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Sungas

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  1. Haven't logged in for two weeks but my paid account is still active. Have not even seen the changes for 1.4. Have a full augmented Warhero Vanguard and another alt at 42. Heart isn't in it anymore. Played SWG for 3 years, EVE for 2 years, and WOW for another 4 years so games have captured my long term interest in the past. Currently playing other stuff and pondering an uninstall. League of Legends is kinda cool. Been doing Planetside 2 Beta as well. The PVP stuns, roots, etc. in League of Legends is done really well.
  2. First time I have gone more than three days without logging in. Well, I did log in, but my heart wasn't in it and I immediately logged out. Might be the first ime in months I have not collected my weekly PVP comms. Everytime I have done this in an MMO, I knew it was the beginning of the end for me. If I wanted to play WOW, I would have bought WOW. The Star Wars theme kept me in this much longer than it should have. Spending all of my time in Planetside 2 Beta now. Didn't think it would end up that way. Thought the Beta would be a secondary thing and SWTOR would be where I would spend most of my time. I guess I just gravitate toward what interests me.
  3. Experienced people can make mistakes. I was in Voidstar, solo guarding a door and confronted by two enemy. I hit my chat macro to call for help and engaged. As a Vanguard, i have enough aoe ability to hold off a bomb plant for a bit, and I was surprizingly staying alive against the two longer than I expected. The fight pulled me away from the door a little further than I like and a third planted the bomb behind me. Never even saw him until it was too late. I really wasn't that far away...about even with the pillars. Help arrived almost at that time. I could have bought another five seconds if I had been more aware and that five seconds would have saved the door. Then the humiliation of someone on chat reminding me to stay closer to the door. He was right. I felt two inches tall. Every once in awhile, I make a mistake like that. Not often, but I still do. So once again I have to remind myself. Never take your view away from that door. As a ranged character, I don't necessarily have to be on top of it, but i do need to keep it in view.
  4. I can see pryotech getting a small nerf, but not Vanguard. Vanguards can shoot on the run. That about sums up their survivability. With roots, mez, and stuns so common, the shoot on the run ability is pretty much negated. Oh well.....I'm pretty much out of here any way. I don't know if I will cancel my account or not, but I will definately be elsewhere much more when my destination is finally released. Loving the Beta though. I'll wait and see how much I log on to Swotor then. It will likely be my "change of pace" game that I spend minimal time on. Depends on how my Vanguard plays after 1.4. Started out wanting to be a tank. Wasted a lot of time there so I'm not too thrilled about not getting something in return (tankwise) for the nerf. "White Damage" resist is a complete joke.
  5. Sungas

    WZ Leavers

    Richard, I will make this clear for you. I have 90 valor and 1307 expertise. I am going to do my best to win. I don't knock players for learning the game. I try to help them. I am the group leader often. I don't know how it is calculated and I don't lobby for the position. It just happens and I suspect it has something to do with my valor (which is directly related to warzone experience) As leader it is my responsibility to lead. Believe me when I say that I breathe a sigh of relief when I find out I'm not the designated leader. At least there is one other player that has seen more matches than I have and is likely geared very well. Don't blow off my experience from playing hundreds of matches! I am trying to help and there are players that think they don't need help. Those players are a waste of my time. Having served in the real military, I can tell you this. According to the UCMJ, you can be shot for sleeping at your post in a time of war. They can be rather harsh to you for not following orders as well. So don't criticize me for being intolerant "just because they won't do it your way". Trust me. I know what I am doing and I can accurately predict how the match will end relatively early in the match. If I see players doing their best, but are simply outmatched, I stay. I also offer advice. The hundreds of matches played give me the credentials to do so. When inexperienced players do stupid things, even when told it is likely to fail, I will still likely stay. When those same players start being defiant or childish in open chat, I quit. When they start name calling or telling other players how bad they suck, I will always quit and if I happen to be leader, it likely sends home a strong message. The best geared, highest valor player, designated leader, just quit because someone was being defiant and childish toward the group leader or the team.. If BioWare penalizes me for quitting in any form, I will simply leave the game completely. I may be close to doing it anyway. The SWTOR warzones are getting that bad. I'm currently playing Planetside 2 Beta. I will tell you right now, that with respect to teamwork, the PS2 community in that Beta tops the typical players I see in a TOR warzone by a country mile. I don't belong to a troop. My groups so far have all been PUG, but the difference is night and day. There is a world wide war and there is nothing but PVP. Teamspeak is built into the game and no one gets a communication advantage. No PVE at all. There are no quitters. You can't quit, but you can repeatedly die. You can die so much from being stupid that it finally sinks in to your head that you better learn the ropes by listening to experienced people that know what they are doing. If not, the game would completely suck for you. The reward system will quickly pass you by as well. The rate of death would get worse, not better if you don't listen to a few veterans and play as a team. If you don't have a mic, good luck not getting booted from a competent team. There are zero stuns but plenty of cover. There is no such thing as SWTOR style farming. You better be on your guard at all times. You claim an objective and the enemy is coming to get it back. Now that is my kind of game. I am almost sure that is my destination upon release.
  6. Sungas

    WZ Leavers

    Your selective quoting is a big fail. Let me do some selective quoting from my post that you used. Sounds a lot different when certain points are conveniently left out. This is why you lose big credibility with me.
  7. Sungas

    WZ Leavers

    There are certain types I refuse to participate with. Thats right. I am starting to keep track. So far there is only one name on the list. More than anything it has to do with chat. I don't mind folks making mistakes due to inexperience. It is all part of getting better. Learning from those mistakes. What I can't stand is the pseudo alpha leaders (that are obviously noobs) that lead half of the recruits into major mistakes. Those are the type that can't take friendly, diplomatic, experienced advice from a full WH/valor 90 veteran. Those are the type that think they have it all figured out and believe only they can lead the team to victory. Those are the blind leading the blind. Those are the type that always lose and blame it on "their team" for not "following orders" or "sucking so bad". Those are the type that send private tells to me after the match in angry childspeak and I immediately put on ignore. I will not help them to acquire medals and comms. I promise you I will always leave a warzone with, so far, one name in it. But I will add more when the situation dictates and I will always immediately leave when I see that name. Why would you team up with someone worthy of an ignore? For the other six in the group, I'm sorry but I just.....can't....do....it. Having said that, I take more than my fair share of PUG losses. I typically get 80+ comms in a loss anyway and it is in my best interest to get the dailys over with. I'll tell you one thing I have learned from experience. The very best players rarely need to be told where to go. It is instinctual. After awhile, you just know where they are going to hit next. If there are only two enemy here, there must be six someplace else. Where do they typically go next? Then it just boils down to" Can you beat them in battle?". If you have to tell six teammates where to go, every step of the way. You probably can't. The only exception is the lone guard of a node whose communication is vital.
  8. Quit lumping Vanguards together wilth Imp Pyrotechs. They aren't nearly as deadly.
  9. I have played umpteen mmorpgs and SWG pre CU was far and away, my favorite. I'm not going to create a wall of text explaining why it was so good. I will say the basic format was in place to make the game even more amazing. It was released too soon, very buggy, and unbalanced, but. the game concepts were/are extremely solid. It isn't often you find volunteers hacking away on an emulation, funded by voluntary donations, and determined enough to keep at it for years. Know of any other community that clings to a dream like that? That is how good SWG pre CU was.......bugs, imbalance, and all else included.
  10. Are you on Harbringer? Bring it on punk. I group with my guild, use mumble, and group que PVP quite often actually. You know nothing about how I play this game. The selective quoting demonstrates you can't counter the argument.
  11. This just in. You have exceeded the expiration date of your argument. People aren't buying it anymore. Put me in PUG vs PUG with my WH set, and i am steamrolling people. When i started out in recruit and played against premades, they were steamrolling me. I see a huge difference that no amount of "skill" can compensate for. I lived it. I experienced it. I'm not against tiered armor sets. I'm against poor matchmaking. I hate the term "skill" anyways. If a player were to say they are more experienced, their intended audience would be much more receptive. To say you are more "skilled" screams arrogance. It implies that other players cannot impove which is simply not the case. This is why I believe valor is a good indicator of player level. It includes experience and it is highly likely it includes gear. After all.....a valor 80 player would most certainly have a full set of WH. A player can become experienced but is still at a huge disadvantage against teamspeak. In other words, the communication advantage exceeds the "skill" advantage when valor (experience/gear) is taken into account. You can't make an argument to change my views that I can not counter with my own personal experience.
  12. You nailed it. The premade fans should not impose on me just as i should not impose on them. If there are not enough of them to have frequent matches, then their concept is faulty from a business standpoint. I guarantee there will never be a shortage of solo que pugs. If you believe that the first law of economics is "supply and demand" than the very slow "pops" for rated (even though the potential rewards are much greater) and the high rate of "pops" for normal indicate that more folks like to solo que. I'm not going to impose my will on the premade fans by saying they should endure any changes other than to stop forcing me to face them in a pug. I consider that to be them imposing their will on me. They can play each other to their heart's content. If what they want is truly desireable on a large scale, they should have no problem fullfilling their needs. In fact the format is already in place for them and it is called ranked warzones.
  13. I loved this game once.....until I played a level 50 for about 3 months. Got too much time invested to uninstall, but I'm logging in to other stuff lately. Not interested in GW2. Very interested in Planeside 2. Been playing Planetside 1 for an overview. Even in it's death throes of dwindling population and outdated graphics, I can see how someone could get hooked on it. Pure world PVP. Nothing but world PVP. Really excited for Planetside 2 now that I have an idea of what it will roughly be like. Will probably keep my subscription to SWTOR and when some content comes out, some bugs get fixed, and it starts to feel fresh again, I will likely play it more often. I'm kind of tired of SWTOR right now. The same old warzones and daily quests have become tiresome. Best MMO ever? I have played: City of Heros Anarchy Online Star Wars Galaxies Lord of the Rings Online Horizons (now called Istaria) WarHammer Online EverQuest II Planetside World of Warcraft (the longest subscription of them all) Eve SWTOR From that list: Best one i have played? Star Wars Galaxies pre CU/NGE. By far my favorite MMO. Eve would be right there if the UI wasn't so very maddening. Largest Universe? Eve....massive, massive universe. You couldn't possibly explore it all, then again, it is all very similar. How diverse can you make outer space and planet/stars look? They pretty much maxed out the color schemes. The steepest learning curve and most depth? Eve by far. A person could take years and not learn it all. Best crafting system? Star Wars Galaxies and it isn't even close. (Horizons/Istaria has a great crafting system as well. Funnest PVP? For me......Star Wars Galaxies. Really loved the early version of Alterac Valley in WOW as well (before they shortened it up and removed some NPCs so players could earn their comms faster). Buggiest, most incomplete on release? Star Wars Galaxies Awesome feature: City of Heros scaling of instances and bolstering of party members so that different level players could group together. Awesome feature: Playing as a flying, fire breathing Dragon in Horizons/Istaria I would rank SWTOR as about the 4th or 5th best MMORPG I have played. Nice graphics and nice storyline. The most "soloable" mmorpg I have played.
  14. I play SWTOR to PVP and Black Hole is my income to maintain PVP play. I can legacy transport there and not spend a large amount of time outside of warzones. I'm not gonna group with players to do solo PVE content only because Bioware can't get it right. I once was in Black Hole and joined an 8 man ops group. We were competing with two other ops groups and various other small groups. Grouping did not help at all when there were 84 folks in BH at that particular time. It was group camping.....for solo PVE content. Ridiculous! Horribly conceived gameplay.
  15. Since legacy perks and mod swaps are ungodly expensive, the quick run through Black Hole to compliment 3-6 warzones for the daily quests is just enough income to warrant the time spent in game. I hate camping nodes and used to switch instances to lower population whenever possible. It ain't happening anymore. No option to switch is appearing. This game was worth hanging on to for a brief nightly run while I experiment with another game I just downloaded ( I downloaded it because of frustration from camping nodes). Now I log in to SWTOR, find 60+ folks in Black Hole, and immediately log out to boot up the other game. My patience is wearing thin. I find I am subscribing to a game that doesn't fit my needs any longer. I went from playing SWTOR exclusively, to playing it part time, to not playing it at all. Note to Bioware: I have pocketfulls of money. Free play is not the issue for me. Fun play is. Not gonna subscribe to SWTOR in this format or buy piecemeal access either. Perhaps I'll switch to free play when it comes out and occasionally check back to see if instance threshold is still borked. If I can commonly log in and find 30 or fewer folks in Black Hole (or switch to an instance with fore mentioned population), I will start my subscription up again. Until then, getting more and more hooked on something else.
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