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[Artifice] Best item to RE for mk9 components

STAR WARS: The Old Republic > English > Crew Skills
[Artifice] Best item to RE for mk9 components

Flyguybc's Avatar


Flyguybc
05.07.2014 , 05:58 PM | #1
Hey all. What's the best item we can make and then re-it for mk9 components?

ScarletBlaze's Avatar


ScarletBlaze
05.07.2014 , 06:14 PM | #2
Quote: Originally Posted by Flyguybc View Post
Hey all. What's the best item we can make and then re-it for mk9 components?
If not mistaken the only item Artifice can RE that gives the MK components are the shields. I don't remember the enhancements doing it. I believe I have only received MK components from the shields.
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psandak's Avatar


psandak
05.07.2014 , 06:26 PM | #3
Quote: Originally Posted by ScarletBlaze View Post
If not mistaken the only item Artifice can RE that gives the MK components are the shields. I don't remember the enhancements doing it. I believe I have only received MK components from the shields.
Anything in the "wieldable" section of the schematics list. Based on TORhead.com all the premium/green quality foci, shields, and generators (single saber jedi/sith class off-hand items) take the same materials: 2 powder, 6 power crystals, and 4 artifact fragments (add TH gems for blue and purple quality; no more components than green though so wasted materials if all you want is components).

The best schematics for MK-9 components are in Cybertech. There are two droid parts that require 2 flux, 2 scav compound, 2 scav metal.
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high end schematics * best crew skills * crew skill money making * Reverse Engineering Rules
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Flyguybc's Avatar


Flyguybc
05.07.2014 , 07:45 PM | #4
Cool thanks for the tips!

Storm-Cutter's Avatar


Storm-Cutter
05.08.2014 , 12:53 PM | #5
Mk-9 kit prices took a MASSIVE dive on Progenitor server - from 80-90K average to 55-60K in less than a week. Have remained at that price for well over a month. - 60K is only just break even if you send out for mats. -Even with a +5 crewskill companion/droid, + bonus to crit + max affection. (on the gatherer & crafter) The grind to gather them from nodes is only about equal to the money from the dailes. Why the drop? Probably oversupply. A few people were on to a good thing and made millions. Others cottoned on.....Now there are 15-20 pages of Mk-9 kits for sale. Each a few credits more than the last best price. If this is true across other servers, then you are better off making them just for yourself, your alts & guild members. Selling them on the GTN ain't gonna make you millions any time soon. Besides, with a level cap increase expected, There'll probably be a new tier of mats/ augments and kits at some stage I guess.
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psandak's Avatar


psandak
05.08.2014 , 08:07 PM | #6
Quote: Originally Posted by Storm-Cutter View Post
Mk-9 kit prices took a MASSIVE dive on Progenitor server - from 80-90K average to 55-60K in less than a week. Have remained at that price for well over a month. - 60K is only just break even if you send out for mats. -Even with a +5 crewskill companion/droid, + bonus to crit + max affection. (on the gatherer & crafter) The grind to gather them from nodes is only about equal to the money from the dailes. Why the drop? Probably oversupply. A few people were on to a good thing and made millions. Others cottoned on.....Now there are 15-20 pages of Mk-9 kits for sale. Each a few credits more than the last best price. If this is true across other servers, then you are better off making them just for yourself, your alts & guild members. Selling them on the GTN ain't gonna make you millions any time soon. Besides, with a level cap increase expected, There'll probably be a new tier of mats/ augments and kits at some stage I guess.
Sorry but I think your math is wrong. If (as you say) you acquire your materials by running missions, and craft cybertech droid parts that cost 2Flux/2Compound/2Metal, and you take into account that you get back roughly .1Flux/.5Compound/1Metal for every RE to get a component. The cost per MK-9 component is roughly (on the high side) 1300 credits (150 per flux if you run the mission rather than buy off the vendor + 400 for both metals and compounds: (1.9*150)+(1.5*400)+(1*400)=1285). Multiply that by 10 and add in another 2/2/2 and 4 blue sliced parts (at conservatively 200 each off the GTN) for a grand total of roughly 15,550 credits to make one MK-9 Augmentation Kit. Multiply that by 2.5 for GTN value of raw materials and buying the flux off the vendor (you still have to craft the droid parts for components) for a rough cost of 39k. That's STILL significantly less than 60k...

Now if you buy the components off the GTN that is a whole other matter entirely. In that case, yes the materials do cost 50k to 60k.
The Ortzid Legacy on The Harbinger
Car'beerd (Guardian) Dalkery (Scoundrel) Blairnah (Sage) Ulunnes (Commando)
Zaggema (Sin) Daellia (Merc) Carrud (Marauder) Quith'edi'ata (Operative)


high end schematics * best crew skills * crew skill money making * Reverse Engineering Rules
"You can't just ask customers what they want and then try to give it to them. By the time you get it built, they'll want something else" Steve Jobs

AGSThomas's Avatar


AGSThomas
05.09.2014 , 01:24 PM | #7
Quote: Originally Posted by psandak View Post
Sorry but I think your math is wrong. If (as you say) you acquire your materials by running missions, and craft cybertech droid parts that cost 2Flux/2Compound/2Metal, and you take into account that you get back roughly .1Flux/.5Compound/1Metal for every RE to get a component. The cost per MK-9 component is roughly (on the high side) 1300 credits (150 per flux if you run the mission rather than buy off the vendor + 400 for both metals and compounds: (1.9*150)+(1.5*400)+(1*400)=1285). Multiply that by 10 and add in another 2/2/2 and 4 blue sliced parts (at conservatively 200 each off the GTN) for a grand total of roughly 15,550 credits to make one MK-9 Augmentation Kit. Multiply that by 2.5 for GTN value of raw materials and buying the flux off the vendor (you still have to craft the droid parts for components) for a rough cost of 39k. That's STILL significantly less than 60k...

Now if you buy the components off the GTN that is a whole other matter entirely. In that case, yes the materials do cost 50k to 60k.
This. I send out companions and sell kits only and have made many many millions selling at 49-52k each.

Edit: I only use Jaesa to proc extra kits when I make them too. that's a free 50 some odd grand free.
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Grovsie's Avatar


Grovsie
05.12.2014 , 03:27 PM | #8
Quote: Originally Posted by psandak View Post

The best schematics for MK-9 components are in Cybertech. There are two droid parts that require 2 flux, 2 scav compound, 2 scav metal.
Hi what droid part is that exactly? Would be very helpful, thank you.

psandak's Avatar


psandak
05.12.2014 , 03:41 PM | #9
Quote: Originally Posted by Grovsie View Post
Hi what droid part is that exactly? Would be very helpful, thank you.
the vendor trained premium/green quality QT-9 Parts and QT-10 Parts are both 2/2/2.
The Ortzid Legacy on The Harbinger
Car'beerd (Guardian) Dalkery (Scoundrel) Blairnah (Sage) Ulunnes (Commando)
Zaggema (Sin) Daellia (Merc) Carrud (Marauder) Quith'edi'ata (Operative)


high end schematics * best crew skills * crew skill money making * Reverse Engineering Rules
"You can't just ask customers what they want and then try to give it to them. By the time you get it built, they'll want something else" Steve Jobs

rbaratheon's Avatar


rbaratheon
05.13.2014 , 03:43 PM | #10
Quote: Originally Posted by psandak View Post
the vendor trained premium/green quality QT-9 Parts and QT-10 Parts are both 2/2/2.
Maybe in the past, but they're now 2 craft material/6 scav metal/4 scav compound. Might have changed in a recent patch, but it's definitely 2/6/4, not 2/2/2.
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