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So...how to kill an Operative healer in Warzones?

STAR WARS: The Old Republic > English > PvP
So...how to kill an Operative healer in Warzones?

Royox's Avatar


Royox
11.14.2013 , 06:54 AM | #1
I manage to do everything I can with my guardian Focus. I swear...

-Leap + 7k Smash

"Yeah! I dealt him big dmg, now finish him"

HA!!! 1st Stun. Heals to full in 2 seconds. My Stun finishes. Push, leap, exhaustion, another 7k smash.

"Yeah, now it is!"

In ur face. Flash Nade. Heals to full in 2 seconds. Starts running around as a beheaded chicken.

-Try to leap again, chocke, forcewave, exhaustion, bullsh*t"

At 30% hp they use their "100% dodge", the "dmg mitigation buff" and heal almost to full in 3 seconds.

At this point IS when Playing an arena I CAN KILL HIM. Cause now he has no CD's and I can give him all my love...but it's too much time to expend vs 1 single player into a Warzone surrounded by other 7 enemies. He will start running using their insta heals + rolls + energy recover skill + more rolls and scape to the infinite and beyond.

So I need Ideas. What should I do? What I do wrong? I try to use my push/stun/grip to cut their heals but for every 1 heal I cut they can auto heal twice and cast another one. FFS I don't have this problem vs Mercs and Sorcs.

gblXsw's Avatar


gblXsw
11.14.2013 , 07:03 AM | #2
You are not supposed to kill a good healer on your own, certainly not in aoe spec.

Haystak's Avatar


Haystak
11.14.2013 , 07:04 AM | #3
whatever ability you guys have that is an aoe slow(forgot the name)...yeah use that. If he does happen to get out of melee range, leap and slow again. Use your low cooldown attacks to get him down to 50%, then blow your big cds to finish him off.

Roll is useless while snared. Only cleanse we have for that is the 100% dodge ability(aptly named dodge), soon as you see the green bubble re-snare, and continue beating on em.

Average 1v1 vs scoundrel healer will last over a minute, rare to kill one outright as if you would a random dps target.
60s Scoundrel,Sage
55s Everything else

kamikrazy's Avatar


kamikrazy
11.14.2013 , 07:28 AM | #4
Also, save your stuns for when his HP gets low (ideally at 30%). You don't want a white-barred operative/scoundrel who is low on health while continuously spamming his free heals on him/herself. You didn't mention interrupts at all, besides your leap of course.
But as the other posters mentioned, you can't take out a good healer by yourself. You can annoy that healer and make him use all his heals on himself, keep him CC'ed while you go for other targets, but we all know this is extremely difficult without a premade or decent pugs.

Royox's Avatar


Royox
11.14.2013 , 08:30 AM | #5
Quote:
you can't take out a good healer by yourself
Almost break my keyboard yesterday in rage cause one single OP healer did not allow me to cap my pylon on Hypergate. My team was too busy pew pewing imps on mid.

Then they blamed me for not being to cap it.

Quote:
Also, save your stuns for when his HP gets low (ideally at 30%).
Guardians don't have stuns. The only stun we have is Stasis and while doing it I can't keep dealing damage. Usually after stasis the OP vanishes or uses their strong CC so I can't dispatch or smash.

Laforet's Avatar


Laforet
11.14.2013 , 08:39 AM | #6
FOTM vs. FOTM
Believer - Seer - Fatman - RETIRED

mulzii's Avatar


mulzii
11.14.2013 , 08:44 AM | #7
the best thing to do as a smash monkey is to push the op around: away from tanks, off bridges and ramps, etc. Keep him isolated from his team and spam the slow. You may not kill him, but keeping an op healer healing himself and far away from his team to heal them is a win-win for the dps. If in novare, lure him in back of the tent and push him off into the minefield (which is hilarious). Lure/push him off bridges in VS. In huttball most try to stay with the group, so push him into the pit, away from his team, snare him and let him crawl back into healing range. Use your interupt on the big heal (which 99.9% try to get off after a flashband, so save your cc break for that).

Personally, I prefer veng rather than rage, due to the large amounts of op healers nowadays. You get the cc immunity, plus a near-spammable dot that pops the op from stealth if he tries that.

Neoforcer's Avatar


Neoforcer
11.14.2013 , 08:52 AM | #8
Quote: Originally Posted by gblXsw View Post
You are not supposed to kill a good healer with 8 team mates and the other 8 people you sneak into the warzone, certainly not in aoe spec.
There I fixed your post for you There is only one healer in swtor that can solo 8 people in a warzone that would be Operative healer. The only people that say thee balanced is those that play them I am balanced don't nerf me honest I am balanced really no really I am. I am not Joking stop laughing

Wainamoinen's Avatar


Wainamoinen
11.14.2013 , 08:55 AM | #9
Cry until your tears fill the warzone, and he drowns.

Or wear him down to 30%, then stun and burst. Whichever you prefer.
There will be blood, it might be yours;
So go kill someone - signed, Bad Horse

Ilmarinen 65 Scoundrel (Red Eclipse)

CaptainApop's Avatar


CaptainApop
11.14.2013 , 08:56 AM | #10
Quote: Originally Posted by Neoforcer View Post
There I fixed your post for you There is only one healer in swtor that can solo 8 people in a warzone that would be Operative healer. The only people that say thee balanced is those that play them I am balanced don't nerf me honest I am balanced really no really I am. I am not Joking stop laughing
Can confirm, solo'd huttball the other day. Told my teammates they could take the warzone off and lolrolled to the finish 5 times.

Other team was really impressed. One of them bought me a pony.
"I bind kolto probes to Q, partially for the convenience but mostly for the irony"

Subterfuge legacy - Tomb of Freedon Nadd