of a class, regardless if it "should" have been that way all along a fix can also be a nerf, if it makes the overall ability of a class worse, regardless if it "should" have been that way all along buff and fix are not mutually exclusive words just thought I'd throw that out there
  2. I find a lot of use for Blade Storm as a Combat sentinel, to the point that it's always off its cooldown 10 meters isn't much, but it's still very helpful when closing in on your target especially considering that (at the current time) my only other alternative is a MUCH weaker attack that should only ever need one use, and only if there is a healer nearby
  3. I don't know how it helps you at the time you get that particular quest, but later on on Ord Mantell you learn that a fair number of the supposed "protectors" are rather corrupt themselves also, it's dying orphans who have no hope for survival otherwise vs dying soldiers who have been trained for this kind of thing and should know what they were getting into still not a pure "light vs dark" choice, but it's still something... another idea is, because it's the tutorial planet, it's to help you decide what sort of character you want to build. later on there are quests that can give you light or no points, or dark or no points. my guess is that the reason they didn't do this here (having the choice to give it to the soldiers have no gain either way, a true grey choice) is because it's not as defining a development for an early character or maybe I'm just overthinking it, and the idea of a one way/no way choice hadn't arisen at the time of making this particular quest...
  4. nice to see people still don't read the notices when they open the patcher
  5. uh, watchman? you know, like I said it was? or did you not understand it? he didn't say "PVP Help please (watchman)" or anything like that, he just said "PVP Help please" and then goes into the watchman rotation the point I'm making is that so many people just default to watchman that they don't even clarify that's what they use. in other words, no one uses combat, and that makes me sadfrog
  6. >came in to offer some advice >see that OP mentions a watchman rotation without so much as a hint he is watchman spec >that feel when people don't even clarify what spec they are because they think no one uses combat >sadfrog.jpg
  7. This. I'm not berating you, I can see you're genuinely trying to help people, and that's good. It's just the way you worded things it sounds like you're trying to force a specific playstyle on people
  8. I suppose this could be a reason...I certainly do piss a lot of people off. I remember the other day I was the only one that went to east turret to stall an assassin and a sorcerer from taking it. I ended up winning 2 on 1 and taking the turret from them. I know they were mad after that back on topic, I'd say the hardest class for me to kill 1 on 1 is probably scoundrel/operative...stunlocks are fun
  9. my issue with this is you look like you're forcing very specific bindings on people, instead of just giving advice. for example, the first thing you say is "first off switch your a and d to strafe left and right." to me, the way you have this worded, translates to "do it this way or you're doing it wrong" I, personally HATE strafing with A and D. I use the illegitimate child of keyboard and mouse turning: a combination of both. I am comfortable enough combining A and D to turn with Q and E to strafe, as well as using my right mouse button for quick and precise turning. strafing with A and D and turning solely with my mouse just feels very uncomfortable to me after that you go into some complicated web setup, which seems entirely unnecessary to me. I've never understood why so many people seem aversive to having their whole number bar bound. if you took basic typing in middle/high school, key placements should be entirely natural so that snapping to the key you want to press and back to where you hand was should be effortless also, I don't even have a middle mouse button. hell, I use a touchpad, not an actual mouse, and it doesn't even have a scroll bar on the side like some of them have. problem, elitists? (not directed at OP)
  10. holy ****, they DO exist! quick, capture them! not one but TWO wild considerate posters! truly the rarest of sights!
  11. I wish I could say this, but it always seems that the enemy team considers it taboo of the highest order to ever attack a sniper or gunslinger, and as soon as I target them I get swarmed by everyone...
  12. short answer: you enjoy it long answer: you enjoy it because it's fun
  13. after re-reading the topic and looking over skills and abilities I haven't acquired yet, I can see my error having only experienced up to level 28, I'm still missing some key abilities. as of now all I have is Resolute, Force Leap, and Untalented Transcendence to keep on my target I still maintain that roots and snares should affect resolve. 1 on 1? I'm well aware sents/marauders will win. sadly that's almost never the case. maybe I just have a giant target painted on my face...
  14. I play a sentinel I have one ability on a 15 second (12 second talented) cooldown that actually does decent damage, and another that does very little damage and only reduces healing done to the target, and it's dispelable. BOTH abilities only have a meager 10 meter range. other than that, I have to be right on you to do anything at all roots absolutely devastate classes like me. try playing a melee class, OP. you'll completely go back on what you're saying
  15. any change that increases the overall ability of a class is a buff a fix can be a buff, but a buff is not always a fix I'm guessing OP just doesn't like the idea of people saying a class has been "buffed" up to the level it should have been to start with
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