Jump to content

alienshirt

Members
  • Posts

    62
  • Joined

Reputation

10 Good
  1. This was actually one of my first thoughts after learning about the [poorly done] legacy system.
  2. They should have gotten it right BEFORE launching the game.
  3. They might as well just remove the entire planet from the game.
  4. GW2 will easily outsell SWTOR. I won't be surprised to see TSW as well despite people's trepidation toward another Funcom game.
  5. My plan was to at least keep my subscription paid so when 1.2 was released I could get a hands-on look at it. Unfortunately after the recent release of new information about 1.2 I found myself uninterested about it and actually cancelled my subscription today. I am looking forward to my GW2 beta weekends once I pre-purchase it on April 10th.
  6. Besides the Unarmed combat unlocks (which sound cool at least on paper) I am disappointed with the Legacy system. But I guess it doesn't really matter since once I preorder GW2 on April 10th ensuring invite to every beta event I will be cancelling my SWTOR account.
  7. Not a Marauder (or Sentinel) and I feel it does NOT need to be looked at or nerfed.
  8. I will most likely sub for another 30 days when my current expires in 10 days so I can check out the 1.2 update. I don't know how much longer I will play after that. It honestly all depends on GW2. I bought SWTOR knowing it was just a hold-over game for me until GW2 launched.
  9. Pull & Grapple are NOT OP at all. Annoying, yes. OP, no.
  10. I knew this would be the case as soon as read the PTR notes about the 4-medal cap.
  11. Glad to see SWTOR officially launches in April 2012.
  12. I agree as well. I get frustrated when I enter a Huttball or Voidstar in progress and end up being stuck behind a "glass wall" until I ended up getting booted from the match.
  13. Yeah I was in a Voidstar last night with two level 40+ spammers who I enjoyed using my multiple interupts (tank Shadow) on throughout the match. They were like "deer in headlights" each time I stopped their spamming. It was like they had no idea what else to do. It was cracking me up.
  14. I debated rolling an Assassin instead of a Shadow but I decided the more earthy animations (like throwing rocks and pebbles) felt more Sand Persony to me than shooting lightning everywhere. I even thought about forming an all Sand Person guild with like-minded individuals but decided with how SWTOR is set up there would be too much lore-bending to do so. That is one reason I decided to go the background route I did.
×
×
  • Create New...