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  • Posts

    • though, I did use it in mua to speed up my sim runs... and, they're still tedious as hell.
    • Has soon been seven years since last time GSF got any new content. Seven..years!!! No new game modes, no new ships*, no new maps, no new cartel stuff, no old cartel stuff included in cartel packs..Nothing.    Yet,despite being abandoned by devs  GSF  is alive and well on both of the remaining truly active servers. It tells something about potential of GSF as a game mode. People who like it tend to stick around for quite a while.   *Overall, balance  in GSF is in such a great  state that any larger tweaks to game mechanics or releasing some entirely  new  stealth ship or something  sounds troubling actually! I mean, it'd take like three  once-a-decade balance patches to have it all up and running correctly...and I'm not sure if we have 30 years to spare;p But new game modes though? New maps? New cool looking cartel ship copies of the ships  we have? Very wwn seasonal reward track for GSF? Yes please. Expecting one content patch every 7 years for GSF isn't extensively greedy imo.... Entire SWTOR vanilla was developed from concept stages  to 1.0 in seven years.      
    • I just think people should be able self-regulate such a thing. that sounds like a one hit kill cheat -- I personally never use it.
    • I think that generally makes sense, however in a game with shared world and shared experience with other players, the reality might be little more complicated than that. For example, if they would add a big button on my screen that would kill instantly any enemy for me when I click it, I probably would go to run through R4 veteran mode for achievements with it, but at the same time I would think it would be bad game design to add such button on my screen that would kill all enemies for me as then I would have no challenges left it this game without purposefully limiting myself and not using my characters full toolkit.
    • A map or planet that the map is a giant event. Multiple mini-events happening all over the place, since we have shared tagging there's no need to join groups. Mobs HP would scale to the number of players around.  After completing a certain number of events, the final boss spawns, players gather together to kill it.  Give it good rewards and people will grind it all day long.    I miss the "massive" part of this MMO so much.  I spent 2 hours helping people with the heroic on the Rakghoul event, it was super fun interacting with people in the open world.
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