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Ohmygah

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  1. I also have this problem, I hope this can get fixed soon. For reference, here's more information on my problem: More info: Imperial Agent, sided with Republic during Iokath Process: Accepted Inflection Point question -> Talked to Lana, sided with Republic -> Talked to SIS agent -> Talked to Imperial via Holo -> Talked to Lana -> completed question -> didn't get another quest to continue story.
  2. My advice is not to log in or not to start the Ossus storyline until the bugs are fixed. I think I may have screwed over my character.
  3. Completed Inflection Point as an empire character siding with the Republic. After the quest was turned in to Lana, I didn't get another quest to continue the story. What am I supposed to do? More info: Imperial Agent, sided with Republic during Iokath Process: Accepted Inflection Point question -> Talked to Lana, sided with Republic -> Talked to SIS agent -> Talked to Imperial via Holo -> Talked to Lana -> completed question -> didn't get another quest to continue story. Please help. Please make the money paid for a subscription worth it.
  4. Completed Inflection Point as an empire character siding with the Republic. After the quest was turned in to Lana, I didn't get another quest to continue the story. What am I supposed to do?
  5. When a companion returns in KotFE, do they retain their appearance customization (not talking about gear - but that face changing item you can equip them with) or is it removed and do they have their default look?
  6. That they smell so radically different is really just an assumption - unless you have some actual canon to show me. If we're talking realism, it's very unlikely that aliens would look so much like us to begin with, so I see little reason why we would have to assume that they (the playable races) smell so differently that they would turn non-bisexuals off. Also, it's pretty ridiculous to equate smell to gender. It goes beyond that. Body type and alignment cannot be equated to gender either. I don't even know what you're trying to say here. I do want a large amount of bi characters, I just think "if you're willing to sleep with another species you should be willing to sleep with any gender" (or worse, "if you're willing to sleep with any body type, you should be willing to sleep with any gender) is a bad argument and also at least vaguely offensive to monosexual people. Can we just say "I want Vette/whoever to be bisexual or open to female characters" without trying to use some bizarre argument that tries to downplay the importance of gender in who people are attracted to? People just are straight/gay/bisexual/pansexual, etc, we don't really need to validate their orientation based upon their behavior.
  7. Skadge is kind of funny but I definitely didn't want to recruit him.
  8. This idea that love interests should be fine with any gender because they are fine with any (playable) species makes no sense. All of the playable species exhibit similar human sexual dimorphism. They are not really significantly different. After all, how many straight or gay people here find these near-human aliens of the gender they are attracted to attractive, but not the ones of the other (binary) gender? There you go. If you were to apply "species is a bigger hurdle than gender" to them, you would basically be calling them liars and assuming that they are bisexual. Honestly, I do want there to be at least 2 (1 male, 1 female) companions open to same gender romance for each class (whether they do so with preexisting companions or new ones), but the species argument is honestly not a good argument. It might work with the playable non-human species were wildly different than humans in body type and gender, but they are not.
  9. Could you not achieve the echani look just with skin/eye/hair colors? A separate race seems excessive.
  10. Why not both? That's fine too.
  11. Heterochromia would be cool and I would use it.
  12. While we're at it, I'd like a version without that flap thing covering the legs under the torso.
  13. I'd like to see "eye colors" that are cybernetic. Here are a couple of examples: http://38.media.tumblr.com/tumblr_m6wnfgmlwj1qdsgl1o1_500.gif https://38.media.tumblr.com/98f825e4c6484e8dd17dcc78a4cc3afc/tumblr_n1pt7brim91t13zcwo1_400.gif Something like that. Making them animated in-game would be amazing, too.
  14. I don't see a huge problem with making the fleet a little less populated. It would certainly help with lag/frame rate. I also think that personal strongholds should be linked to fleet chat instead of Coruscant/Dromound Kaas. I can't think of a good reason why not.
  15. Can you design outfits for companions as well? It would be nice to see their default iconic armor without sacrificing stats. Though, a better solution would be to make default companion armor adaptable from cartel market packs.
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