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  • Posts

    • Starting to sound like another broken promise to those players. 
    • They tried to do two completely different things at the same time that were nearly completely at odds with each other. It’s no wonder it’s been a disaster. The problem as I see it from a business manager perspective. Is they didn’t have a business plan done. If they did, it would have had direct financial goals & a risk assessment. Anyone who understands that stuff should have been easily able to see how at odds both concepts were before they even started.  The business goal for APAC should have always been to reestablish the APAC player base & community with old & brand new players. This would have allowed the server to grow & make them the most money from subscribers & cash shop purchases.  It should have been heavily promoted by the devs online & emails to old players 3-6 months ahead of time. And they should have been talking to the APAC gaming media in that time to say swtor was returning to the region. None of that would have cost them a cent. But paying for a few adverts closer to launch would have probably helped too. Word of mouth would have done the rest.  Then offer proper subscriber bundles for new players. That give them a bunch of CC to open up stuff in the game. 16 free transfers for all APAC located subscriber players & 1 free transfer for each extra character server slot that people paid to open.  2 Free transfers for all APAC located preferred players & 1 Free transfers for F2P if those accounts were opened before the server launched.  Transfers should have opened for APAC subscribers on day 1 of the server launch. With zero  credit restrictions except character level (same as usual transfers).  A week later they could have opened up transfers for non subscribers & people not located in the APAC region. With the caveat that you can’t transfer off the APAC server for 12 months.  All of that should have happened but didn’t. No one else to blame except the people in charge. 
    • Wait a minute...someone remembers Colicoid War Games?!!
    • Nothing wrong with Lysso? So, you accept a .0001% drop rate? It's a vet mode drop on a single boss operation. Similar to CM covert mount. But even that drops more than Lysso. I think the game would enjoy an upgrade of the drop rates, don't you? I think it might entice players to try these more often than just giving up to a dismal drop rate and the unforgiving depression of trying to run them 100's of times and still not get the drop. I know someone who did Vet KP 100s of times and never got the Bell Hat to drop for them. Only out of the kindness of others trading it to them (sometimes for 100s of millions of credits) did that player actually happily enjoyed playing for the umpteenth time.  Lysso and others are so depressingly rare that it's not worth the time and effort and degrade the user experience.
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