Jump to content

Lavastar

Members
  • Posts

    5
  • Joined

Reputation

10 Good
  1. Hey Tyrias. It would seem okay...the damage reduction is only about 20% DPS (Again I can post math here if it's needed), considering the AoE reduction size and the time for the skill to launch completely. However, if we're protecting a door or turret or gun(new WZ), it is way more effective to have the damage spread out over a longer period of time to give teammates that extra second or two to get to the objective while they're being called for help. DFA, unlike forcestorm, also has a minimal range of use...so we pretty much have to back out of the area or run and turn around if we're right next to a group to begin using it. With forcestorm...there's no minimal range and on top of that as a sorcerer I can be standing right in the middle of it while the AoE is happening. So, I can understand where you're coming from but looking beyond DPS, it's a skill that had it's most valuable asset nerfed and that asset is the area of effect.
  2. This was a nerf by all definitions of the word that do not relate to the trademark toys. Denying that it is a nerf only makes the poster look emotional. Definitions of NERF for for the emotional responder promoting his virtual manual; 1. In video gaming a nerf is a change to a game that reduces the desirability or effectiveness of a particular game element. 2. Term that means to be rendered ineffective or less effective by a change in the rules or game system. The area of effect on an area of effect skill has been reduced by 61% If it were to return back to scale to other class area of effects, the area would now have to be put back to AREA 200.95m(2) from it's current AREA 78.5m(2). As Noolig stated, this means that they would have to now multiply the resulting erroneous area by 256% to return it to where it was! It's simple math. SIMPLE The tooltip comment is just spin. These are the real numbers. As an earlier poster stated, you now have to pin point shot our supposed AoE DFA just to rattle someone planting a door bomb.
  3. Re: PVP PT using DFA While the effective radius has gone down from 8m to 5m (37.5%), players don't stand in a single line emerging from the center of a circle. What really matters here is the area of effect....that being the area of the circle. Reduction has gone from 100% (8m radius) 200.96m2 to 39% (5m radius) 78.5m2 The area of effect has been reduced by 61%. This is what should be looked at...as people even trying to escape frantically will run into walls or sometimes have to run through the area of effect to get to safety. 61% reduction. I'm not happy about it.
  4. Right. I would like more people to stay away from biochem and make other things. The advantages of this craft are already huge. I make more than enough money.
  5. I love these threads where I don't have to think much. My PIC
×
×
  • Create New...