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Hand on Galactic Star Fighter

STAR WARS: The Old Republic > English > PvP
Hand on Galactic Star Fighter

sanjocity's Avatar


sanjocity
11.14.2013 , 10:37 AM | #1
So i went to the Redwood City Cantina Tour and got to play 2 rounds of the Galactic Star Fighter i have to say it was exciting to be able to take the chance to play it fantastic game play and very different i completely enjoyed it good night last night Galactic Star Fighter was just amazing the rounds lasted about 5 min or so the custom fighters you can make are great controls where great not sure if you could zoom out more but still enjoyed it also was alot of questions and great feed back cant wait for this to go live

To all the ones that took part in this event was a pleasure
To all those that worked on this Projected (Galactic Star Fighter) Excellent job well done
Musco <--- might have spelled his name wrong great chilled guy great conversation last night about warzones
See you all ingame

DarthOvertone's Avatar


DarthOvertone
11.14.2013 , 01:03 PM | #2
No joystick = No bueno

Flying by keyboard/mouse was pure agony. Not interested in GSF at all until I can fly with a stick.
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DanNV's Avatar


DanNV
11.14.2013 , 01:15 PM | #3
I got to do some of the testing. It was a lot of fun. A joystick would be cool, but the mouse controls aren't too bad and you can rebind key controls so you don't have to use WASD if you don't want to.

All in all, it was a good deal of fun and I'm looking forward to it going live in Dec.

sanjocity's Avatar


sanjocity
11.14.2013 , 01:15 PM | #4
Quote: Originally Posted by DarthOvertone View Post
No joystick = No bueno

Flying by keyboard/mouse was pure agony. Not interested in GSF at all until I can fly with a stick.
Ya there was alot of ppl that felt that way but personally i dont mind it i didnt have a problem keeping to my target i enjoyed it
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cashogy_reborn
11.14.2013 , 01:22 PM | #5
Holy run on sentence batman.
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Knightmayor's Avatar


Knightmayor
11.14.2013 , 01:29 PM | #6
Quote: Originally Posted by DarthOvertone View Post
No joystick = No bueno

Flying by keyboard/mouse was pure agony. Not interested in GSF at all until I can fly with a stick.
I keep hearing this but who actually has a PC ready joystick? Why on earth would they design/develop a new feature that will only appeal to a tiny fraction of their player base?

DanNV's Avatar


DanNV
11.14.2013 , 01:32 PM | #7
Quote: Originally Posted by Knightmayor View Post
I keep hearing this but who actually has a PC ready joystick? Why on earth would they design/develop a new feature that will only appeal to a tiny fraction of their player base?
I expect that is part of the issue. It is possible to make a joystick to key functions on your key board and to mouse functions but how well it would work, I don't know. I have one but haven't really found the mouse and keyboard to be enough of a problem to play with configuring the joystick.

olcraft's Avatar


olcraft
11.14.2013 , 02:29 PM | #8
I still don't know why in the hell they made firing reticle dynamic. What were they thinking? Trying to show off how creative and open-minded they are to other dogfighting game developers? Sorry not good enough to compete with other flying games. Even battlefield or battlefront have better aerial combat interfaces than this game's.

Joesixxpack's Avatar


Joesixxpack
11.14.2013 , 02:39 PM | #9
Quote: Originally Posted by DarthOvertone View Post
No joystick = No bueno

Flying by keyboard/mouse was pure agony. Not interested in GSF at all until I can fly with a stick.
I didn't have time to do much testing but this stuck with me throughout. The mouse worked but personally I didn't like flying mouse and KB. Never have in other games either. Maybe more time later will change that, but as it is my interest is lowered due to it.
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sanjocity's Avatar


sanjocity
11.14.2013 , 02:40 PM | #10
Quote: Originally Posted by olcraft View Post
I still don't know why in the hell they made firing reticle dynamic. What were they thinking? Trying to show off how creative and open-minded they are to other dogfighting game developers? Sorry not good enough to compete with other flying games. Even battlefield or battlefront have better aerial combat interfaces than this game's.
Every game is different and i really still enjoyed it. I say they did a good job i didnt want to leave the game yesterday and wanted to do more flight fights. Having something new to the game is always great to see.
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