http://www.swtor.com/feed/news/tag/Developer%20Blog Developer Blog | Star Wars: The Old Republic 2011-07-08T07:01:01+00:00 http://www.swtor.com/news/blog/20110708 A Path to Success: Maps, and their Making 2011-07-08T07:01:01Z AlysonBridge What makes a map in The Old Republic? It’s more than lines and legends. Damion Schubert explains more. http://www.swtor.com/news/blog/20110617 The Post-Writing Polish Process 2011-06-17T09:03:03Z AlysonBridge Writer Ian Ryan lets us in on what the writing team is up to during the polish phase. http://www.swtor.com/news/blog/20110506 Introducing the Codex 2011-05-06T19:01:01Z AlysonBridge Principal Lead Systems Designer Damion Schubert presents the Codex in STAR WARS™: The Old Republic™. http://www.swtor.com/news/blog/20110429 Working on the User Interface 2011-04-29T07:01:01Z AlysonBridge Lead UI Artist Michael Voigt explains the process of achieving an accessible but useful game interface. http://www.swtor.com/news/blog/20110408 Advanced Classes Update 2011-04-08T01:01:01Z AlysonBridge Georg Zoeller returns with more details about the Advanced Class system. http://www.swtor.com/news/blog/20110225 Living the Life of a Live Producer 2011-02-25T01:01:01Z AlysonBridge Live Producer Blaine Christine gives us an inside look at Game Testing. http://www.swtor.com/news/blog/20110204 Building Flashpoints 2011-02-04T01:01:01Z AlysonBridge World Designer Jesse Sky takes us through the experience of creating Flashpoints in The Old Republic. http://www.swtor.com/news/blog/20101231 Cinematic Design 2010-12-31T01:01:01Z AlysonBridge Lead Cinematic Designer Paul Marino paints a clear picture of how a scene is designed and directed. http://www.swtor.com/news/blog/20101203 Closer Look at Crew Skills 2010-12-03T02:02:02Z AlysonBridge Systems Designer Patrick Malott examines the Crew Skills system, and shares details about Armstech. http://www.swtor.com/news/blog/20101001 Designing the Advanced Classes System 2010-10-01T01:01:01Z AlysonBridge Principal Lead Systems Designer Georg Zoeller offers insight into the Advanced Classes System...