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  • Posts

    • You know they will learn soon enough - the hard way. When I see someone standing on a pylon, I either monitor it more closely than normal (rescued quiet a few that way), or steal it from them (if they're an enemy, and I'm stealth). Next time I see that player, they are no longer standing on a pylon (usually, one time is all it takes - rare ones take 2 or 3). It also helps to have some quick one-line responses in your back-pocket for the most common rants you may encounter since it is sometimes hard to quickly come up with them in fast-paced situations. I have quiet a few to draw upon aimed at diffusing different situations, usually with some humor in them (2-4 words max each), and they served me very well over the years - not just in PVP, but in life as well.
    • Then why are you obsessing over AoE damage so much? I also said to raise their burst damage to keep them competitive with juggs in PvP; I would think that would be more controversial. If raising AoE damage will make them a bit more competitive in PvP and have virtually no effect on PvE (which it won't), why are you arguing about it in this dead game? You don't have a point, you are just arguing for the sake of arguing, which is something you always do.
    • Not aoe damage lol. Sin tank is broken, but not for damage reasons. You could take away all its AoE damage or buff it into the stratosphere. It doesn't matter for pve. It's their mechanic skipping together with shroud just being crazy versatile cd that makes them op. 
    • Because if you want to quickly login for example to check GTN listings ... if you are loaded in at the access point it can be a pain in the a$$ to run through your stronghold.
    • So you think sin tank aoe damage is broken in PvE.... right, have a good day.
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