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  • Posts

    • Thank you for looking into these.  I do hope the dev team will look at increasing the drop rates on a lot of the rarer items.  The drop rates are too low to make them farmable, and farming for rare items can be a fun activity for some guilds/friend groups.  As they are it is maybe a chance to "win the lottery" if you get lucky, but the drops themselves don't make the content worth running.
    • It's a neck warmer - helpful while waiting for Snowblind to respawn, or chatting with Gree visitors on Ilum.
    • Medical Stanchion is my favorite. Some would move up the list but are so limited due to the hook size restrictions.   Stanchions work for less obstructing walls and fences as well as breaking up areas without hurting field of view.     https://tord.mmo-fashion.com/medical-stanchions/
    • Can we not, in this day and age, figure out how to re-scale, or heaven forbid completely retexture, resized geometry? This looks just plain gross. https://file.garden/ZdDDzgIVGzlYE8YL/SWTOR/Lazy Odessen graphics.png   ...and don't dare call it efficient use of resources for low-end computers. It's 2024. It's time we grew beyond graphics like this. Luckily, the powers that be soon will no longer support DirectX 9 in any way shape or form, so either the game gets a new DX11 / 12 API, or the game is yanked once the level of support is yanked. A new DX application programmer interface is not a magical fix, someone still must go in and fiddle after it's upgraded, but at least it opens the door to better graphics. Devs did great on the KOTFE/KOTET chapters, Onderon, Ossus... what the hell happened here?   Edit: I'll have to say this, just to be fair. There are moments in cut scenes and just traveling around where sometimes I suspect that the DX API has already been upgraded because some of it looks really, really.  And then... some things... don't. ...and then I remember that people would be burning down the forums complaining their ancient boxes can't play the game any more because DX11 does have higher harder requirements. SO. DX aside, there's still plenty that can be done with the current geometry and textures to fix the eyesores.  
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