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tolaez

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  1. Yes this does seem like an unwarranted nerf for dps, especially IO
  2. I would just like to state as a general impression all the veng jug and jugg ability seem very meh. Not impressed. The fact that it's pretty much the same as the mara adds to this. Very uninspired.
  3. No. Stop. Please, seriously stop attaching things to overload. And extricate too for that matter, but I doubt that will see much use anyway. Seriously no one wants mobs needlessly being flung around constantly. As a melee player this is beyond annoying. Please! Stop incentivizing trolltastic behavior! PLEASE
  4. Please add a new section to the operations achievements simply for 'cleared in 6.0' achievements. This is something the raiding community will love. Most raiders are already making sure they've cleared everything in the current iteration of the game, it'd be great if we actually got cheevos that counted them for us. You could even add this in live for 5.0, even this late in the game plenty of raiders would eat this up I'm sure edit : they could even be zero point achievements really.
  5. My biggest concern is that this is done right the first time. No doubt this will be iterated upon as time goes to improve it but there's one thing I think absolutely needs to be well thought out for the initial implementation - no inventory space taken! Please we don't need actual items taking up space in our inventories for this. Please make a tab that we can access them all from or even just attach it to an already existing tab like our utilities screen. Absolute worst case make them items that are consumed so they can be eliminated from our inventories quickly and added to this tab. Or just make them function like actual abilities, accessed through our ability interface. Just swap them in and out there.
  6. My biggest concern is that this is done right the first time. No doubt this will be iterated upon as time goes to improve it but there's one thing I think absolutely needs to be well thought out for the initial implementation - no inventory space taken! Please we don't need actual items taking up space in our inventories for this. Please make a tab that we can access them all from or even just attach it to an already existing tab like our utilities screen. Absolute worst case make them items that are consumed so they can be eliminated from our inventories quickly.
  7. Just give me four heads lul 4head
  8. E3 is coming. Great way to announce and get some publicity. You guys have any plans for E3 this year? (great time to manage expectations if not)
  9. Just get rid of the hook system altogether to be honest. We understand why it was implemented but really, no one wants it. Sure, there could be some silly stuff created as a result. And even some situations where game performance is negatively impacted. Despite these problems the benefits far outweigh the problems. Decorating will become a real feature of this game that will draw a lot of players in and some amazing stuff will result. It's time to get rid of the hook system.
  10. My feedback is this - two main things First - New augments again already? This is a little unexpected. Can we get some insight as to why we're getting these again so soon? Second and more importantly - This roadmap is just for the next couple months. It's so short I almost don't even really care. Two months will go by in a blink. Is this all the filler content before something more substantial comes?
  11. I agree. Poorly implemented frankly. Only useful to eliminate one step from transferring credits to an alt, nothing else. Should be tied to currency tab not the bank.
  12. I've noticed the global characters count is bugged. It used to be max 380 characters allowed but it's not counting our characters correctly. I know someone that has around 150 characters but for them it says they're at over 400 global characters. This prevents them from creating another character even though they're not at the max for either server or global technically. I wonder how this impacts the ability to character transfer also.
  13. Noticed today there is apparently a bug with the amount of global characters people can have. It's showing as having way more characters than I actually do and I'm not the only one apparently. Some people are showing being well over the max allowed of 380 global which prevents them from creating new characters even if they only actually have say around 100 characters. This may also impact peoples ability to transfer characters.
  14. The whole 'GTN accidents' argument is frankly pretty weak. Nothing prevents that now aside from steps taken personally by every player. That will not change. I don't buy that. Taking out an optional toggle for people that want more convenient functionality because some people don't want it is completely illogical. Those people can simply decline to turn these toggles on. To reiterate my intent, since there's been no real argument that goes against it yet - Two optional toggles One toggle to auto deposit every looted credit directly to the legacy credit bank. Second toggle to auto withdraw from the legacy credit bank for every purchase. I don't care how it functions by default outside of these options personally. But this system will be useless and cumbersome without these options.
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