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  • Posts

    • Just wanted to add to my previous post since it really baffles me. So, they wasted company resources on implementing a change which resulted in a way over-average customer dissatisfaction, a loss of customers, and a loss of revenue (from both subscriptions and Cartel Market). Then they tripled-down on the said change which resulted in an even more customer dissatisfaction, an increased loss of customers, and a larger loss of revenue. Please someone make it make sense from a business perspective. What would have been a better approach (in my humble opinion) is as following: Start with an apology for not just what you've done, but for how it was done (stealthing it in was almost as bad if not worse as the deed itself). Do add Heroic mission Conquest Objectives as you discussed since that without doubt will increase players visiting those area and as a show of good will. Return Reputation Conquest Objective to where it was since that change was a mistake to say the least (tripling-down on the said mistake doesn't make it any less of a mistake, regardless of the reasoning). Bring back Galactic Season's reputation track - the structure is already there, so it can't be too complicated of a change (though it may potentially take longer to implement than 2 and 3 - only dev team can know for sure). Promise, and keep that promise, never to stealth in significant changes ever again - you really didn't need to include the "floating bottle" in your patch notes, but something huge like Reputation Conquest points nerf should have been communicated, not just in the patch notes which come out a day before the patch, but, at a bare minimum, two weeks in advance (ideally, earlier).
    • What's baffling to me is this kind of attitude here. You being maxed and unable to do certain objectives is NOT a punishment. People having an easier time than you or I did when we were new is NOT punishing veteran players like us. It used to be if folks wanted to level way back in the day they had to do nearly every single quest on a planet in addition to their class story, and sometimes even that wasn't enough. Thankfully it's much better than it was before and folks can still go back and do the other stuff later.  With that said, although my legacy is maxed out, I'm not calling for nerfs to that objective because some newer player benefitting from it has ZERO effect on me. Likewise if you're maxed out on reps and couldn't benefit from the 43k but another could, their ability to do so has ZERO negative effect on you. They're not stealing resources from you, they're not locking you out of anything, it's just you are farther along than they are. Season rep gave people like you or me that have completed alot of the reps the ability to benefit from that 43k again which is why it was foolish to remove it as it completely negated the whole "i'm maxed out on everything" argument. Suggesting you are somehow negatively impacted by someone else benefitting from the 43k is just plain foolish.  I just do not get why some people feel so threatened by new player coming along and earning the same stuff as you, but having an easier time with it. Them completing some of the same achievements doesn't take yours away or diminish yours in any way. For example I popped a white color crystal out of a pack at one point, yet if they were to add them to a vendor for credits that doesn't effect me negatively at all. It doesn't take away the fact that I got mine from a pack, or steal my ability to use the crystal. Honestly I have to ask, how are you personally hurt if someone was still able to benefit from something you maxed out ages ago? 
    • Yes... yes it is.  Funny part is... it will LESSEN my playtime.  I am doing only one toon CQ now.
    • Always follow the 'Dev Tracker' --> https://forums.swtor.com/topic/934089-unable-to-login-into-swtor/page/28/#comment-9807957
    • Agreed, make Fleet Commendations Legacy-wide, especially since they're being dropped by the Login Rewards calendar. Everything else on the Login Rewards Calendar is Legacy.
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