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Meranos

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  1. Yes. Please do this! I wouldn't pay real life money for a ton of stuff, but I would for this.
  2. The varactyls feel a little small to me. They appear bigger in the preview window relative to your character's size, but then when you ride one, it just doesn't look right. So... I'd go tauntaun.
  3. The planets in SWG were terribly designed. They were as large as they were because they were mathematically generated by fractals, with a few small patches of land reserved for NPC cities or themeparks. By and large, the terrain was uninteresting and simply served as filler. I'll take a hand-crafted gameworld over SWG's system any day.
  4. I agree with the guy above me. I didn't really care for Chapter 1 (it felt really tedious, to be honest), but things picked up in Chapter 2 and began to get pretty exciting. I haven't had a chance to dive into Chapter 3 yet, but it has potential.
  5. Original argument analogous to: I can't believe that I bought this space fantasy game only to find that it was completely free 11 months later! What the eff??
  6. I'm sure it doesn't hurt that Vette and Mission are both voiced by the same voice actress.
  7. I read the first page and then skipped the stuff in the middle, so forgive me if I missed a gem of some sort, but I've tried both a pure tank spec and the hybrid tank spec in hard mode flashpoints and found that I prefer the hybrid spec. I felt that with the hybrid spec, I was holding threat a lot better. My HP and mitigation jumped by a non-trivial amount, and I didn't find that I had any rage generation issues (my tank is a juggernaut *gasp*). With the pure tank spec, I'd lose aggro more often, and it felt like the hybrid spec allowed me to control the fight a lot better - which is ultimately what it's about. The pure tank spec has it's highpoints though. Missing out on the stun and the channel-free stasis/choke took some time to get used to, but I feel like I've gained more than I've lost.
  8. Baras isn't fat. He's "full of force". I loved to hate him. The character was very well written and acted and toyed with my (ie the player's) emotions through the twists and turns of the story. I was shocked for certain parts and thoroughly bent on righting the wrongs inflicted upon my character thanks to this big fella. Baras was, imo, the high point of the SW story. Without his guidance and involvement, how compelling of a story would it really have been?
  9. So refraining from namecalling makes one a "horrible" Sith? Yeah, ok pal.
  10. Like one of the above posters said, don't just charge in. Take a few steps back and let the troops behind you engage him. Then pick off some guys from the outskirts, and once they're down, move to him.
  11. @OP Taking you at your word, where you say that you are "literally dying in 2 seconds", I'm going to have to say that you are either exaggerating or that your perceptions are so highly skewed that nothing anyone will say will satisfy you. I cannot empathize with you, as my gameplay experience is wildly different, and I don't really sympathize with you either because I don't believe you. Please upload a short video showing this normal pack of mobs killing you so quickly. Go from pre-pull to death so we can see what is going on. Maybe someone will have something constructive to say if they can critique your actual gameplay.
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