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Sardonyyx

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  1. LOL roadmap? Where are we going? To the cornerstore ten seconds away? WOW BW
  2. "Through Power: Endure Pain increases your movement speed by 50% and grants immunity to movement-impairing effects while active." Yes, because Jugg/Gaurdians needed more movement in Huttball
  3. Grob'Thok: Karnicus - Hybrid Sniper- Coup De Gráce 3426 http://www.torparse.com/a/611557/15/0/Overview
  4. This needs to happen. Although some of the people are right about the needing more than one, but for starters i think one is enough, the people can complain about it not being enough later. I would be satisfied with one, 80 slots is a lot.
  5. "A group of silvers" Might be because youre in a heroic area, or just outside of one, the heroic mobs dont play, a group of 3-4 strong enemies will **** you sideways.
  6. Lol, i cant believe people are complaining about Merc DPS, if you cant get almost 3k dps with the simplest roatation in the game...there's a problem.. But BW, good job with these answers. Even if you regurgitated what you said to the sorcs just more eloquently worded. I.E. "you can heal and have utility, get over it"
  7. Tanking will be easier to get que's for groupfinder ops/FP's but tanking isnt something just anyone can do, dont be a noob and try to tank if you have no idea how to play it, you'll waste a lot of people's time that way. Of course, if you know how to tank then by all means, go for it. dont mean to come off roughly.
  8. Personally, I think the crafting system is fine how it is, sure, you can make some quality of life improvements, but most of those are just ease of access. Think about it honestly, you have to do nothing to craft, just spend credits while your companions do the various tasks, it requires no effort, there really isn't much you can do in the way of making it easier. The markets on most servers have gone down significantly because of the ease of the crafting system, there's no effort required in this game except clicking to make your companion do it. In some MMO's people don't craft at all, because there's actually effort that needs to be put into crafting, when you make it this easy the market gets flooded with the same stuff.
  9. lmao you dont kill things as a tank. you tank.
  10. yeah, but remember our wonderful ranged options? lol pyro will never be the same...
  11. They may have reacted differently, but only because people raged. Even so, the changes aren't monumental, and a simple rollback would fix pyro/assault, the defensive changes are nice, however, I don't see why the dont make chaff flare work the way it does for Arsenal/Gunnery spec, in it that it absorbs 2 attacks. Little better odds at surviving a crucial hit in that. To be honest, KO was much better pre-2.0.
  12. Here's my question. What on earth possessed them to nerf CGC by 50%. Were there that many people complaining about pvp? Because we only have one dot that didn't cost all of our heat, and then you nerfed it, effectively neutering us in pyro and pvp, because our one dot that's easy and doesn't cost a ton of heat gets cleansed anyway. And on the PTS FB no longer triggers CGC. Why is this? Why the continuous changes to pyrotech? Why nerf it then give nothing to compensate the nerf.
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