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Calwred

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  • Location
    Yardley PA
  • Interests
    Roleplaying, fantasy, SCIFI, dragons,
  1. i can try that because i have a few accounts that I have been using to see how my guild mates act to new players, but it since the update to 7.0, it seems i need a security code for each account every day. When it used to be like once every so many months.
  2. i am still using the security key i got from my collector's edition but when i try to add the security key to my account, i asks me to add a code that i am unable to enter on a key that only gives codes. So, I cannot use my collector's edition key on the account and will have to continue receiving one-time passcodes for the account which i have received since 7.0 was added.
  3. but i am wondering why all of a sudden do i have to do it daily, when it used to be every couple of months it would happen,
  4. has anyone recently had a uptick in having to use a email passcode to log in on a F2P or Preferred account, I have a couple of accounts that I started to see how my guild would react and treat a new member of the guild, and except for every few months, i would need a email passcode to log in, and i had no problems with that, but now since 7.0 i have needed a email passcode every day for those accounts. I am just wondering if anyone else had the same problem.
  5. can one return to the planet Elom to do the other missions once malgus has been captured
  6. is there any chance perhaps to get the digital pack if you missed it.
  7. conquest has always been easy for people with no lives and play, i used to do a lot when it was fun, get to fifty k and be done, now it is time consuming, and you have to grind it out like people used to do when the game was new. And people talking that conquest is easy now, lol, it blows. And it didn't stop anything the rewards were mostly taken away because Devs said there were too many credits floating around on alts, that is why there were high prices on the GTN, because people had a lot of throwaway cash on hand. But the changes didn't stop players from getting insane number of points for conquest every week, even though rewards are not there anymore, and smaller guild will have to fold and join perhaps larger guilds to survive in 7.0
  8. have any of you been to the cantina event in NYC
  9. there used to be a line under abilities, where you could select a mount to ride, i went to look for it today and the option is gone, so how do you pick a mount, or what is the sense anymore.
  10. Lol gearing too fast, i played multiple alts in conquest up to about 2 weeks ago and any gear i got was most non moddle gear, with stats worse than what i modded myself on my own, i usually sold the junk armor i got from conquest to vendors. I had been conquesting for months ever since they started it and still haven't gotten one piece of armor over 276
  11. it is basically the only item in game that you can give to every alt in your legacy to get the achievement and still will not bind to you and still can be used by another player for the same thing. At least that is what I have been told.
  12. strange how you say Kai will have tacticals for sale when when 7.0 launches most tacticals will be gone
  13. would like to thank the devs for possibily driving more players from game, It soulds like people have to do certain missions to get conquest points, and stop saying that people can get 100k conquest in a hour like some do in game, it is getting to the point with the changes that may be coming to game that conquest isn't worth doing anymore. The main ones that do it are the conquest driven guilds, that only allow a select number of alts and the statement if you don't do xxx amount of conquest a week, you are out of the guild. Also when i play my low level alts conquest is what helps me level up, so taking points and exp from some conquest, will make it harder for newer players. They may be other ways to cut credit amounts in game but devs choose this, which may hurt players. I recommend a trial period for the changes in conquest, and if it doesn't work out to the players satisfaction and they can show cause, then conquest exp and points should be restored, credits is a different story.
  14. Wondering why they are making conquest harder with a 100k goal and less rewards for players whom do the conquest,, they are like taking away the reasons to do conquest in the first place. The larger guilds may have not problems with conquest but the smaller guilds may. Also I agree with prices on the GTn is crazy and something has to be done to lower prices, but will cutting rewards actually do that, will it not just force some players to either sell cheap stuff for real high prices to make money or just buy credits from the credit sellers that advertise in game on various worlds.
  15. Are those the armors that every alt gets when they create a alt, because those armors can be traded with mods on them, and not be bonded, so you can use mods on one alt that which was given to them by another alt
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