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dannycarr

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  1. dannycarr

    Nerf sorcs

    yeah next nerf is Merc heat seeker, it is hitting way too hard... sorc will be buffed next week and given more mobility lol
  2. Barrier is a massive pain and with the heal utility it's very strong. compre them to a merc and you will start to see how much of an advantage they have. Merc dos self heals are terrible two instants and one not even worth pressing except to build charges of supercharged before the match starts. The other heal is cast time and heals for nothing and not spamable due to energy management. Then throw in all the mobility that hey have and you have a very powerful class. Too powerful. Strong instant cast spells like bubble with a hot included and extreme mobility mean sorc are crazy strong and difficult to kill.
  3. Yes channeled would be an improvement. Its the healing of dps sorc that is too much too, three instants and a cast. That compared to other hybrids is just too much. The sorc pandemic is real, and its only going to get worse. My pet hamster is rerolling sorc too as its so easy. I for one will be taking a break from pvp till this mess is sorted, if it never is then so be it....
  4. It seems like there now model is now a sub model for solo game. Which in all honesty is stupid. They are removing all the fun aspects of MMO since they can't get it right. This stands for PvE and PvP. And as already mentioned, they keep quiet which means there is a high probability that there will be no new content. I always dip in and out, but when I come back to the game it doesn't take me long to get bored and want to move onto something else.
  5. There is no doubt that sorc are very powerful. I enjoy the playstyle of them but when you throw in the sheer amount of instant casts such as resurgance, roaming mend, instant revivifcation and buble its just too much and becomes difficult to stop the heals coming out. Add onto that the disparity in the spec compared to the other healers, hard casting kolto waves and progressive scan can be locked down quickly, and the energy management is laughable on the sorc. They can burst heal for a lot longer than the other healers and just top their force back up with no penalty. The resurgence buffing spells is great and makes the spec interesting in PvE, but too overpowered in pvp. Instant roaming mend and revivfication are too much only one should be instant and the other should be cast. Powerful healers in PvP makes it very dull to play. I like a good contested game, hate ROFL stomp games, but with healers being so strang and sorc dps healing too high, a team or sorc is near enough impossible to kill. When you add on taunts an guards and big heals, games are so slow its just like a dummy parse which I can do on my ship....
  6. Unfortunately the toxic ones are the most vocal so just ignore them.
  7. dannycarr

    Healing Augments

    Are we going all out crit like dps, or a mix. I mainly play a sorc healer and thinking that crit may be the way to go
  8. So I am currently on chapter 6, I want to recruit him through the story so should I delete the token that I have?
  9. So I want to dosome content with a friend and the shadow of revan seems to requrie solo flashpoints. Is there any way that it can be done in a group of 2? Or is it solo or 4 man..... Could 2 of us do the normal mode if we wanted with companions?
  10. But doesn't the jug one give force power and we need tech power? So getting the jug one is going to be gimping our dps. BW needs to put one in ASAP
  11. Opps just seen other thread please ignore
  12. Just looking at the comms vendors and I can't find any generators for powertechs. There are shoeld and off hand pistols but no generators. This seems like a big oversight from BW or am I missing something and just being blind?
  13. I'm probably going to use mine on a vanguard. I have all but a sent/Mar at 60 of the advanced classes, but I want to level one of those up. I like the vanguard they are simple to play and effective. I love the look of the vanguard with the rifle and heavy armour. So hyped for the new expansion and getting a free 60
  14. Yeah I can see how people are annoyed if they have farmed the hell out of them already. For me I suppose its great as I have only done half of them, and even then I only done a couple of runs of them which was a long time ago. Gues I need to go and find myself a guild that is interested in running these ops then. Now the bigger question do I go with Rep or Imp lol
  15. Are there still going to be lots of guilds doing ops in 4.0. I'm a returning player, and have some xp with some ops. Left just after TfB. I'm considering looking for a guild for raids. I want to main a commando healer (this is what I used to play), but just worry that there won't be enough guilds that carry on raiding without any new ops. I think I will start looking for a guild to do some Ops as I do enjoy group content. Also I still need to get some gear, but with the expansion round the corner there isn't much point in going crazy till then, but wanted to find out what the HM flash points are like for healers? I have mostly 190 gear from the Ziost quests, and I am sure that this should be enough, but not tried them yet. Are they really tough to heal or do most people out gear them now?
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