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RotHC // 2.0 : Healing - It's ridiculous.

STAR WARS: The Old Republic > English > PvP
RotHC // 2.0 : Healing - It's ridiculous.

LovarBoy's Avatar


LovarBoy
04.22.2013 , 12:31 PM | #1
BioWare, tone down healing.

Every warzone is filled up with healers because nowadays it's the amount of healers, that matters in winning or loosing a warzone.

2 healer per team are horrible, because you can't even deal enough damage to kill them ( especially if one of them is guarded ). 3 healer - don't think about killing ANYONE of the opponents team.

Who the hell has been in the position for the 2.0 PvP balance? It's just horrible.

The amount of mass-healing ( especially group heals & HoT's ) is so overwhelming, that it's horrible. You just need one healer to defend a position against 2 DD's - run around and heal like an idiot and he will survive "eternally" until there will be enough friends to help or enemies to kill him. That can't be the sense of PvP.

A good healer right now can outheal 2 DD's - I can. And I think it's ridiculous. As soon as there are 2 / 3 healers in a team, you can't kill anybody. What's the sense of 1 healer = 2 DD's? It's laughable.

And please, don't argument with focus the healers - yeah, sure, focus 1 / 2 healer, no problem. There are dozens of ways they can protect themselves. Annoying Sorcs / Sages throwing shields like their crazy, Barrier that makes them invulnerable until they got healed completely, Guard, the ticking HoT's.

It's horrible.

Scale down effective healing in PvP for roughly -30% - I don't know even if that would be enough.

Right now PvP is all about the amount of healers you got and that's just dumb.

DweezillKagemand's Avatar


DweezillKagemand
04.22.2013 , 12:32 PM | #2
Healing is a crutch for bad players.
Dweezill
Top Hatin' Player

AngusFTW's Avatar


AngusFTW
04.22.2013 , 12:46 PM | #3
if a "good healer" can survive against 2 damage dealers without assistance then said damage dealers are terrible.
That guy with all the fat pink twileks with bleez in the name.
TOFN/TRE/much eu much wow
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TuorInglorion's Avatar


TuorInglorion
04.22.2013 , 12:51 PM | #4
Ive seen healers run around and heal them selves while being chased, cant even out dmg the instant heals. Little op

xAZUREx's Avatar


xAZUREx
04.22.2013 , 12:53 PM | #5
I had times when my group had 2-6 dps' on 1 sent/mara with 1 sage/sorc healer and it would a lot longer than it should
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Jayshames's Avatar


Jayshames
04.22.2013 , 12:55 PM | #6
I rarely ever see healers on ToFN PvP.

LovarBoy's Avatar


LovarBoy
04.22.2013 , 12:55 PM | #7
Quote: Originally Posted by AngusFTW View Post
if a "good healer" can survive against 2 damage dealers without assistance then said damage dealers are terrible.
No, they are not terrible. Healing is far too overpowered, especially running around and healing in short periods of time.

Quote: Originally Posted by Jayshames View Post
I rarely ever see healers on ToFN PvP.
More players are realising, how imbalanced healing numbers are right now, most of the lower players are healers. I see 2-3 healers EVERY warzone.

DweezillKagemand's Avatar


DweezillKagemand
04.22.2013 , 12:56 PM | #8
Interrupting is hard.
Dweezill
Top Hatin' Player

DweezillKagemand's Avatar


DweezillKagemand
04.22.2013 , 12:58 PM | #9
Quote: Originally Posted by xAZUREx View Post
I had times when my group had 2-6 dps' on 1 sent/mara with 1 sage/sorc healer and it would a lot longer than it should
You couldn't kill a healer with 6 DPS, Jesus Christ, you're terrible.
Dweezill
Top Hatin' Player

ThatGuyAnon's Avatar


ThatGuyAnon
04.22.2013 , 12:59 PM | #10
I 100% agree me and my guildmate pvp all day and night. Never had a problem pre 2.0 with healers they felt extremely balanced. Now even if me and my guildie leap onto the ****er interrupting everything we can and unloading on him he still runs away with 1/3 or 1/2 health healing himself luling at us. Not a gear problem since I have 29k hp speccing for power while using vengeance (good job bioware making vengece godly in pvp finally i'll give you that).

It is the problem with bolster, another fatal flaw now healers don't have to worry about expertise since they get free expertise it makes them nearly invincible running into WZs with elite and ultimate gear effectively becoming invincible.

So let me ask you Bioware did you not *********** think when you put in bolster? I see tanks with 36k HP soaking damage and god forbid there is another pve geared healer in the WZ with them then its GG if their team works together.


Way to go Bioware make expertise useless by giving it out freely to people who don't even work for it.