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Huntingez

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  1. Huntingez

    Imps

    It sounds like your idea of "PvP in this game" is Ilum. Try queueing up as a premade for a warzone, you'll enjoy winning most of your games if you aren't terrible.
  2. Also, what I wouldn't want to see is dueling allowed just anywhere on the fleet. This could allow people with knockbacks to abuse the ledges in the 4 outside areas.
  3. Not asking for a duel arena, just an area on the fleet where you can participate in friendly duels. You have more options and opponents to choose from and it's just an overall quailty of life change for people than having to travel to duel.
  4. One reason I'd like to see the addition of a dueling area rather than just allowing dueling anywhere on the fleet is getting knocked off the ledge and dying. Just less incentive to grief people if they don't have the ability to do it.
  5. I figured this might get a better response/ better chance BW will even look at it in the "Suggestion Box" subforum of the General Discussion so I reposted the idea there. http://www.swtor.com/community/showthread.php?t=302714
  6. I would like to see a dueling area added on the fleets. A lot of PvPers spend their time sitting next to the PvP vendors and mission terminal if they already completed their Ilum dailies. A dueling area on the fleet would give players the following: - A fun, safe place to duel friends and other players on their faction without the fear of being ganked mid duel. - A place to test out gear, spells, and the effects of expertise and other stats. + (Much like a target dummy added to the fleet or personal ships would help.) - Allow for fun duel tournaments to be hosted - Will help players learn other classes mechanics and how to react when their opponent uses certain abilities. I would suggest adding a lower level below the Cantina in the middle or maybe adding a new door kind of like where the mission departures door is but in the empty space. Any other suggestions or ideas are accepted! Please keep on topic and refrain from trolling!
  7. I would like to see maybe a large room added underneath the cantina, similar to the sewers in Dalaran in WoW. Maybe even move the PvP terminal and vendors down there too. Two different rooms would be even better. One an open space and the other room with a couple pillars to LoS for a bit of a different enviorment.
  8. I love the look of sorc PvP gear ;( Project is a cool animation and better looking than shock. I dont think TK is that bad, but FL is a bit nicer to look at overall. Lightning animations do get pretty old though... seriously every attack is a lightning ball lol
  9. You are right that player skill is the most important factor. You also have to take into consideration the playing field. Is there LoS? Is there different levels for knockbacks to be more effective, ect.. Overall though if two equally skilled/geared players are fighting each other in a flat open area I think a sent/mara is probably the strongest just because of the burst and cooldowns at their disposal.
  10. If there is any sort of LoS you should lose as a sniper to any half decent sorc. You should win if there isn't LoS.
  11. I was just talking about this with a few of my PvP buddies today. Would like to see it added.
  12. Huntingez

    Arenas Plz.

    This, though I do get why. They aren't good enough to attain high ratings.
  13. The only spec that has any issue with force management is someone playing a creeping terror build.
  14. Can't have more than 1 BM bag in your inventory even after rank 60. They should implement a system where every time you don't receive a BM com your chance to receive one next bag increases 5/10% and resets after receiving one. Or just put 1 in every bag and increase the cost per item a bit.
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