Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Madness/Balance Assassin Dmg Tips

STAR WARS: The Old Republic > English > PvP
Madness/Balance Assassin Dmg Tips

Zydean's Avatar


Zydean
11.14.2013 , 02:31 PM | #11
Quote: Originally Posted by Jimvinny View Post
Typical baddie. Doesn't care about objectives, just wants to top the damage board. Well friend, if you're trying to top the boards in madness, and not able to do so, you need to L2P. Madness assassins are amazing tab dotters. Absolute kings of fluff damage. .
I'd kindly ask you not to post if you gonna be immature troll. I've opened this thread because of damage problem I have while playing this spec. I've never said that I don't care about objectives (I said I don't care about medals) - I've just asked about certain problem I have. All the people that played with me, or against me, on my server know that I'm objective oriented and quite good with my main (and few other alts).

Also, there's really big difference between playing madness sorc and madness assassin. There is a reason why people don't play madness sins.

But even if inexperienced player asked question I don't really see a reason for you to behave like this. Who do you think you are?
Red Eclipse | Drop It Like It's Hoth
Zy'ssan, Mercenary Bodyguard

Zydean's Avatar


Zydean
11.14.2013 , 02:38 PM | #12
Quote: Originally Posted by jackrunip View Post
Simple enough rotation: Death Field-Discharge-Creeping Terror-Discharge-Discharge-Discharge-Channeled Crushing Darkness-Thrash until instant Crushing Darkness-Apply Second Darkness to separate target-Creeping Terror etc...

NEVER*** use spike, it has no benefit and causes useless resolve gain. You're better off trying to start with a Crushing Darkness (channeled) from an area they aren't looking at.

Basically apply the Death Field debuff to 5 people, dot those people, apply 2 separate Crushing Darkness on 2 targets to stress the healer, Death Field/Assassinate to execute. I would also advise saving your recklessness for Force Lightning as you will get 30m range as well as increased chance to crit. Using Reck on Death Field burns up your stacks too quickly for not a lot of damage gain.

You can also dot everyone else, they won't take as much dot damage though.

NOTE: Death Field does 15% more damage to people below 30% health.

I would NOT use this in ranked unless you trust your team. The spec is VERY squishy ( It has a 30% DR that only applies when stunned and loses the 12 second 25% damage reduction of deception) and unless you have a tank that swaps guard or a healer that is watching, you will die FAST**. There is also a lack of any burst coming from Maddness which makes killing things tricky (also a great CC breaker)

Solo ranked is a bit worse because you rely too much on the others around you (whereas you have a little more breathing room in deception).

Spec works fine in regs (you should easily be able to get well over a million) if you're looking for scoreboard numbers.

As far as augments I'm running full Willpower. I stacked Power and Surge in my gear (taking different parts from both sorc and assasin gear). I'm running (with bolster) about 23% Crit-75% Surge-95% Accuracy-1776 Mainhand-1230? Bonus Force Damage. Usual big hits are 6K+ on a Death Field (7K against a low geared enemy)

** The reason I say FAST is because I can lose 50% of my health from 2 GCD of a well geared operative (big hit of 8.1K)
***Spike should only be used as a second interrupt on a non-whitebarred target.
Thanks for tips. Especially spike one...

What relics are you using? I have full conquer gear and I'm using SA and I've decided to try Devastating Vengeance (that gives crit boost).

Also what is your melee accuracy? I have force accuracy 105% but melee is little bit low. I was thinking of putting an accuracy augment... I'm mostly using Resolve and Fortitude 28 augments.

Highest dmg I got so far was around 800k. But I've seen people with bigger dmg on madness sins so I've wanted to ask others who play about their stuff.
Red Eclipse | Drop It Like It's Hoth
Zy'ssan, Mercenary Bodyguard

Zydean's Avatar


Zydean
11.14.2013 , 02:39 PM | #13
Quote: Originally Posted by LaVall View Post
If you enjoy madness, but still want to be useful to your team, I'd suggest rolling a sorc. Not only is it far more effective, but it's also far more enjoyable.
I have one with 78 valor. But wanted to try something else
Red Eclipse | Drop It Like It's Hoth
Zy'ssan, Mercenary Bodyguard

Sabatiel's Avatar


Sabatiel
11.14.2013 , 04:11 PM | #14
for max dps go.. 7/2/37
as far as crit i'm around 26,5 % with full buffs.. rest power
gear stalker...
power and crit relics.. you can swap crit for matrix cube..
aug willpower

as for rotation..
FiB before dots.. rest is up to you.
Use your brain and you'll be just fine ;]


Balance sages do far more damage though..

Aebrynis's Avatar


Aebrynis
11.14.2013 , 04:27 PM | #15
Quote: Originally Posted by jackrunip View Post
Simple enough rotation: Death Field-Discharge-Creeping Terror-Discharge-Discharge-Discharge-Channeled Crushing Darkness-Thrash until instant Crushing Darkness-Apply Second Darkness to separate target-Creeping Terror etc...

NEVER*** use spike, it has no benefit and causes useless resolve gain. You're better off trying to start with a Crushing Darkness (channeled) from an area they aren't looking at.
Would you know what this translates into playing a Balance Shadow? I can't play an Assassin, because that would entail going through that maddeningly insipid Ashara Zavros storyline a second time, and the one time through on the sorcie was torture enough as it was. I can tolerate the Consular story enough, so Shadow looks like something I'd like to try...and as it's the Assassin's mirror, it seems my best bet.

jackrunip's Avatar


jackrunip
11.14.2013 , 07:28 PM | #16
Quote: Originally Posted by Zydean View Post
Thanks for tips. Especially spike one...

What relics are you using? I have full conquer gear and I'm using SA and I've decided to try Devastating Vengeance (that gives crit boost).

Also what is your melee accuracy? I have force accuracy 105% but melee is little bit low. I was thinking of putting an accuracy augment... I'm mostly using Resolve and Fortitude 28 augments.

Highest dmg I got so far was around 800k. But I've seen people with bigger dmg on madness sins so I've wanted to ask others who play about their stuff.
Stats are out of warzone.

Relics: Oberon(sp?) Focused Retribution (primary stat) + Serendipitous Assault (power)

Melee accuracy: 95.03% (my attacks that matter rarely miss)

Personally I would advise not getting the crit boost. You get the passive 45% boost for your breach/discharge from the tank tree.

Quote: Originally Posted by Aebrynis View Post
Would you know what this translates into playing a Balance Shadow? I can't play an Assassin, because that would entail going through that maddeningly insipid Ashara Zavros storyline a second time, and the one time through on the sorcie was torture enough as it was. I can tolerate the Consular story enough, so Shadow looks like something I'd like to try...and as it's the Assassin's mirror, it seems my best bet.
Force in Balance-Breach-Sever Force-Breach-Breach-Breach-Channeled Mind Crush-Double Strike until instant Mind Crush-Apply Second Crush to seperate target-Sever Force etc...
Mechanical Llama -- Sneaky Llama of T.E.H
Fiama Llama -- Retired Sneaky Llama of T.E.H
Also, anything with a "Llama" attached to the end of it!

Zydean's Avatar


Zydean
11.14.2013 , 08:00 PM | #17
Thx.

I wanted to experiment with crit or primary stat to see what's better
Red Eclipse | Drop It Like It's Hoth
Zy'ssan, Mercenary Bodyguard

Sabatiel's Avatar


Sabatiel
11.14.2013 , 08:09 PM | #18
Quote: Originally Posted by jackrunip View Post

Personally I would advise not getting the crit boost. You get the passive 45% boost for your breach/discharge from the tank tree.

as far as I know that gives boost only to Force Technique's crit chance not Breach, nor any other DoTs...

And believe me higher crit chance = higher survivability
my two cents...

JP_Legatus's Avatar


JP_Legatus
11.14.2013 , 09:08 PM | #19
Quote: Originally Posted by Sabatiel View Post
as far as I know that gives boost only to Force Technique's crit chance not Breach, nor any other DoTs...

And believe me higher crit chance = higher survivability
my two cents...
Yeah, madness is the one tree we have that I think it's clearly obvious that you want some crit chance, even though it will probably lower your overall damage. The other specs mostly are power-stacking, with maybe some crit in deception if you feel inclined to do so (I don't).
The madness tree has a lot of stuff buffing the surge and nothing giving autocrits or buffing crit chance anywhere in the tree. And the talent he mentioned here only affects the actual charge damage, NOT the discharge damage or any other dot's damage.

Anyways if you want to maximize your damage as a madness sin, you are going to have to tab-dot and be a useless dbag. But you should top the dps charts without doing that, and it isn't necessary at all.
What you should be doing as a madness sin in pvp is focusing your damage on a single target and switching as needed to account for guard/cooldowns/etc. IE when the mara pops undying, it's not a big deal for you because your dots are still on him. Just apply your dots to another target or drop some cc or a death field or whatever for that time then get back on the mara and finish him off. Same for stealth or phase walk or whatever.
Since your dots last 18s your dps will naturally increase as the guard/cooldowns force(s) you to swap targets. If there is no guard and you are able to stay on target, you need to stay on him til hes dead. Since your damage is almost entirely internal damage, you'll be doing more single target dps than most players in the warzone (including madness sorcs) so your target should eventually drop if everyone is doing their job. Just know that when the other team figures out what you're doing, you're going to be the focused guy, so have your escape plan ready.
Please whatever you do don't go into the game and tab-dot for dps numbers. Nobody even cares about that anymore, the sites that used to track that stuff aren't even active.
Plaje - 65 PVP Assassin
http://www.twitch.tv/plajje

jackrunip's Avatar


jackrunip
11.14.2013 , 11:15 PM | #20
Quote: Originally Posted by Sabatiel View Post
as far as I know that gives boost only to Force Technique's crit chance not Breach, nor any other DoTs...
You're right, I went this entire time misunderstanding what that provided. My mind kept equating "Force Technique" with breach.
Mechanical Llama -- Sneaky Llama of T.E.H
Fiama Llama -- Retired Sneaky Llama of T.E.H
Also, anything with a "Llama" attached to the end of it!