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Still no cross-faction-communication?

STAR WARS: The Old Republic > English > General Discussion
Still no cross-faction-communication?

DirtyDusty's Avatar


DirtyDusty
05.09.2013 , 08:08 AM | #11
Cross faction tells would be a bad thing for team based open world pvp. As if we had that though...

TheBBP's Avatar


TheBBP
05.09.2013 , 08:09 AM | #12
Quote: Originally Posted by Anishor View Post
Yep and /ignore works pretty well. I don't get the need for the restriction.
The problem with ignore is that it thins the pool for potential flashpoint/warzone mates. Just because someone gets stupid in general chat when he gets bored doesn't mean he isn't worth running content with.
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zzoorrzz's Avatar


zzoorrzz
05.09.2013 , 08:15 AM | #13
/say is working pretty well for me. no reason for corss faction whispering or something like that IMO

Eillack's Avatar


Eillack
05.09.2013 , 08:23 AM | #14
OP,

/say is cross-faction.


Quote: Originally Posted by Anishor View Post
Yep and /ignore works pretty well. I don't get the need for the restriction.
Ignore in TOR is pathetic honestly. I mean c'mon only 128 slots is nothing. I have to deal with cycling ignores and re-ignoring hourly when I'm on. We really need at least 1000 for it to not be a joke.
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Quote: Originally Posted by BruceMaclean View Post
..I think it's ultimately our fault for not communicating enough.

Pscyon's Avatar


Pscyon
05.09.2013 , 09:05 AM | #15
Exactly why do you need cross-faction tells?
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ryniloym's Avatar


ryniloym
05.09.2013 , 09:15 AM | #16
Quote: Originally Posted by Pscyon View Post
Exactly why do you need cross-faction tells?
so they can harass people.

Andryah's Avatar


Andryah
05.09.2013 , 09:20 AM | #17
Quote: Originally Posted by TheBBP View Post
Imagine General Chat.....

Please, never allow cross-faction public chat. Tells, sure. Public chat, please no. Except for /say which is already allowed of course.
/Agree.
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Joesixxpack's Avatar


Joesixxpack
05.09.2013 , 09:52 AM | #18
No thanks. There're already enough dip ***** clogging up gen. chat and whispering nonsense from same factions.

RP with /say or talk to them via the force.
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HenerkinEisley's Avatar


HenerkinEisley
05.09.2013 , 10:53 AM | #19
/say is not enough for RP.

In dept RP storylines need to be coordinated OOC as well as RP-PvP in some case. Thats why we don't see much of it here, areas and communications are too restrictive. Even custom emotes are blocked.

Cross-faction custom channels and tells would be a great asset to the game and make things a lot easier for those who want to run cross-faction stories and events.

Open all channels to all factions except PvP and General and give the user the option to activate or not cross-faction communications.

UltimateKrucible's Avatar


UltimateKrucible
05.09.2013 , 10:57 AM | #20
As far as I've tested it /say works in WZ but not in open world.

As a side note, DCU had 'versus' chat and that worked fine. Ok, there was some baiting, flaming and unpleasantness - but how is that any way different to single-faction general chat?

Let us talk to the imps!
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Funny post! The nine circles of SW:TOR PvP hell