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Hoppinswtor

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  1. Sure, Rishi looks great in its perpetual sunset, but imagine if it had a true day-night cycle. Night-time parties might be a lot of fun! Even planets like Coruscant would be pretty cinematic at different times of day. It's probably too much work for too little gain at this point, but it's something to consider.
  2. Why not turn it into a legacy currency with a cap of 500k, 1m, or something similar? This would be a fairly significant QOL increase and free up a fair amount of space in our legacy holds.
  3. I've run 110 accuracy on everything with at least 40 percent white damage since 5.0. There are quite a few utilities and tank debuffs that increase defense chance or reduce accuracy by several percent, so 110 percent feels like a nice sweet spot. Plus you don't have to swap out anything for pve content.
  4. at least it's not an udder disaster last thing we need is the milk spraying everywhere
  5. If you are using elemental convection, you basically need to have a cleave mindset: your job is to do as much cleave damage as possible by maximizing your use of Chain Lightning and refreshed Afflictions while looking for opportunities to burn people down with your single target moves. TL;DR: Apply affliction on anyone in the stack who is going to live for a while, and use a volt rush in the block between your Thundering Blasts to get a second chain lightning proc. For instance: Affliction + Thundering Blast + Instant Chain Lightning + Volt Rush + Chain Lightning + Lightning Flash/Crushing Darkness/Filler until Thundering Blast is back up, then rinse and repeat. This keeps you a four-GCD proc sequence that is neat and tidy and gives you space between for your other moves. One of the secrets to doing 20k+ as lightning, and something I employed in about 90 percent of the warzones in which I reached 20k+, is a triple chain lightning rotation for cleave. Hardcast chain lightning + Thundering Blast (or half channel of Force Storm) + Instant Chain Lightning + Volt Rush + Instant Chain Lightning + filler until regular cooldown of Chain Lightning is done, then rinse and repeat. Really, though, you can only do that if you are freecasting and if there's consistent stacking. It's also a pretty significant sacrifice of your single target DPS. One of the best uses of your filler slots is to apply affliction to targets in the cleave that are going to survive for a little while. Affliction gets reset whenever the target is hit by Chain Lightning, so you'll ideally have Affliction rolling on multiple people in the stack. Use force speed on Chain Lightning for maximum overall damage, or on Thundering Blast for maximum single target burst. For Recklessness, don't use Chain Lightning until it's time to burn the second charge; it'll consume both charges otherwise. Use your first charge on Thundering Blast or a channel of Force Storm. Force Speed with a Recklessness Chain Lightning is brutal cleave damage.
  6. Once you get the hang of it, you'll be able to kill the 6.5 million dummy with only 4 rapid shots and 2 grapples (and, tbh, I think 3 rapid shots and 3 grapples, or 3 rapid shots and 2 grapples, is certainly possible depending on your APM).
  7. Felt like justifying the 3-4 hours I spent on the dummy this weekend, so hopefully this helps: (Small hiccup between second and third explosive fuels; it's easy to keep it to 4 rapid shots consistently). (I've made a couple small adjustments since recording this: now I usually avoid back to back energy bursts to maximize uptime of the energy burst dot).
  8. Yeah I should've clarified since you and the other guy were talkin' 4's anyway. Heck, I'll piggyback on what you said and mention that cleaving in all dps solo ranked matches can literally cost the team the match if the sorc is breaking mezzes.
  9. I was referring strictly to regs as per the OP's request. And no, I haven't touched solos on sorc since S4. In those kinds of all-dps matches you mention, I'd switch to Stormwatch at points - and I'd probably experiment with EH in situations where I was the kill target. In 4's, there's a chance I'd switch to Stormwatch with certain comps.
  10. I recommend putting copies of all of your cooldowns onto a separate bar at the middle of your screen - snipers have a lot of cooldowns to manage, and doing this will allow you to keep track of everything easily and plan out your kiting/dcd cycling. I did this back when I played sniper for a bit and it was very helpful. Eventually the cooldowns will become second nature and you can get rid of the bar. You want to avoid overlapping your dcds as much as possible. Things like rolling while your evasion is active, or placing your diversion while your evasion is active, can be really inefficient and costly. Make sure to reset ballistic dampers as much as possible and get in the habit of being able to do so VERY quickly to avoid getting caught out of cover with your pants down. If you want to diversion another sniper, bait the roll with suppressive fire beforehand. They might think it's the diversion reticle and roll instinctively.
  11. Don't waste your time with lowbie/midbie PvP. Everyone goes into those brackets to "get away" for a while and to joke around. There's nothing really to gain unless you're a seasoned player looking for memes, or to mess around with the people who stay in those brackets due to some inferiority complex or whatever (the latter can be very amusing).
  12. Yes, healers should totally become Just Another Pretty Face in wzs. Totes.
  13. It's all about finding maximum synergy between tacticals, set bonuses, and utilities. In the case of Gathering Storm, it pairs exceptionally well with the Surging Speed utility. Surging Speed reduces the cooldown of Force Speed by 5 seconds and even resets it after Force Barrier. You're basically getting an extra Force Speed every minute thanks to this utility. Elemental Convection is undeniably the best utility for Lightning in (edit: Regs) in almost all situations. Stormwatch only provides a 2k dps increase on a single target, and that's if you get to cast perfectly. Meanwhile, EC provides a ton of extra splash damage, additional roots, far more mobility, and far more instant attacks. The only time you'll do more damage with Stormwatch is if nobody is stacking at all and nobody is interrupting/LOSing you. I'd say Elemental Convection is objectively better more than 80 percent of the time. Also, people don't realize that every time you refresh Affliction, you're forcing that first tick immediately - even if Affliction just ticked on the target. Over the course of a long battle, this adds up to a lot of extra dot ticks. Thanks to Elemental Convection, Lightning's probably the third or fourth easiest spec to hit 20k with in a PvP situation (behind Lethality, Pyro, and maybe Veng/Hatred).
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