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Altoholic

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    kingsport, tn
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    http://www.facebook.com/altoholic
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    photoshop, gaming, mmo's, console, rpg's, techno/trance/industrial/dubstep, zombies
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    it administrator
  1. tricities checking in. that's close enough to nashville.
  2. This, I've had a hard time adjusting to exactly this. You never know how it's going to go and it's something I've had to adjust myself to. I think a lot of people are like this. They are used to planning and preparation, with PVP it's more on-the-seat-of-your-pants kind of thing. It's not been a bad experience though, and I think more hardcore PVE'ers should try going all out pvp for a while at least. It's definitely a different experience from PVE content.
  3. That could be one of the reasons I've never enjoyed it. Maybe the warzone/battleground experience isn't cutting it. I do like it, but like you said it's very PVE ish, especially as a healer. I basically perform the same role just filling up those bars. It is challenging though when i get resource hogged trying to keep a couple people up who are being focused down, i do dig it when i successfully keep them alive through the damage. I don't know, maybe if they implemented some real open world PVP i could give that a shot and like it a bit more. However it is very fun outhealing the damage of 2-3 players trying to focus me down. I get a kick out of that.
  4. "Hey, why don't you pvp more with us? :(" It's a question I've been asked many times by my friends in game and my guildmates. I'm not huge on PVP, never have been really, and it's no secret to my guildmates and online buddies that I’m not a fan. I don't get the same thrill from PVP that I do from raiding, I don’t see the challenge in PVP that my friends do. Now this is not to say I’m a bad player. I’ve raided in MMO’s for about 10 years. I’m a min/maxxer, theorycrafter, and try to learn everything I can about classes, their abilities, and their strengths/weaknesses. These things should translate to PVP, but sadly I just never have had the drive to bother putting as much effort into PVP that I have PVE content. At my core, I’m a healer through and through, and have leveled two 50’s with the sole purpose of PVE healing, and that’s pretty much it. After the patch, PVP exploded. It seems a lot more people are doing it, my guildmates and friends included, but I have been left behind seemingly lacking the “itch” to enter warzones and smack people around. So… I decided to try and do something that I never have been thrilled with, and force myself to PVP and like it. Well that’s the intention anyway. So here’s what I’ve discovered about my joys/frustrations of PVP’ing… So far, I have leveled an operative healer solely in warzones, only venturing out into the PVE world to do my class quests and farm resources for crafting between matches. This weekend I hit lvl 40 and am valor capped for my level. And you know, it’s not been half bad. Sure I’m not in the top bracket yet (which is a whole other ball game) but so far… well, it’s not been a horrible experience. I have a few guildmates that pull in their lowbies and we queue into a wz, cracking up on vent, and generally having a good time. This is one of the things I enjoy so much about PVE content – Being on vent, working past obstacles and achieving objectives, and generally having a good time with friends. Sure killing a few pubs here and there doesn’t hurt either, but the general objectivity behind the warzones I have started to enjoy. I like having multiple objectives and strategic combat, and it’s something I didn’t realize existed in warzones until I forced myself to get in… learn about it… and like it. Of course there are a few things I can’t stand that still put me off about warzones. Sure, you’re going to get a team in a solo queue that’s going to suck, it’s inevitable, but people queue and drop by the handful when they see players they think “are noobs” and immediately requeue to get on another team. There are no repercussions for ditching a team, and this is something that bothers me. PVE has repercussions if you fail or ditch your team, and PVP should have as well. This is my primary beef with PVP and easily one of the key reasons I have been put off about it for so long since SWTOR launched. That frustration aside, I still kind of dig PVP. I’m still a PVE’r sure, but I have started to like PVP in this game and am actually having a fun time doing it. Sure, leveling is slow, and the challenge is way more random and chaotic than Ops, but I think I’m going to actually stick with it. Maybe more people like me who are pure PVE players will eventually try out the challenge of PVP if they can see how fun it can be when playing with people you know or with guildies. I know the main reason I wanted to PVP is that I saw how much my guildmates enjoyed it and I felt a left out, so I decided to do something about it and learn a little more about part of the game that I previously have little experience with. And I’ve found that being a good PVE healer also makes me a pretty good PVP healer as well. But anyway, just wanted to share some thoughts. I’m sure I’ll be flamed for making a constructive post that uses decent grammar and is legible. This is for the haters: TL;DR Lolz like I did pve for a long tyme but nao I pvp and pwn noobs in wz’s gg oh and i heal gud to.
  5. Want faster response times on tickets? Use the keywords the CSR's say to use. Want better customer service? Try not to be a douche in your ticket. Saying Bioware promised a game with no bugs that's already polished? Sorry, but I'm pretty sure they never said this, or anything REMOTELY close to this, and if they did you need to link sources. I report every bug I find, and *using the appropriate keywords* I have a response within an hour. I report every gear problem I find, and *using the appropriate keywords and general helpful tone in the ticket*, i have a fast response time, usually a couple of hours, from helpful and extremely nice CSR's. Not all responses are canned, they have some of the best customer support in the industry right now. This is subjective, yes, but try calling customer service about removing a security key and you'll see what I mean. Bioware has AWESOME customer service in game and over the phone - you do not see anywhere near the great attitudes from *that other company*. The game hasn't been out a month, give them a break. Speaking as a software engineer and network architect myself I understand how amazingly difficult it is to debug software and get it prepped to go public, deal with server loads, etc. Swtor is nothing more than a piece of software with some bugs, nothing groundbreaking, nothing more than every other game had at it's launch. It's far from halfassed like everyone ************ seems to believe. Every software has bugs. People that play this game that work in similar industry have an easier time understanding and dealing with these issues than the other 90% of the players ************ in the forums who probably live at home or are still in college. Just because you don't think something is ready for launch, doesn't mean it's not. You obviously didn't play vanilla wow, or the launch of burning crusade, where the game was so broken and queue times so outrageous it literally kept players from experiencing content for weeks. Swtor has had the smoothest launch of any MMO in years now, especially given it's enormous size and player base already. And most of the *actual* gamebreaking bugs from beta were fixed.
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