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Gear check For Group Finder, becoming a necessity.

STAR WARS: The Old Republic > English > General Discussion
Gear check For Group Finder, becoming a necessity.

Tachenko_Yuri's Avatar

07.05.2013 , 11:30 AM | #11
Quote: Originally Posted by Andryah View Post

It's a casual game. Learn to relax and play more casually. Everything is not a crisis. MMOs present challenges of all sorts, including with the players.
Yeah dps queue is an hour which is a part of the dps game, good enough. But when that hour goes down in the ******* cuz of people that can't read what the requirement is, and most likely don't even know what a requirement is, it tends to tick people off.

Noblis's Avatar

07.05.2013 , 11:59 AM | #12
I know exactly what OP is frustrated by. But a built-in gear check would
give fuel to the 'leets."
Players in substandard gear are as much of a problem as DPS Sages
calling themselves "healers" and Rage Juggs saying they are tanks.
It's the culture. When you spot the deception, kick them.
Hold up ! If we save Han now, there won't be anything for us to do at the beginning
of ROTJ !

ImpactHound's Avatar

07.05.2013 , 12:01 PM | #13
The group building queue tool is in place because people weren't find groups regularly with players in chat. When the tool begins to be a hassle and pairs you with people but not in a timely manner and/or poor quality players, the only fix is to build a friends list of willing like-minded players or get guilded with people who actually play with you.

Pubsam's Avatar

07.05.2013 , 01:50 PM | #14
While it sounds exclusionary, as long as it's done right (for example, minimum gear level would be campaign or perhaps even rakata), what is so friggin bad about this idea?

Yes votekick is there, but we all know votekick doesn't always fix everything. When there are multiple deficients in a group, when they're all bad and all in the same guild... Sure you can request they kick you so you don't have a LFG cooldown, but if you're DPS you just wasted upwards of 45 minutes waiting just for the privilege of being votekicked, and now you get to wait again and hope things go better this time.

A low gear threshold would prevent only the most egregious offenders from queuing, saving other players from them and also sending them a message that they need to put a little thought into their character before queuing up for certain things.

Of course not all bad groups would be prevented. It's not really possible to implement a skill check, but gear check definitely is possible. Gear check wouldn't guarantee a good group, but only increase the chance of getting one. And if you're waiting a long time in the queue, you want the best odds.

The only good point against is the scenario where you willingly want to take an undergeared character along. It's not very strong though considering how easy it is to get that basic level of gear required of 55 HMs. Do a 50 HM, or 50 operation, or enter the 55 HM not through the group finder. It's not like queuing 55 HMs is the fast-track to gear anyway. It's actually the abysmally slow track, and getting bad groups just makes it a bit slower.
Time for a nap.

Zilik's Avatar

07.05.2013 , 02:44 PM | #15
People like to just say no, or to come up with a hundred reasons THEY don't want it. The same thing happened in WoW with the gear score issue.

You get under-geared people trying things to high for them for whatever reason (be it the thrill, experience, loot, or just not knowing, whatever) Now with guilds, friends, etc more power to them for trying it, but when 3 random people who didn't agree ahead of time have to suffer and wipe over and over because a tanks dies easy, a healer cant keep up or a dps cant beat the enrage timer just so that 1 under-geared person doesn't feel bad , is foolish.

Soon what happened in WoW will be here, the group forms, the Tank or Healer who has good gear says "I'm not moving til we remove the XXXXX with the green mods and crappy gear". People say screw you, so he stands there til hes kicked and the whole groups waits for a replacement which often takes time, eventually falling apart. Finally people realize that's going to happen and just decide it isn't worth the trouble and vote kick the bad geared person so they can get the daily done.

Having ANY sort of gear score/ranking system, even if fairly relaxed only makes things a bit easier on people all around. If you have lower gear, most folks don't want to be the one getting ridiculed and yelled at that they suck, and might not know when they are ready to move onto harder runs, so a system saying "hey i got to (whatever) level 200, it says i should be ready to do hard mode 55's YAY!"

My opinion of course, even a basic gear system would save many people (on both sides) a good bit of headaches.

Pubsam's Avatar

07.05.2013 , 04:33 PM | #16
Quote: Originally Posted by Zilik View Post
Having ANY sort of gear score/ranking system, even if fairly relaxed only makes things a bit easier on people all around. If you have lower gear, most folks don't want to be the one getting ridiculed and yelled at that they suck, and might not know when they are ready to move onto harder runs, so a system saying "hey i got to (whatever) level 200, it says i should be ready to do hard mode 55's YAY!"
Yeah this is also a good point. People say a simple gear check would empower gear score elitists, but deflating them is more likely. You usually see them insisting people vastly overgear the content (because these elitists are interestingly enough usually terrible players), and when there's no recommendation or gear threshold to enter the FP, it can be tough to defend yourself against them.

But if the game bars entry to some but deems you worthy, you have a nice number to point at. Sure you might still fail for skill reasons, but the group has to at least give you a chance before deciding that. Very little is actually needed to complete a 55 HM FP or SM Op, but I've seen plenty of people denied (especially to Op runs) because people really don't understand that.
Time for a nap.

KorathTheCool's Avatar

07.05.2013 , 04:43 PM | #17
If gear check isn't doable, I would at least make the armor rating requirement easily visible. Right now you have to hover over the head of the flashpoint list, and read a small wall of text to find out what the armor rating is. Most people just starting have no idea this is even there. If they put in 55 Hard Mode Flashpoint (Armor Rating: xxx) right at the top, it might help out some.

sergiopitanga's Avatar

07.05.2013 , 05:11 PM | #18
I agree completely, a minimum gear check is needed. You could even make it optional that way if you want don't want to use it, you don't have to. You can still take the under geared guildies thru without having to run to the instance entrance.

I went with my alt Healer with mostly rakata gear but I only went with an over geared guild tank even then it was tough. If the tank was not highly geared I would not be able to heal the instance so I do think a gear check is key to provide a good experience for everyone involved.

Even as a DPS; if I see the tank and healer are both not properly geared, I drop the instance and go back on the long wait queue. If one of them is over geared then I will stay. One instance, the under geared tank died in every boss and I end up tanking the rest of the fight. The over geared healer could not keep him up. The healed mentioned, it was easier healing me (merc) than the tank, granted I am mostly 72s.

As a healer, if the tank is not geared to with 61s and some 66s, I drop group. I personally require a certain gear level. I currently have 2 healers, sorc and agent.

This can also apply for Operations which is key to the success of the whole team. Without the gear, dps cause enrage, tanks and healers cause wipes unable to the successful completion.

Greenify's Avatar

07.05.2013 , 05:20 PM | #19
This would mess with my searching in gf naked, NO!

Savej's Avatar

07.05.2013 , 05:32 PM | #20
This sounds like a job for... BOLSTER (in pve)! Then you won't need a gear check! If they forget to fix it you won't need gear at all!