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  • Posts

    • I find it quite laughable that anyone thinks the Game-Engine needs to collect tax  This guild-bank lockout really is only targeted at Guild Masters and at best some other high ranks that have to ability to 'instantly promote a new member. Maybe you should all take a good long hard look at what Guilds were intended to be way back when this game started! Guilds are and entity that is managed by one or more founding members. When correctly setup, they will introduce policies that govern the behavior and expectations of membership and the limitations and capabilities of the various members ranks. When properly created the Ran system should prevent any new member from having unauthorized REMOVE access to any Guild-Bank TAB. Now, its quite simple. Guilds where meant to be an environment where members cab share knowledge and equipment, materials and other unwanted goodies - with other guild members. Not withstanding the fact whole game wide taxation things really is quite pointless and has not programmatic requirement for the game engine to function, the though of adding taxation to goods taken from them Guild-Bank is bordering on criminal. Yes, EABS can do whet they want because it their game, but the ongoing stupidity that this Guild-Bank lockout has created is quite saddening. Its done nothing the create a better 'Guild' experience, and its really bloody annoying when you want to start a new guild (which is a lot of people on SV) and ongoing on the other servers too. Remove it!! Its a failed idea that was done to try and stop (mostly one person - the GM) from exploiting the pitiful tax system.   I bet the DEV that had that epiphany got a lot of pats on the back that day. But he's been cursed by every GM that has started a guild since then!!  
    • This actually hurts. On so many levels of pain. The worst part is I don't know if you're being sarcastic or not, and I really hope you are xD
    • The NPC on Pub side is no longer the one that WAS on there before. Here is the image of the correct Pub side NPC: https://starwars.fandom.com/wiki/Thaln'k Here is the image of the Imp side NPC: https://starwars.fandom.com/wiki/Hathe'k Here is the incorrect NPC on Pub side:
    • Just started back playing and this is happening to me quite frequently.  Just a normal 10+ year old bug that most games have. /s
    • I do think Bioware should do a thing where you can open new dialogue with characters when you get to a certain level of freindship with them but that is almost deserving of its own thread. Also some of my characters have missed romance options because of reasons and it would be nice to have some new meat available for this.  After all it's one of the few features that have prevented me from canceling my subscription to this game including the fact that they still put out new story.  For example my BH would never romance someone like Mako and it seems he will never be allowed to romance Kaliyo so if they make Anri a permanent romance-able companion that would do.  My trooper might also be open to romancing Tau if Shae is never romanceable.  MY LS femwarrior would be willing to romance Krovos if vette never becomes SGRA. If I had known back then that date night might be a thing I might not have had my smuggler ditch Theron or my LS Warrior drive Koth away.
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