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Dzsewdow

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10 Good
  1. Jugg forever ! Sin is much harder to play well while one cannot really go wrong with jugg. As I see it, for someone who is still learning the game, jugg is much more suitable. Sin is more an advanced class.
  2. I still would not mind your stuff. Please, reconsider !
  3. One just needs to keep playing. What is important to realise that it does not matter for how long have you been playing or how many times did you actually play: a new roll is always has the same chance s. Every roll is a first roll, as it would be. What makes it hard is the human psyche what expects results after an apparent great effort. But it does nor work that way. I probably spent close to 8 million credits on smuggler chips and got more than half a dozen mounts, a certificate for every 50-100k spent, and 3 gamorreans.
  4. It's just RNG aka random, throwing in it's randomness and giving Ops a bonus the third time.
  5. Another place for my zakuulan turret plantation.
  6. The problem is in the mindset that only cares for BiS. The game is enjoyable on almost all levels in the 230 set with bonus, from master fp, to sm operations. There is only the pvp min-maxer metagamer who benefits from BiS but imo most people are not good at pvp itself and their class to warrant any gear complaints. One should not play the CXP leveling game because that is a grind. If one's aims are the next cxp level so one can arrive at one's theoretical best, what imo is no guarantee at all that one will suck big time in practice, it is easy to see how that grind is soul killing. But I think it is allright and no easing up is necessary, rather incentives to focus on other accomplishments than cxp level and BiS gear. The 230 set is good gear and so is the 236, 242 ones. There is really no excuse for the BiS only mindset, what really is a destructive one.
  7. Died annoyingly many times because of this in SF HC solo.
  8. Already bought my Syrene mount. Manaan is nice. I dont care for Rishi, and havent even buy Yavin SH. I hope Manaan is not a very big SH.
  9. My impression is that EA/BW forces people into subscription. This impression of course is result of the f2p model being succesful in advertising the full game. Practicly, in order to be able to properly play and advance in all game aspects, one needs to subscribe. Which is normal. But for an addict who has developed an addiction based on freely provided stuff, the time when he is asked to pay if he wants more, will be bitter. It is this simple. Ethically or morally it would be more sound to make an initial purchase of 30 days necessary for all, but than the luring effect of f2p would be lost. So while I dont like swtor's f2p, in fact l left the game the after my 60 days subscription ended and I was faced with preferred restrictions, still coming back last december I felt necessary to subscribe to fully enjoy all aspects of the game. So there you have it. I hate it but it still works and makes me sub even if I find less and less tinw or incentive to keep playing.
  10. I have never played sm uprising because I thought doing 10 of them would be a chore. Now, I might.
  11. I don't experience this at all. Using any lvl 70 toon even at 1influence, most planets are a piece of cake with the exception of the former H4 heroics. Even those are doable, though.
  12. No, except a few ones what I wont spoil.
  13. Opening up the creditcap and trade f2p restrictions and providing tradeable gametime card available in the cartel market. 3000 cc should be fine. This way players still would pay around 15 bucks for a game month but it would allow f2p-ers the ability to fully enjoy the game.
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