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Darth_Dreselus

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10 Good
  1. If they wanna learn they will seek out help and listen to advice. If not they won't and stay bad. What role the skilled players are playing won't change that.
  2. I was gearing out my tertiary healer (merc) with hand me down 220s that are almost vendor trash at this point and decided to join an EV HM pug, to brush up my skills on Merc, get some comms for 220 OH and hopefully some more set pieces as those usually go to others (first alts, off-specs) from the main guild raids. Saw a few runs being advertised and joined one that needed a 1T and 1H. First thing I notice is that the leader is about 62k but I thought it is probably good enough for HM EV. The rest was 70-75k myself included. I joined at about 6:30 hoping for max 1 hour run (as you would in HM EV). It took until about 6:50 to get the tank and about 4 of us zoned in. Que another 10 minutes waiting for everyone to get there at which point the tank says "there are no stealthers to skip" and promptly leaves the group. The other healer says that he will leave too if we do not start in 5 minutes in response to which the leader just says "lol" and kicks him. The leader is back to asking for 1H and 1T and I decide to go make dinner, I come back at around 7:20 and a few minutes later we finally get a full group, almost an hour later. Firstly I get aggro from both turrets (damn Kolto Shells) and promptly die. No matter, the spawn is right there so I just run back in. The actual fight with Annihilator starts. I am pretty focused on my healing as I do not have that much experience with Merc and keep trying out ways to optimise my rotation. After a while I note that the fight has been going on for a while and look at boss health which is about 50%. I raise my eyebrow but just continue healing. HOWEVER; The boss enrages...on 30%...EV HM...enrage...in 2016... The tank says something about that he will use a DCD next run or something (healing was not difficult, since you know, EV HM) and all I can do is say "No, thank you." and leave the group. I must say I saw them looking for 1H 20 minutes later and I hope they figured it out but come on...how do you enrage on EV HM, are you just using your base attack or something?
  3. - Gets a whole expansion focussed on single player content - Complains about there being multilayer content in a MMO notsureiftroll.jpeg
  4. I pity George Smith for having to write that knowing full well just how much disappointment and outcry it will cause. At this point I really do not see why KOTFE is even an MMO, it could have been an amazing standalone with graphics like Dragon Age or something. This will drive so many loyal players and subs away, it is not respectful to the people who have stuck with SWTOR through the good and bad for all these years. Also the wording "We know a lot of people love Operations" so we decided to flip them off. I will see how it pans out but I have no optimism. At least with no hype I can't really be disappointing right?
  5. Still cannot transfer from US to EU. BW you do realise that this game has been out for 3+ years and people move. We have this thing called planes. If not transfer at least character copy.
  6. He lives!!!! Good mate, I actually have not seen you in a while on the forums, feared you had left the game. Who would I leech my info from then. Also I am very grateful that the heal changes on PTS were reversed, those were seriously not great ideas. EDIT: Having read through the OP: - it is interesting to see that critical is now a consideration, for about the first time since 2.0; - even though critical is a consideration, the ratio of ala/surge remains the same. I suppose much larger amounts of crit would skew it towards a 6/4 split (with Static Barrier still advocating alacrity preference); - You say that Dark Heal is now somewhat useful. Would that also be without the proc? I currently have the view that without the proc it follows the same rules as it has from launch (only used when absolutely neccessary to prevent death). All in all, the Renewal mechanic is still taking some getting used to (I used to just put it on whomever as long as tanks had buffed armour) as is the loss of easy-mode Revifivation spam + movie watching. On the other hand, Force Bent Roaming Mend takes care of business. Also interesting how THE static raid healer is now a mobile burst healer with only reasonable AoE healing.
  7. I also don't understand the hard casts of LS, don't those do 25% less damage that way.
  8. He lives!!!!! It's great to see my gearing choices are justified, would hate to regear =D
  9. But 1m is such a nice round number. But ye, probably a good idea.
  10. There have not been any changes to the tree that would make crit more appealing. Still no surge bonus, bubble still cannot crit and Conveyance still buffs Healing Trance by the same amount. With the addition of the auto crit on 2pc it can be argued that we need crit even less. The only thing that could require more crit is the fact that it is no longer optimal to use Salvation with 2 stacks of Resplendance, meaning you may want the stacks to generate faster. On the other hand Salvation is now somewhat less powerful anyway (again arguably, its change may lead to less overhealing). I have not seen anything to convince me that crit should now be taken. Default itemisation on gear always sucked.
  11. I am going Power because it makes the acquisition a lot easier (just one recipe) and the difference between the 2 is largely insignificant.
  12. I tend to just ask them at the start of the match.
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