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denpic

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  1. Op fails to mention that whilst pvp ability changes are comming to wow with legion They will still be using pvp acquired gear. Wows current system of pvp gear bolsters to the top pve raid teir of 740 in pvp combat and it works well
  2. The problem with multiple healers is This games lack of ability lockouts if a healer is interrupted they can just recast And with the available cc and resolve opportunities to kill the healers are hard to create, The game needs some classes with silences that stop cast for however many seconds.
  3. Comming from other mmo pvp games swtor balance isn't that bad, but and a BIG But is the lack of game modes we have small scale 8v8 and arena that's it There's nothing to break the monotony of doing these same few maps over and over and over With the same opposition due to a crap queue system we need xcross server more maps and bigger battles If you want this game to have a 10 year anniversary bioware you need to get on it I've done everything possible to keep it fresh but it's all too stale now
  4. I agree with the op not the trash part but the availability of things to do Especially if you're pvp orientated it's just small scale wz or arena that's Stifled by a very poor queue system I've played since release still subbed but just can't be bothered to log in anymore anything exciting about the game is attached to the cartel market and unless they pull their finger out I think a lot of vested players are leaving half of my guild followed me to wow Recently which most of them said they'd never do but I guess everyone has their limit as to what they will put up with.
  5. I've played pvp in this game since release and have seen various changes Some good some bad, But as the game is now unless they work strongly towards introducing a better queue system linking All servers basically emulating wows xcross server experience this game will keep seeing a decline Most of the servers are dead now except the few main servers that most people have begrudgingly Been forced to transfer to for better population, Ultimately you just have to settle for getting the pvp fun and varitey your missing here from other games.
  6. I prefer to blow Ed when its first available then enure medpac at around 30% health Depending on the fight it can lead to Ed being off Cooldown again
  7. they are playing the game they can play regs or ranked and group up with whoever they like.. you can name call all you want if it makes you feel better but that doesn't change anything.
  8. You're playing a game where people are encouraged and expected by design to group up and play with each other wether it's regs or rated it doesn't matter group play is essential to a high win rate it's how the game has been made If you cannot handle or understand that this is the intended design of the game then find something else to play Because it's crazy that people are complaining about this in a game that at its core is based on group play.
  9. apart from the social aspect of grouping and playing together with friends and guild members in pvp Running Premades or groups is just the natural progression of pvpers, just like gearing up a character you Don't stop at teir 1 pvp gear you work for the highest and it's what everyone who pvps in this game regularly should be working towards. so find some friends, join a guild or make your own and start running groups. Get on the level.
  10. denpic

    East Vs. West

    I find this whole debate annoying simply because it's doesn't take to much effort to understand what the caller is saying wether it's east west left right etc only somone with ocd issues would stop to make an issue out of this within a Wz, Any way I only call east or west in Novare coast there's no cardinal markers for N E S W on the mini map So it doesn't really represent a proper map its just a quick reference to see where your team players are at. The most common terms I see called are Left right from your spawn in voidstar and grass snow on ACW.
  11. A seperate queue system like wow arenas would be good for people that just want fast 4v4 games
  12. I've mained a guardian since release their current form has to much mobility for their damage and survivability Mad dash whilst a great ability was just overkill imo.
  13. It needs to go from the healing spec for arenas especially, I play With sage healers that are capable of 6k hps On average And they already take a large amount Of coordination between opposing players to take down, Coordination that You don't see outside of a premade on VoIP. The solution I think is to tone back the mobility of melee namely juggs and marauders And possibly sins and then remove phase walk from healing sorcs/sages. This I believe is the biggest flaw in the balance of the pvp game melee are just to strong for the amount of mobility and survivability and it just snowballs from there, Which is why sorc/sages are In this position and other healing specs like commandos are Lacking to the point of not even being considered as an option.
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