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I love that SWTOR is an MMORPG. I play for endgame, operations mainly. Levelling can be fun but generally, I just want to get it done as fast as possible so I can start the endgame grind for set bonus gear and have more characters to run raids. Having 12xp would not make my experience less MMO, in fact the levelling is already a pretty much single player experience for me - when i get to 60, thats when the MMO starts! Levelling is already just about class missions, side quests mostly single players, with the exception of spamming KDY during events I guess. In my experience, less time levelling will mean i spend more time doing the multiplayer level 60 content. 12xp will increase my and others' involvement in the MMO part of the game.
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It is tough to make credits when you have only one character, the real money comes when you are having like 6-10 characters running tons of crew skill missions!
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You don't have Matter Transubstantiator in stock do you? Or does someone??
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All the new content is well worth the money spent IMO. Yes the class mission is short and only a bit of a teaser but the whole storyline is generally good and will be a lot better after patch day when they iron our some bugs...
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Skill or Overkill augments for healing?
jayperringo replied to Gagelish's topic in Scoundrel / Operative
As well as learning what is the best augment stats to go for on the new op healer, I am yet to see a guide on theorycraft or min/max gear stat priorities for an op healer? I am happy to gear up with some new 186 pieces from the basics vendor but I am unsure now on what my levels of critical/surge/alacrity should be? Any help on this available or is it just the normal stuff = no accuracy, 150-300 crit, 72-74% surge, rest alacrity and power?? -
Am I right in thinking that unassembled tokens will still be usable after 3.0 and wont be traded in for comms like they were at 2.0? Should i spend them as normal or keep them for a potential trade in??
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Forged Alliances is just an optional introduction for SOR. There is no requirement to do it whatsoever, but it will be great if you want to enjoy the story arc
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It won't take that long because they are expecting us to level from 55-60 by just playing the new content. And there certainly isnt going to be THAT much new content, it will feel nice and easy, just the same as Makeb did at 2.0
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It seems strange how the conversion rate for planetary is the same as for ultimates
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#firstworldproblems
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If you run out of space on your SSD, you can turn off hibernate and move the page file to the HDD and it will save a massive amount of space
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Best mouse for SWTOR these days? Help pls
jayperringo replied to ilifus's topic in General Discussion
I use razer naga and razer nostromo. Never touch my keyboard at all. All quickbars tied to razer naga buttons 1-12, and second quickbar alt+ naga buttons 1-12. Also have nostromo buttons for quickbar no.3. Using the d pad on the nostromo for movement. Heaven, -
What do you buy, and where do you spend planetary coms?
jayperringo replied to Chiricahua's topic in New Player Help
Vendors on fleet in the supplies section, you can buy gear. -
Augmentation Kit MK-9 and other crafting ideas
jayperringo replied to jayperringo's topic in Crew Skills
Yeah, as long as you are gathering, you are going to be making money either or any way. Well... that is unless you are farming colour crystals or bio-mechanical interface chips! -
toborro's hardmode
jayperringo replied to peterjohndevries's topic in Flashpoints, Operations, and Heroic Missions
This^^ I have been in many groups failing TC HM as well when pugging but if you are hitting enrage timer through bad dps i.e. it's not because some of you are dying etc then it is because you all need to know your rotations and parse better. In full 180 gear, there should be no problem really. 16m is easier then 8m, and better rewards!