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RotHC // 2.0 : Healing - It's ridiculous.

STAR WARS: The Old Republic > English > PvP
RotHC // 2.0 : Healing - It's ridiculous.

Soxbadger's Avatar


Soxbadger
04.22.2013 , 01:25 PM | #21
Quote: Originally Posted by Astarica View Post
I think the Tuesday patch is supposed to scale down the expertise high end PvE gear gets.

Generally speaking if the enemy healer isn't taking like 500K damage received either your DPS is very bad or very awesome (the healer dies too fast to receive more damage), and generally it'd be the former case.
Bingo. If you see people being healed, locate the healer. Even if you are not killing them, you are annoying them, making them heal themselves, making them run around. Healers are the only class where if they are 1 on 1, they really arent doing their job at all, even if its a stalemate.

The other reason people are probably noticing pve healers, is because (at least me) I run a full heal specc, none of that gimped out hybrid. So I have a ton of healing tools and never look to do any damage. Many zones previously had healers with bubble stun, so that wasnt actually healing 100% of the time, they were just being general annoyances.

Right now 1 good healer probably makes a bigger difference than 1 good tank or 1 good dps, but in terms of role utility, the healer still relies on everyone else doing their job properly.

Astarica's Avatar


Astarica
04.22.2013 , 01:26 PM | #22
Quote: Originally Posted by LovarBoy View Post
Working as intended? You must be joking.

Healing is easy nowaydays and it's ultra effective. Healers no matter, and that can't be the sense of PvP.

You can handle 1 healer, 2 is very difficult, 3 is impossible. You can't interrupt spells that aren't casted. Shields, HoT's, the AoE's, most of the heals are instant. And the time they can't use their casted heal they are running away until they can.

Healing is so overpowered right now, it's unbelievable that there are people who defend it.

I don't know for 55, but in 30-54 it's a massive issue right now.
A team with 3 healers would have a very hard time killing anybody even against a team with no healers let alone 1, so they should be pretty hard to kill because they sure aren't killing anybody. The notable exception is if you got heavy healing but your DPS are smashers on Voidstar, because 2 smashers is pretty much all the DPS you need on Voidstar due to the map funneling people into killzones for Smash.

DweezillKagemand's Avatar


DweezillKagemand
04.22.2013 , 01:27 PM | #23
Quote: Originally Posted by Soxbadger View Post
Bingo. If you see people being healed, locate the healer. Even if you are not killing them, you are annoying them, making them heal themselves, making them run around. Healers are the only class where if they are 1 on 1, they really arent doing their job at all, even if its a stalemate.

The other reason people are probably noticing pve healers, is because (at least me) I run a full heal specc, none of that gimped out hybrid. So I have a ton of healing tools and never look to do any damage. Many zones previously had healers with bubble stun, so that wasnt actually healing 100% of the time, they were just being general annoyances.

Right now 1 good healer probably makes a bigger difference than 1 good tank or 1 good dps, but in terms of role utility, the healer still relies on everyone else doing their job properly.
I already posted a picture of a team with 3 healers, on the second page, go look at the result.
Dweezill
Top Hatin' Player

sanchito's Avatar


sanchito
04.22.2013 , 01:27 PM | #24
Quote: Originally Posted by Jayshames View Post
I rarely ever see healers on ToFN PvP.
That's easy, just play one; you'll end up on teams with at least 3 other healers constantly

Soxbadger's Avatar


Soxbadger
04.22.2013 , 01:29 PM | #25
For all the people loving 3 healers, as a healer I usually cringe when 2 other people say they are healing. If 3 other people are healers, I hope that 1 of them will spec out.

LovarBoy's Avatar


LovarBoy
04.22.2013 , 01:29 PM | #26
I bet a team with 3 healers will be the winner in every warzone ( maybe Huttball not ), except the players are not complete *******.

3 healers makes an 8 man team "immortal" in many ways. Doesn't matter if the other 5 are DD's or tanks - but as soon as there are 3 healers, you can't kill any player ( not mentioning 1:1 ).

sanchito's Avatar


sanchito
04.22.2013 , 01:33 PM | #27
It's absolutely possible to win against healer stacked teams, it just requires some coordination;

http://imgur.com/RugDXmC


enemy team was a 4 man and a 2 man from good pvp guilds

NoTomorrow's Avatar


NoTomorrow
04.22.2013 , 01:33 PM | #28
Don't look at me, I am just a RDPS player that gets LoSed to death by healers as well as gets his roots cleansed and removed without much effort. Ask your marauder friend to aid you in puting the healers out of their misery, because right now they broke Pyrotech as a healer killer spec.

A good marauder now is more important than ever to have in a warzone.
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

Astarica's Avatar


Astarica
04.22.2013 , 01:35 PM | #29
Quote: Originally Posted by Soxbadger View Post
Bingo. If you see people being healed, locate the healer. Even if you are not killing them, you are annoying them, making them heal themselves, making them run around. Healers are the only class where if they are 1 on 1, they really arent doing their job at all, even if its a stalemate.

The other reason people are probably noticing pve healers, is because (at least me) I run a full heal specc, none of that gimped out hybrid. So I have a ton of healing tools and never look to do any damage. Many zones previously had healers with bubble stun, so that wasnt actually healing 100% of the time, they were just being general annoyances.

Right now 1 good healer probably makes a bigger difference than 1 good tank or 1 good dps, but in terms of role utility, the healer still relies on everyone else doing their job properly.
The funny thing is that healers still have the lowest mitigation compared to DPS let alone tanks, so even if your sole goal is to pad DPS you might as well hit a healer anyway. I think people have this wrong concept of what focus fire means. If you're the only guy attacking their healer you do get focus fired and die terribly. Some people take that to mean attacking a healer leads to focus fire = bad idea. But if every DPS is attacking the healer at every reasonable opportunity, there's no magical DPS the opposing team can conjure out of thin air to bring down your team that they didn't use before.

Soxbadger's Avatar


Soxbadger
04.22.2013 , 01:35 PM | #30
Dweez,

I looked at that, not sure what you are getting at. I cant see how much damage those 3 healers took. I can say that none of those 3 healers put out exceptional healing (all undeer 300k).

Not to mention, the other team seemed to have 0 dedicated healers?

Looks like 2 players were trying a ****** hybrid spec, where they put out bad damage and bad healing.


Quote: Originally Posted by LovarBoy View Post
I bet a team with 3 healers will be the winner in every warzone ( maybe Huttball not ), except the players are not complete *******.

3 healers makes an 8 man team "immortal" in many ways. Doesn't matter if the other 5 are DD's or tanks - but as soon as there are 3 healers, you can't kill any player ( not mentioning 1:1 ).
Didnt you just say you dont play 55 pvp?

Lowbie pvp is not a good place to draw conclusions on.

And you shouldnt kill a good healer 1 on 1, pretty much under any circumstances. In fact most players are very hard to kill 1 on 1, if they are actually trying to mitigate death, instead of just death matching.