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It's silly that sorcs can't cleanse Draxus's dot

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
It's silly that sorcs can't cleanse Draxus's dot

Death_By_Smiley's Avatar


Death_By_Smiley
10.02.2013 , 10:24 PM | #1
I get that they made it tech, and sorcs can't cleanse tech, but why do that? So you're allowed to heal with operatives and mercs in fight, but not sorcs.

How unreasonable is it to use sorc healers? Even if you have 1 sorc + 1 operative, it isn't enough to cleanse it all every single time when you have to deal with bulwark shield.

Devs need to strongly consider making the dot physical ASAP.

Edit: to be clear, I get that certain healers will be better on certain fights, but sorcs are just way too nerfed on this fight. Every wave that Draxus is up is a struggle, as your AOE bubble only draws the corrosive grenade to a group that you then can't cleanse it off of. It's on thing for a healer's style to be less apt for a fight. It's another to prevent them entirely from responding to a core mechanic.

Herringaid's Avatar


Herringaid
10.03.2013 , 03:04 AM | #2
Do you have a merc dps? Ask him to cleanse it. Then you can still bring your 2 sorc healers.

Shandellon's Avatar


Shandellon
10.03.2013 , 03:13 AM | #3
Quote: Originally Posted by Death_By_Smiley View Post
I get that they made it tech, and sorcs can't cleanse tech, but why do that? So you're allowed to heal with operatives and mercs in fight, but not sorcs.

How unreasonable is it to use sorc healers? Even if you have 1 sorc + 1 operative, it isn't enough to cleanse it all every single time when you have to deal with bulwark shield.

Devs need to strongly consider making the dot physical ASAP.

Edit: to be clear, I get that certain healers will be better on certain fights, but sorcs are just way too nerfed on this fight. Every wave that Draxus is up is a struggle, as your AOE bubble only draws the corrosive grenade to a group that you then can't cleanse it off of. It's on thing for a healer's style to be less apt for a fight. It's another to prevent them entirely from responding to a core mechanic.
This kind of mechanics go back to EC, you needed tech cleanses on Vorgath. Then again in SnV on Operations Chief, probably some more fights as well. On the other hand, trash pack in TFB can only be cleansed by sages, etc. Its not a new cocept at all and it's totally ok
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Askesis's Avatar


Askesis
10.03.2013 , 04:23 AM | #4
For encounters, you typically HAVE to bring one of a couple classes. For instance, you may HAVE to bring a Sin, Jug, or PT (Tank). You HAVE to bring a Sorc, Op, or Merc (Heals).

You don't HAVE to bring an Op or Merc to cleanse that DoT. It can be healed through. You get a bubble and two puddles, which passively mitigate much of that damage. You can have your raid positioned more effectively to minimize the number of people getting hit by the AoE. All in all, I don't really consider that DoT to be a "core mechanic". This isn't like in Firebrand and Stormcaller where cleansing the Targeted is almost a requirement.

As you said, some encounters are simply easier with certain compositions. Writhing Horror, for example, is much easier when you bring a Sin tank. Do you know how many fights are MUCH easier when you bring a Sorc healer (or two)? This may not be one of those fights. However, you still can beat this fight with two Sorc healers. How do I know? I've done it.

Death_By_Smiley's Avatar


Death_By_Smiley
10.03.2013 , 07:22 AM | #5
Quote: Originally Posted by Herringaid View Post
Do you have a merc dps? Ask him to cleanse it. Then you can still bring your 2 sorc healers.
I get that, but that's still a silly thing to have to do, to say healer can't handle the healing.

Death_By_Smiley's Avatar


Death_By_Smiley
10.03.2013 , 07:26 AM | #6
Quote: Originally Posted by Shandellon View Post
This kind of mechanics go back to EC, you needed tech cleanses on Vorgath. Then again in SnV on Operations Chief, probably some more fights as well. On the other hand, trash pack in TFB can only be cleansed by sages, etc. Its not a new cocept at all and it's totally ok
I know these mechanics were there, but there is a big difference. In those fights, those attacks either a) didn't remove nearly 67% of a person's health if they went uncleansed, or b) weren't fired off every 7 seconds. In this fight, because multiple people get the same dot at the same time (specifically in wave 5, where, due to the bulwarks, it is impossible to spread out when handling those corruptors)

And "just heal through it" isn't a defense. If you use sorc puddles there, people get grouped up, and you just get the dot again on more people. Given how dramatic the dot's damage is, if 3 people get it at the same time, there's just no way to heal through it. If 2 people get it, it's extremely difficult to heal them through it and keep the tank and other dps up.

Simply put, it's a bad design decision.

Levram's Avatar


Levram
10.03.2013 , 08:24 AM | #7
Quote: Originally Posted by Death_By_Smiley View Post
In this fight, because multiple people get the same dot at the same time (specifically in wave 5, where, due to the bulwarks, it is impossible to spread out when handling those corruptors)
...
Simply put, it's a bad design decision.
The problem here isnít that Sorc healers are underpowered, or that this fight is poorly designed. The problem is with your teamís strategy for handling Corruptors in this fight (i.e. you are not approaching the mechanics properly and therefore are struggling with healing damage that should be totally avoided.)

Corruptors have an eight second cast time on their Mass Affliction. Combined with the four second pause that an interrupt will give, that is enough time that any DPS can single handedly interrupt every Mass Affliction cast by a Corruptor.

Between four DPS and two tanks there is no phase where there are so many adds up every Corruptor cannot be interrupted by a DPS every single time they are casting.

My guild completed The Dread Fortress last night and Mass Affliction was never applied to our team.

Assign you DPS to specific corruptors and youíll never have that DoT to cleanse (or not be able to cleanse as the case may be.)

Death_By_Smiley's Avatar


Death_By_Smiley
10.03.2013 , 08:44 AM | #8
Quote: Originally Posted by Levram View Post
The problem here isnít that Sorc healers are underpowered, or that this fight is poorly designed. The problem is with your teamís strategy for handling Corruptors in this fight (i.e. you are not approaching the mechanics properly and therefore are struggling with healing damage that should be totally avoided.)

Corruptors have an eight second cast time on their Mass Affliction. Combined with the four second pause that an interrupt will give, that is enough time that any DPS can single handedly interrupt every Mass Affliction cast by a Corruptor.

Between four DPS and two tanks there is no phase where there are so many adds up every Corruptor cannot be interrupted by a DPS every single time they are casting.

My guild completed The Dread Fortress last night and Mass Affliction was never applied to our team.

Assign you DPS to specific corruptors and youíll never have that DoT to cleanse (or not be able to cleanse as the case may be.)
You're confusing which dot I'm talking about cleansing.

Mass Affliction, as you said, is easy to prevent.

I'm talking about Corrosive Grenade thrown out by Draxus on phases where he is up (namely Wave 5 in particular). It's a AOE, so if you have dps under the bulwark shield handling the corruptors, all of them get hit.

Levram's Avatar


Levram
10.03.2013 , 08:59 AM | #9
Quote: Originally Posted by Death_By_Smiley View Post
You're confusing which dot I'm talking about cleansing.

Mass Affliction, as you said, is easy to prevent.

I'm talking about Corrosive Grenade thrown out by Draxus on phases where he is up (namely Wave 5 in particular). It's a AOE, so if you have dps under the bulwark shield handling the corruptors, all of them get hit.
Ah, my mistake. I was DPSing on my guild's run, so I don't know exactly what our healers were up to (one Operative and one Sorcerer,) but they did request more use of defensive cooldowns and stacking, when possible, by the DPS to help them out. The healers complimented the DPS on the run when we downed the boss because we took so much less damage than our other attempts. It certainly requires an entire team effort to mitigate the damage.

Maybe your DPS can save any self-cleanses they have for the corrosive grenade toss?

Death_By_Smiley's Avatar


Death_By_Smiley
10.03.2013 , 09:20 AM | #10
We are doing that. Telling them to save self cleanses for wave 5 in particular, since that is where the defecation hits the mean of air circulation.