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Lecto

Members
  • Posts

    465
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Austintown, Oh
  • Homepage
    http://www.swtor.com/guilds/98346/thunder-paw/roster
  • Interests
    Anime, Manga, Video games, Romance, Basketball, movies, & Hanging out.
  • Occupation
    Deli Clerk
  1. ^~~ This, me & my guild mates are mostly all geared out in terms of what drops from Ops, so we either give it away to randos or trash it. CXP is just icing on the cake to our normal activities, & if it gives me something I can use that’s great. So long as I can get gear from normal predictable paths I don’t mind a little RNG on the side, & that’s where the pre-Osus system shined. It allowed you to play the game the way you wanted to play, whereas, Osus forces you into a pointless gear grind. With the little time I do have, I want to play the way I want to, not the way the devs do just to keep me subbed longer. That only incentives me to go spend my time doing other activities I actually enjoy outside of this game. Time is the most valuable commodity I have to offer & I don’t appreciate having it waisted. If another pointless gear grind is instituted, I would probably just stop PvPing altogether. Either that or knowingly throw matches so they end faster so I can acquire whatever rewards are offered — I.E. Conquest Points, Mats, or etc.
  2. Eric, Both please! The old planets aren’t dead & I’d like to return to updated (story-wise) versions of these places. Thanks!!
  3. Dev team, I would like to see some kind of tool implemented that allows me to make important story decisions for ALTs without having to play through the actual content required to do so. Similar tools were implemented for Mass Effect & Tell-Tell game’s The Walking Dead. This is more important than ever given that gear is being gated behind story content. I have ALTs that I used to raid on, but can no longer gear because they are stuck somewhere in KOTFE or KOTET. Beyond that, playing through that content gets kinda same-y because of the Omni-Story. Best regards, ~Lecto
  4. Dev Team & Relevant Audiences, The gearing system prior to the Osus update was perfect & needs no alterations at all, moreover, it had appeal for both casual audiences & hardcore players. This game has become increasingly grindy over the last few months, likely in an effort to decrease the amount of real content that needs to be generated. The problem with this approach is that it alianates idividuals with limited play time. Since Osus I have had great difficulty keeping up with the gear grind, & as a result falling behind the pace of other members of my guild, which in turn may make me a liability at some point. Moreover, between having a career, family, maintaining my health, attending to family issues, & trying to manage some semblance of a healthy social life there just isn’t enough time to grind conquest & Osus to keep up with the Joneses. God forbid if you actually want to be play any other games at the same time. I just don’t have the time, care, or patience to play daily. With that being said, I sure in the heck don’t have time to grind another set of gear altogether. The grindy nature of this game has been demotivating to say the least. I’m not even going to touch on the asinine decision to gate a set of gear beind story content within loot-boxes. Food for thought from someone whose been around since beta, ~Lecto TL-DR: Your game is too grindy & acquiring gear needs to be easier. I don’t need another part time job outside of my normal full-time job. I come here for fun not work.
  5. With regards to expertise potentially coming back, that is some of the worst news I've heard in a long time. As a working professional I don't have time to grind two sets of gear like I did back in college when this game first came out. Seriously, DO NOT DO THIS!
  6. **Updated 3.18.18** *Added a specifier to indicate that our guild is Sex Positive & LGBTQ friendly, since that's the type of thing that has to be said now-a-days....... - *Updated available officer positions. - *Updated bio to more accurately reflect our guilds more open & casual attitudes. - PS: We are currently looking for more players to fill out our ever expanding progression efforts. We are currently progressing well as an 8man team through both HM-DF & HM-TFB. We would ultimately like to have a 16man team...... PSS: If you would like to join our raiding/progression efforts as a DPS please make sure you can hit numbers in parse. Healers & folks whom can play multiple roles are also welcome to apply.
  7. This makes it sound like they're will be a whole new tier of crafting Matts.......
  8. I have the Matts & the recipes, I just need to know what to craft is all. With the Matts being so expensive & so hard to get a hold of I don't want to get the wrong augments for my Class/Spec. My guild runs HM ops, so every last bit of power helps. Is anyone aware of a guide that tells you what you should have in terms of the new 236 gold augments?
  9. To whom it may concern, I almost have all the matts I need to craft a set (after grinding forever), but I have no clue to get. All of the old gearing treads I used to follow have gone dead. Are there any gearing guides that tell you which augments to buy per class & discipline? Thank you for you time, ~Lecto-Sama
  10. I know I asked this a while ago, but since no one replied I'm asking again. Is there a guide for gearing the new gold augments? I've almost ground the matts I need & I don't want to mess things up -- thanks.
  11. Are there any threads keeping track of what you should have in terms of the new augments? This one doesn't seem to have been updated since last April.
  12. Is there a thread for the newest set of augments? You know, the ones that just dropped with 5.6?
  13. We've just migrated from the wasteland that was POT5 to Star Forge! Join us for some fun!
  14. Fellow Spacers, We've all been apart of those Guilds where the power comes from the top down, where only your most L33T players have a say in policy & play times. Here at Tao Covenant we feel that every player has the right to have a say in their Guild, & as a result we offer a democratic system free of "teams" & "clicks". All important Guild decisions & officer promotions are handled via open Guild elections! http://www.taocovenant.enjin.com Tao Covenant is currently seeking laid back & non-drama prone members of any level to join our founding Guild for SM/HM ops, GSF, weekly Conquest, & Ranked/Regs PvP. We're a small Guild at the moment, but we're getting bigger all the time!! Furthermore, we do not expect you to live in game, moreover, most of us are working professional class adults & do understand that people have lives & interests outside of SWTOR. *Tao Covenant Information: *Raid Progression *Our Current Schedule *Officer Positions Currently Available: PS: Contact any of the following officers in game for more info: Lecto, Esslay, Dracoonis, Freem, Ivankens, or Ca'Meryn. ------------------------------------------------------------------------------------------------------------------ **DISCLAIMER** We are not a mega guild, but we do play both sides & are fairly active-- IMP/PUB. If you aren't willing to use our web site & Discord your level of enjoyment may vary. ------------------------------------------------------------------------------------------------------------------
  15. Lecto

    5.0 DPS Numbers

    Hey all, My guild is working towards progression raiding, but we seem to be struggling in the DPS department. Can anyone tell me what DPS should be parseing for HM (Vet) & NiM (Master) content in 5.0? PS: I know 4.0 was about M: 5500 // NiM: 6000+. Regards, ~Lecto
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