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jojoee

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  1. Funny you said that, because in season 2. I was ^^. You are referring to the (strictly) leaderboard games that are completely situational to just the right dps/tanks/healers on each team with a full duration game (so basically nothing but a number derp game, which any novice that knows a rotation can do). And most likely merc healers that are not top tier (at all). Really has no say tbh. I am talking about your more realistic games that will be of a more regular occurrence. Like i said, merc healers are lowest tier healers atm. But they are more than capable healers in 8v8. You need to read more clearly sir.
  2. In 8v8 they are still useful. The reason so many people think they are trash or cant survive someone focusing them is because they just don't have the experience, mind set or the skill cap for that particular healer. I have no problems keeping people alive and managing my heat in doing so from the new expansion anymore. Merc healer has the highest skill cap, pretty much always did for the reason that everything you do, every position you move to needs to be out of the box thinking. I have no problem keeping up with operatives and sorcs in 8v8. Even high tier sorc healers I only go 200k maybe 300k lower in overall healing than them, which is nothing being as merc healers are (I must admit) lowest tier healers vs sorcs (highest tier). Ultimately, if you are underperforming as a merc and its clearly showing it. You need to go with a sorc, its a lot more forgiving of a class.
  3. Hi there. I have played on all of the English speaking rp servers UK and US. But could you simplify what you are trying to ask?. Cant really understand the question.
  4. Healing Done/Death Ratio(Mercenary/Commando) 3352587 healing - Daññy http://i.imgur.com/cvImG3y.jpg
  5. Hi Well I'd much rather not give my background story until I send an app really, not really one for giving out who I am on a public forum (I like privacy etc.). I don't mean to come off as rude. I'm from different server before this one. Was just hoping someone would be kind enough to give me information on which guilds from imp side best describe what im looking for. Thanks
  6. Hi all, I was hoping someone could point me in the right direction. Looking for a quality over quantity guild that focusses pvp/ranked. Where I can apply for a tryout. Which guilds are in the top of that description if anyone can help. Thanks in advance.
  7. http://s28.postimg.org/v5qx6ikjf/Scr..._01_380616.jpg Ethrann, Commando healer HPS - 2738.32 (#5) / Total healing - 2,486,399 (Top mando/merc total healing I think).
  8. http://s28.postimg.org/v5qx6ikjf/Screenshot_2014_08_16_00_41_01_380616.jpg Ethrann, Commando healer HPS - 2738.32 / Total healing - 2,486,399
  9. Operatives ARE the top healers, due to their constant ticks of heals. mercs aren't far from them in terms of healing however, but mercs bring more to the table overall imo.
  10. Yea, its more of a top tier vs average tier thing then. Sorcs cant do better overall in competitive top tier games with people of the same calibre, theres a reason no one uses them for ranked and gets over 2.6k rating other than skankers or queue syncers/dodgers. If I may ask, which server do you speak of anyway? http://s28.postimg.org/v5qx6ikjf/Screenshot_2014_08_16_00_41_01_380616.jpg non rigged games like this shows you differences in healing. Granted the commando healer in that game is a top tier healer who knows how to manage heat the whole game, shalissa and lasagne are boarderline top/high tier healers. But you get my drift.
  11. Or the healers you been against were just bad. sorcs dont out play operatives/mercs in top tier pvp its a sad fact at the moment, consumption healing up to 1/4 of sorcs scoreboard numbers wont change that. They are cast based healing, and will always be the easiest to shutdown. Cant beat the limits of the class.
  12. I play sorc and merc healer. But I must disagree with you about best 8v8 healers being sorcs. Before mercenaries got a buff, sorcs were a fair bit under operative healers and mercs were nowhere to be found. But i must say that its more of a debate between mercenary and operative healers for 8v8 now. Merc and operatives can have constant aoe healing/hots/healing on damage going off, including crit proc kolto shells. Heat management is a cake walk if you are in the top tier of performance with mercenaries and operatives. Operatives will more likely bring more total heals into the equation for obvious reasons. But mercs will always have constant sustained and aoe heals on the table, plus A LOT of utility for target switching burst, stealth detection etc. Sorcerers in the top tier will always need to be using a consumption in their rotations for maximised force management. Which means you are still going through a gcd delay which isn't to heal any players. And literally the only way to perform slightly under an operative and merc healer in an overall game is by using self heals from consumption every rotation. You are basically doing 1/4 or less total healing via. self healing from self inflected damage. GCDs that aren't used via healing, will always stack and undermine the healing class in competitive games. operatives and mercs gcd usage is always used to give off heals. without the real need to waste time using a skill to help manage resources. Aside from aoe heal with a 15 second cd if i remember, sorcerers are completely cast based healers, and a simple tab interrupt on innervate can screw you over in terms of burst healing and easier force management. Out of all 3, the sorcerer is the most susceptible to tunnel shutdown by even 1 tunnel visioner because of the vast cast based heals they have as well as being the squishiest. Mercenary in todays game is mainly on the move healing with some quick cast based healing. And operatives are obviously on the move healers. Mercenary and operative healers will always have heals on their team, even when they have to self heal from dps because of shells and kolto probe/cloud etc. annnny way, merc and operative for 8v8 imo. ^^
  13. Worth asking black nova guild. They planning to do team ranked and are looking for dps. /w snor and co.
  14. honestly, the ranking system should have started lower tbh. The only thing that i didnt agree with was the DR you got once you reached 2500 onwards. You were gaining 3 rating and losing up to 25.
  15. Well its understandable tbh. Its an RP server. The only time solo ranked really pops is after the reward announcements. My advice would be to just make a team for ranked, then you will definately be able to find someone to face, at any day.
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