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AngelCath

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  1. There is so much talk about solo players vs raiders while forgetting that a lot of us are something in between. Me and my bf raid, currently no NiM, been quite a while, but we've been there. I try to run some HM once a week for our smallish guild, and with new people, returning people, ungeared people we do have problems clearing some of the basic HMs sometimes. At least now 5-6 of us every time come fully geared and can carry the rest. This will no longer be a thing, there will be a motley crew of mostly conquest players trying to pull something together and it will not be pretty. Also, being the ones trying to make things work we have to tank, we have to heal, we have to dps, depending on what the others can pull off or refuse to do, so we need gear for all roles. The casual raiding will suffer, our occasional raiding with the NiM-crowd will be completely out of the question and to be honest I have lost all motivation to keep trying and that will be the death of another small guild. (even though it is barely twitching now at least there are some signs of life) At least when you could get BiS from other activities I could count on most people showing up in decent gear for raid-night. I could get my gear from more casual activities and then jump in with my more dedicated friends if I felt like it. All this will be gone - and why? Because the outdated notion that some people should have all the best things and the rest of us should just run a heroic and be happy litte story gamers that do not count at all as long as we pay. And outdated it is, no one "needs" BiS, especially not the best players (PvP excluded), but ironically it is the ones with lesser skill that can make the most use of it, where it can actually make a difference regarding what you can manage to do. Yet the best claim it should only be there for them to feel special. Give them bragging stuff sure, I'm not against that, but it should be things that does not change the gaming as gear does. Regardless what you may think of that as a concept it is too late to take it back. Once you let the BiS out so that everyone could have it, going back is not ever going to work. People will feel slighted, and rightly so. And what are we supposed to do? Honest question here. Once the little story we get is over and done with, we have no gearing to do that is worthwhile - what are we supposed to keep playing for? There will be no incentive, no reward to work for, nothing at all to keep us playing.... so... what on earth are you thinking?
  2. It dropped for me on Darth Malgus on May 2nd. So yes, it still drops.
  3. I did this with my bf and he paid, I did not get credit. When contacting support about it, the reply was as follows: "We have investigated the account and we would like to inform you that the reason you have not recieved the achievement is, you have not paid credits from your character. Since all the group member have to pay the credits, only then they are awarded with the achievement" So sharing the payment apparently gives you the quest, not the achievement, and it is working as intended. I have expressed my deepest disklike regarding this absolute ****-up of an achievement, it will apparentley cost you 150 million, no way around it. I would not mind having the glowy item cost 150 million, I do not want it anyway. But an achievement? That is just... so stupid I am at a loss for words.
  4. Thinking about it some more and what this does is once again discourage people to play their alts. Spread your gaming out too much and you might not get a reward at all. I would much rather have rewards every 300 levels or so without any reset. That way you won't have a time limit to race against, no lost progress, you can take your sweet time spreading the love between all your alts and eventually get rewards with all of them. Levels would still count, but without people feeling as if they are losing out. How often we get rewards would of depend on the reward of course, maybe a small one every 100 and something more substancial every 300.
  5. This seasonal reset annoys me too. If it does not matter, then why do it? It will not make me want to grind more, even if it does not matter on paper, there is a psychological effect from losing progress that is purely negative for me. It makes me want to stop trying, not the other way around.
  6. This week we made a push on imp-side to see what we could accomplish, then realized we could actually have a better shot at our chosen rep-side planet - only problem was that I and many others in the Guild had already used our "one time per legacy" goal on the imp-side so gathering points on the other side suddenly got very hard. This limitation needs to go. So what if it is repeateable? Those of us that wants to keep earning points with more characters all have the same chance then and the big guilds are already crushing us on the normal conquest weeks so if they crush us even more is irrelevant. The smaller guilds need to have a decent chance at winning if enough people work hard for it, Now you have placed a hard limit that means effort and dedication only go so far, Shouldn't the chance of winning be dependent on how much you want to work for it instead of how many people happen to be in your Guild?
  7. This makes no sense at all. If your guild of 20 have 5 people that want to compete and 15 people you cannot "get to do something" then no, those extra 15 should not help you beat 5 dedicated people with alts just by being there. And the point is moot anyway. Bottom line here is simple. By taking away the opportunity to win from smaller guilds you are killing an important part of the game. Regardless of how you think it should work in a perfect world, this game does not need to lose more activities and players. And before someone comes in to tell us small guild people "if you want to win that badly, just join a bigger guild" - no, I want something meaningful to do with my friends. Now the alternatives are lose the friends, which would make us leave the game, or lose the meaningful activity which will also make us leave. Lose/lose situation that needs to be fixed asap.
  8. Swedish Fork Lords / Räddningpatrullen är fortfarande aktiva och välkomnar nya spelare. Kraven är desamma, förstå svenska och följ våra regler. Fn. kör vi ett antal schemalagda aktiviteter, Achievement-måndag, PvP-tisdag, Conquest-onsdag, SM-Ops-torsdag. Har någon andra förslag brukar vi inte vara sena att haka på. En vanlig kväll kan man hitta 10-20 online på imp-sidan, något färre på rep, men vi planerar att fortsätta vår SM-Ops-kväll på rep-sidan när vi är klara på imp. Conquest är ju just nu väldigt nytt och osäkert, men vi har de senaste månaderna lyckats vinna både Ilum och Quesh och fortsätter gärna att satsa så länge förutsättningarna är rimliga. Ansök via hemsidan https://sflam.enjin.com och kom och ha kul med oss!
  9. I posted in the other thread too and the offer still stands. I was about to list some characters to message but realized a) I play too many so finding me that way might be difficult and b) I cannot guarantee I will still have those names come Wednesday But, I am here, I will check in, you can PM me or find me under the same name in the SWtoR Discord. Can offer help on Star Forge, Darth Malgus and Tulak Hord, if not 70s everywhere for every faction, but for runs like this it will not matter much.
  10. I will be on Star Forge, Darth Malgus and Tulak Hord, I would gladly help in making some stressfree, friendly Flashpoint runs too
  11. This is so true. I am thrilled to have the best gear I have ever had for most of my alts. Sure, to get all of them to 300 is going to take forever, but the reality of the whole thing is that everything you get from CXP is a bonus that I would not have gotten otherwise. I am not losing out, I do not HAVE to grind. When I go about my business, doing what I would have been doing anyway, I get stuff for free.
  12. I have always considered myself as having too many alts... but reading about all of you makes me realize I am an amateur Before the merge I have 20 / 16 / 4 characters spread over three servers and that is how it will remain. None of my servers will merge with each other, so for me there might be a few name changes and otherwise status quo. My reasoning for having them on such different servers is simple, my main Euro server, the East Coast US one I used to play with a friend on and finally the server I go to when I feel like practicing my German. Right now I feel lucky.
  13. I just want normal furniture, more variety of it. I find it uninspiring to try and furnish my home with statues, holos and other strange things. Some of them are fine to have, but I feel there are more "special" decorations than everyday life things.
  14. You think I haven't? But a side effect of playing a lot of alts is that you do not have great gear or high ranked companions on any of them, because I am more interested in playing the stories than grinding for gear or affection. I have been in there, and I have died, and died, and died and died. I am usually quite stubborn, but the thought of doing this over and over again 18 times.... that is not fun anymore. I want to finish the stories in the best possible way, but getting stuck because of being forced to group up is not fun for me at all. Oh, and I have finished the Shroud quest on one of all these alts, the seeds on exactly one as well. I run FPs sometimes, but those I can get into through automatic queues, no spamming and waiting for that.
  15. I would love this too, being able to finish quests without spamming fleet. When I am online I want to actually play, not sit on fleet and hope that someone wants to do a Starfortress with me. And I HATE having to spam chat to form a group. I have actually stopped playing the game because I do not want to start KOTET without finishing the Voss Starfortress, Before anyone tells me to get a guild - I play 18 alts on my main server alone. I do not spend enough time on any specific character to be "active" in a guild, and I doubt any guild would want all my alts. Alternatively add the story important group content to group finder, like the Shroud and the Star fortresses.
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