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SimplyCooL

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  1. If this game starts charging for paid expansions, then i would expect them to scrap the subscription model permanently first. Cause that's why, that existed in the first place, to bankroll new content. But its obviously, not doing us any good. And i have a hard time imagining, that it all that lucrative for them too. What with the black market and all. But after that, yeah, bring on paid expansions. 20-40 bucks of appropriate content. Say, at least double, what we are getting now in expansion. New class narratives, new Raid, new PVP, new Dailies, or some other appealing activities, that offer cool rewards. Maybe a return to bigger, sandboxy environments. Heck i pay 20 bucks, just for them to fix all the deplorable crap, that's bringing this title down. Better yet, ill pay 100 bucks, for this game, repacked as single player title with coop options, sporting the original gearing mechanics, options to kill unlikable companions and difficulty modes. That way, ill have a game to play in 5 years.
  2. The experience of 1-60 is objectively too easy and Bioware is fully aware of this fact. Well, why not - its completely intentional. Now subjectively, some people will be not be bothered by this in the slightest, some will find it a positive and others yet will go "Its true, but i'm here for the story, or end game, or PVP, or whatever, so hey-ho". OK- OK. Still doesn't change the fact, that its too easy. Hell launch was easy. This leveling experience is literally designed to play itself. You can switch your companion to DPS Mode, switch his abilities off, then target almost anything in the game and that thing will surely die. Your participation and input is not required. And somehow, lots of people are perplexed, why the topic keeps coming up. :rak_02: All you need to do is yell "Sick him boy", and your little pet will shred some to the lore toughest enemies to shreds. Now this trend for casualising an MMO's content, after the honeymoon period is over, is certainly nothing unique too Bioware's approach. The " No drooling mongoloid left behind. " is certainly standard procedure, yet somehow i think even other MMOs will laugh this game out of the room. Or like i said, at least the 1-60 experience will. For a while there, Bioware's been quite happy to ignore this chunk to the game. "Yeah, whatever, its there, if its so important to ya. But End Game is where the cool kids are at, or our new Chapters, that have less role-play and more corridor. Look, they even have difficulty modes, cause you wouldn't stop crying about it." "But Bioware", says I, " I want to play in the big, pretty and expansive sandbox area, that obviously took a lot of work and effort and also want know that if i slip for a bathroom break, i'll come back to find my companion a weeping mess, quietly sh***ng itself on the floor. " And regardless of what others say, there really is no way to mold the experience to your liking. You know, short off dismissing your chum, thus making the USP of this game a none-thing. You can stroll around naked and beat your companion, until they can barely hold their blaster, and its still too easy. And the thing is, it's its easily rectifiable in many ways, but why should Bioware fix it, or, at least, offer some sort of adjustable band aid, when they got the excuse " Well a lot of our players, prefer it this way. So you know, p*** off."
  3. Look i really dont ever want to be mean, but this presentation/stream was horrible. Just The Tutorial, on how NOT to do a live-stream/ marketing event. First nothing worked, your stream issues are unacceptable for anything outside private user, and even then, nowadays, most people would just leave immediately. It was incredibly laggy, with constant freezes and bad, choppy, echo-crackling audio. This in not new tech right? And you are a legitimate businesses ? Secondly the content shown was incredibly short with repetitious marketing double talk, over what little character dialog was comprehensible. Oh and whats wrong with spoiling more of the story, setting and characters, to actually hook people for the full expansion. I dont care about any of these new companions, the new setting, or the current conflict, witch means i have no interest in the new expansion, because you have not shown anything to care about. Five more "stable" minutes, to establish why this conflict/ stakes are epic, would have done wonders. The new setting ( is what i'm going to call it, for i don't see anything OLD REPUBLIC yet ) was a soft disappointment for me since the start, but it can be pulled off. However, so far you haven't shown anything that spells: Sith vs Republic > Zakuul Empire. Couple all this, with yet more lack of gameplay info and well...... Overall, right now i subscribe, because of the current content, witch i'm quite pleased with. And its based on that quality alone, that im willing to try KOTFE. Look, i expected bad, but not that bad.
  4. Well that content, has been the thing keeping the game a flout. It shore aint the end game content, for that there are quite a few superior alternatives.
  5. Yep, every day, i'm getting scared-er. For a lot of reasons. If i had a choice, right now, to play the current iteration over the expansion' changes this October.
  6. I think its a poor change and a horrible genre practice. MMOs, being the persistent, updated and managed beasts they are, are constantly being altered, in subtle or major ways, sometimes not event by the original dev team. A lot of changes are not made for a better game, but to trim down any aspects that could possibly alienate someone, eliminate the learning curve. Its an every MMO occurrence, that i've ever tried, watched, or read about. (LOTRO, WoW, Galaxies ...)After all, everyone can swim in shallow waters. Probably the worst dumbing down, i've heard of, was the NGE. It was done supposedly, because the company wanted instant gratification for players "kill, get treasure, repeat" and wanted to eliminate the scary depth. Now, i'm NOT saying that's what KOTFE is. But think, what do we gain by this change? Even if it doesn't affect a thing, as of currently released information, the answer is nothing. Its a pointless alteration, that adds nothing to the game, but takes away gameplay. Never take away gameplay, or customastion. Yes mastery = strength in practice, only now everyone can wear strength gear. So now all heavies can wear Jedi gear. (yes im aware of Adaptice peices) The Class loses its unique gear/its visual identity, everyone needs on every piece*(reducing chances even further), crafting is all messed up, etc.. As for supposed positives, i don't think altering the basics around the least attentive persons, who cant be bothered to read a sentence, should be the norm Bioware agenda. Its still solves nothing. Having a Tank show in DPS gear, still makes him useless. Is it really so difficult to instruct the clueless. Those who wanna learn, will. Those who wont, why do you want them in your group. Its a bad change, even in lore. Jedi dont just mass Strength randomly, but because they rely on their physical condition, They use the Force to augment it, because they are primarily martial artists. Strength = Harder Hitting and is rightly so in all RPGs. Gotta say, if the rumors are true about companions losing the ability to wear gear, i dont really wanna play this.
  7. I would say get a powerful single-thread processor, the newer the chip design the better, since TOR only uses 2 cores, but its heavily CPU bound. You never see your I5 or I7cores fully utilized, but this should be your heaviest expenditure. Then get an SSD, TOR demands that and lastly a 6 or 7 series Nvidia Card. Could go more modern, if you want to future proof, or are going to play in resolutions above 1080p. Otherwise, i don't see a 980 or equivalent, doing anything for ya. Don't really know Radeon products, though they do go cheaper, so you know, if you can find an equivalent, go for it. These slightly older games loved Nvidia more than Radeon, so there could be some performance issues.
  8. KOTOR 1. Not just favorite RPG, favorite game. And I doubt that would ever change, though i don't play it much these days. Nothing has ever come close. Great characters, great story, great mechanics (love D&D System), great worldbuilding, great twist, great graphics, pacing, re playability, setting, etc, etc .... I'm not gonna say it was perfect. But it was GREAT, in an era of great games, innovators from the dawn of Entertainment Computer Software. Yeah i know, nostalgia's defiantly influencing that statement, but i have nothing but good memories of that game. Even if it did lag like a ***** in spots for the fist year.
  9. Thats garbage. I'm a casual player. I play for story and fun gameplay. And i could play this game for years ( maybe an occasional sub laps trough burnout), even repeating all content, provided an adequate community, environment and a smidgen of new features, every six months or so. Theres always new thing to do and try, if you dont rush yourself. Of course they are players, that always move to the next big thing. But provide specific content for a specific crowd and a respectful and social community and any MMO can thrive. And im absolutely fine with Hard Core Content, being out of my reach. I still like to be eligible to quality for SM content though, without people expecting pro MLG preparation, skill and time completion. Ill tell you the problem with Hard Core players. They expect the same performance from everyone else, they expect Company A to cater mostly to them(since their are the upper echelon), they rush trough everything, their arrogant and condescending and sometimes they just don't care about other people's experience. Of course that is and HUGE MEGA over-generalization, but you get my point. Agreed. There should always be ways for the best of the best to test themselves. But if you could nerf their ego after, Bioware, that would be peachy.
  10. Pretty much this. Could have shown one single quest, edit out the "boring combat" and show that "return to Bioware storytelling, marketing keeps regurgitating everywhere ". And call it rightly gameplay trailer.
  11. 1)Uhh Lana Beniko might possibly be a companion. (witch btw the trailer did not suggest) Color me exited. One potential character. How does that not beat showing several familiar squadies, Nico, or Malgus, in the span of what, like 5 seconds. "meet new companions and reunite with existing companions ready to offer you their loyalty. " Show, dont tell. Trailers are useful. 2)Why did i expect this? I dont know, might have something to do with the press release on day 1. You know " streamlining the release content " Still curious, what that "streamlining" means... Ah there we go. "http://www.swtor.com/fallen-empire/features" Look under "Your Personal Saga". Next time, dont bite people's head off prematurely. 3)Guess its an opinion thing. I like continuity. People, characters, places are established, evolve and grow. The Story flows nice. KOTOR- KOTOR2-TOR-TOR Expansions- Disconnected Plot Twist! Still, its Bioware. They could properly handle such a sharp turn, but boy was the, i should really call it teaser, weak.
  12. Pretty sure, im just expressing an opinion and trying to defend it. To rant, id have to be angry and pretty sure im not. But you seem bent on painting me as way over-hyped. Hard to tell, really, its the internet. I'm glad you liked the trailer. Plenty didn't and they had a reason to. BB
  13. Why are we whining. Personally, im just mildly dissapoined. Im not really expecting much out of KOTFE, and the trailer was still "whatever:" Cant people discuss their reactions, without the Bioware Defence Force labeling them whiners. Considering, the bothered making a Pretended Cinematic for this 3 year old game..., anything is possible. That and calling it a gameplay trailer kinda directed my expectations. Its not that outlandish (huh get it), Blur trailers arnt cheap. Id be hard pressed, to tell it apart form Ziost and Revan trailer. All rather mediocre. Nah, that aint fair, those are actually better, if still generic.
  14. I don't think so. Maybe, im just old school. The trailer was generic. And since, they are plenty, complaining on these forums and dulfy, i doubt i'm some mad man, who over-hyped himself. Bioware didnt put enough effort, or the actual news is yet to come. Either way, i though it was a mediocre effort.
  15. Then, they should not have hyped the date so much. The first ever live game-play reviel trailer. Really, is that what we got. People are hardly entitled for buying into EAs bulls***, they are just naive. And so was i, i guess. I usually know better. This time seemed different. Oh well. Just stop calling it gameplay, when its not, plllleeeeeeeeeezzzzzzeee...
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