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skarlson

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  1. I'm going to have to do this one lol. I bet it makes my team soooo angry after I do it a couple of times.
  2. Unfortunately this also is not how shielding works. Someone did some parsing in pvp not too long ago using like 40% shield chance with high abs and defense. When factoring in the amount of damage unshieldable/undefensable with the amount of damage left over but not shieldable due to the high crit rates and autocrits now their actual mitigation value was only about 4.4% additional. Their damage of course was crap and will go down by more than 4% for what is essentially nothing in terms of additional survivability. Tank stats other than endurance are for pve not pvp.
  3. I think he scored a perfect 10 with this post. Well played sir well played.
  4. Somehow that doesn't make me feel any better. Still...sitting...at...login....screen.
  5. Twice in 3 days I am paying for a day I cannot play. Great business model. I will note that on the 5th you had absolutely no issue charging my cc for a subscription fee. I will note that there has not been a single month since opening day that you have failed to charge my cc for a subscription fee without fail on the appointed day. Yet you fail over and over to provide login services, connection stability and then fail to fix them in a timely fashion. Do you fail to put out cartel market stuff? When is the last time the cartel market was down for HOURS other than when people couldn't get into the game. I will note that even in those cases people can still purchase coins on the website so you make your money either way. Great priorities.
  6. How about you tell your external partners to foff and find a different external partner. Preferably an external "partner" who actually knows how to fix s*** and not fit up. My playtime for today is nearly gone now it's family time and you still haven't fixed this s***? Ridiculous, twice in the last 3 days. Sooo close to saying fit and dumping my sub for a single player game that actually works.
  7. @SWTOR Patch Notes: Corrected an issue where players were able to play the game. Now players are no longer able to play the game, as intended
  8. Awesome. There was literally no one on Tuesday because people gave up trying to connect. Now you are going to ensure that 2 out of the last 3 nights no one logs in because you can't even patch without fing it up. GG!
  9. Stealth nerf...get it...stealth...nerf? I see what I did there.
  10. Yeah not sure how this is fun. They have been screwing up conquest and a myriad of other issues lately and now we can't even play because they manage to screw up the servers so people cannot even connect? Honestly.
  11. PT can still put out a full HP bar of dmg in 4s. It will take one of the other premier burst classes, say rage jugg, nearly twice that long to put out the same dmg. On top of that a PT can do the same burst as a rage jugg with their FILLERS while EB is stacking again. Sorry but yes their damage does need a nerf. They are by far the closest to near 100% uptime on a target of any melee class and also have by far the highest burst. No other class comes close period. There is a reason 3 pt 1 heal is a thing in group ranked, because it WORKS WELL. Far too well. PTs damage is out of control period.
  12. Rocket out should move you in the direction you are moving. Re*****d that it automatically moves you backwards. Merc healers also need a defensive mechanism attached to chaff flare, why they felt the dps did but heals did not is beyond me. Then again if Bioware had any clue or consistency the game wouldn't be in the shape it's in now would it. Don't hold your breath. I'm on board for ops having more sustained as well. Honestly, I think sorc heals are fine and don't need to be nerfed. It is not impossible to bring them down and should require more than the decision of one DPS to tunnel them to bring them down. That is especially so when we are talking group ranked. Problem with heals at the moment isn't sorcs it's mercs and ops. Give ops more sustained to counteract how vulnerable they are to stunlock death and give merc healers a bit more survivability.
  13. There have ALWAYS been a lot of sorcs. I have had mine since day one through good times and bad. Same in beta. Why? Because LIGHTNING FROM FINGERTIPS. Not much else to say, they are, always have been and always will be one of the most popular archetypes if not THE most popular. Just how it is. I should mention I play everything regularly except my mara, just never liked it.
  14. The Gravestone does not belong to Scorpio and she has nothing to do with it. Scorpio herself acknowledges the Gravestone as an AI wholly separate from herself when she commented on how refreshing it would be to speak to an intelligence that rivals her own for a change before interfacing with it. The Gravestone is an AI unto itself or perhaps a hybrid of an AI like Scorpio and a force intelligence similar to the Ship sith meditation sphere which per itself was used to teach young sith as a part of their training in the original empire.
  15. Palpatine is the most powerful because according to fanbois GL said so. I've never seen the actual quote even on wookiepedia where they had similar discussions. The most anyone came up with was a quote from a source book on star wars in general where it was stated Palpatine was the most powerful sith ever. That was amended in later versions to state Palpatine was ONE of the most powerful sith ever. Quite a big difference. But hey he is Sidious so he wins for reasons.
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