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xGBox

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  1. You gonna update this anytime soon? http://www.swtor.com/info/in-game-events
  2. OH **** the dread masters know how to use a computer
  3. You need the credits on your character, not in your bank.
  4. - Is it for loot? Yes - Is it because you don't know what else to do? No - Is it to be social and doing stuff with your guild? Maybe - Is it because PvP is worse than a Justin Bieber song? I don't know - Are you competative or is it simply just for the love of the game? Can you repeat the question
  5. xGBox

    Erked.

    Suggestion: Complementary artifact-quality reputation to the Contraband Resale Corporation per month for subscribers. Reason: Promotes subscriber loyalty and will still take forever to achieve new ranks without purchasing packs. GG
  6. Vibrosword = (One-handed) Lightsaber Any abilities that require the use of (one-handed) lightsabers can be used with a vibrosword.
  7. You can get a maximum of 38x Gray Helix Components per character from this very event cycle. There is no reason why GHCs need to be BoL because: You will be able to buy a Gree weapon on at least one character (this assumes reputation can be obtained after the event is over) The Gree weapons themselves are BoL which makes GHCs BoL at 18x or 24x increments only This means that you have to commit to getting 18x or 24x GHCs on one character versus doing 3 sets of Heroics on 6 characters and having them consolidated.
  8. Those events are presumed to happen once per year. People complained that if they missed the week of the event, they were completely screwed. "Relics of the Gree" is supposed to happen much more often throughout the year, but with the compromise that you can't get everything (or almost everything) done within one event cycle. If you really wanted them, you'll get them.
  9. Sorry, I posted that too early; it should be 2 hours like other world bosses.
  10. Upon discovering any world boss in the revised Western Ice Shelf of Ilum, you will receive mission [AREA] Combat Specimen (not sure if equivalent for Republic). The mission states that you have to kill Gravak'k, Surgok'k, and Xenoanalyst II in an ops group of 8-16. Gravak'k is located in the northwest cave of the revised Ilum area, Surgok'k is located in the northeast cave, and Xenoanalyst II is presumed to be on the Grey Secant after using the teleport in the northernmost area. http://www.twitch.tv/xgearbox/b/366673511 (4:42 for Surgok'k, 12:25 for Gravak'k) (Special thanks to all in the ops group) There is no player limit like Dreadtooth. You can have 24 players and steamroll content. Gravak'k does massive knockback to the tank, does burst raid damage periodically, and drops circles. It has ~2mil health. Drops 2x Black Hole gear, one level 50 purple gear, and you may be rewarded Gree Data Cores which grant 630 rep (for subs). Surgok'k applies increase damage stacks (tank swap), spawns adds, and deals raid-wide DoTs that require cleansing. It also has ~2mil health. Drops 2x Black Hole gear, one level 50 purple gear, and you may be rewarded Gree Data Cores which grant 630 rep (for subs). Information about Xenoanalyst II will hopefully be provided once players start reaching Newcomer reputation. EDIT: Xenoanalyst II is confirmed on the Grey Secant but is an operations boss instead of a world boss. You will be in your own instance when doing this fight. EDIT 2: Dulfy's guides on the world bosses and operations boss are much better than what I've written above.
  11. MaDwurschT, I went back to Tatooine to test your query: 3. Where are Taunts factored into Guard damage? Is it: 30% less damage to both the targeted player and the tank? 30% less damage to the targeted player only? I will be using Shiv for this test. Shiv is one-tick Tech damage. Normal unguarded attacks to targeted player from Shiv: 979 average normal damage 1661 average critical damage Taunted, unguarded attacks to targeted player from Shiv: 671 average normal damage 1169 average critical damage There is about 30% damage reduction across the board. The tooltip of Taunt is indeed accurate! Non-crit, Shiv on targeted player without Taunt: Tank: 427 average TP: 468 average Standard split damage reduction. Tanks have more armor, thus less damage, etc. Non-crit Shiv on targeted player with Taunt (1): Tank: 427 TP: 331 Non-crit Shiv on targeted player with Taunt (2): Tank: 419 TP: 319 Non-crit Shiv on targeted player with Taunt (3): Tank: 428 TP: 322 These three attacks are where it gets interesting: It shows that the tank does not benefit from the damage reduction of Taunt through Guard damage, but the targeted player definitely does to the point where it consistently takes less damage than the tank. This means that Taunt damage reduction is calculated after the initial raw damage has been split. Math shows that it has an additional damage reduction of around 30% as well when compared to a guarded attack without Taunt, which is consistent with the averages earlier in the post.
  12. With Columi gear, you can do all HM flashpoints, along with: HM Eternity Vault HM Karagga's Palace SM Explosive Conflict SM Terror From Beyond All the listed operations drop Rakata gear with the last two dropping some Black Hole gear. Obviously, no part of the game should require you to have the gear it drops from it to be able to beat it, so you should be fine. Keep in mind that SM EC and SM TFB require a bit more competency from the ops group.
  13. It's certainly your prerogative to do so. If you feel that it's the principle that no player should bring PvP gear to PvE content then by all means. However, as someone who has healed just about all content and after having researched the viability of PvP gear in PvE environments, I will obviously still choose the most competent player whenever possible but I will not shoo away a person just because he is wearing PvP gear that roughly matches the gear required for the content. If you claim that you don't want a challenge then, gear wise, bringing a War Hero player is significantly better than a Tionese player on all counts including Health and overall damage.
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