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Alacrity sucks for Guardians/Juggernauts

STAR WARS: The Old Republic > English > General Discussion
Alacrity sucks for Guardians/Juggernauts

Konraxhatred's Avatar


Konraxhatred
04.19.2013 , 05:41 AM | #1
Posting this in general so everyone can see cause nobody reads class forums.
Your quote Bioware

Quote:
Alacrity Improvements: One of the big changes to combat systems is the way that Alacrity works. Prior to this update, Alacrity came with a tradeoff for some classes, and it was nearly useless to other classes. The faster you attacked, the more resources you would spend, and that only worked if you had channeled abilities or abilities with activation times.

Now, Alacrity will increase the activation speed of all abilities, including instants. We havenít just shortened the global cooldown, either. When activating any ability quicker, its animation will also play quicker. This makes some attacks look and sound very cool. Furthermore, Alacrity increases resource regeneration by the same rate, helping you to recuperate resources more quickly as you spend them more quickly. For Knights and Warriors specifically, attacking faster means generating resources faster. Now more Alacrity is strictly a good thing.
The small amount of Alacrity forced onto our gear is a doesn't change much or give a boost in anything, if we want to see a change/difference in animation and speed, we have to be putting nothing but alacrity over surge/acc/power but then thats a DPS LOSS The stat is not worth it over the others. You really, REALLY should have tested this out before throwing this at us. Whats worse, you forced that stat onto our *TANK GEAR?* really? us guardians/juggernauts never had a problem with our cooldowns, The problem is now our defense is now *gone*, we are STARVING for defense stats. DO you guys even know how to make good tank gear stats cause it seems like you don't.

What do you guys think of the sucky alacrity stat for us guardians/juggernauts cause after spending over 500k creds testing this, it was *WORTHLESS*

Edit: And don't say alacrity trinket, tested that too, wasted comms for that thing
<The Valkyrie Knights>
We Knights don't just fight for peace, we fight for Honor and Glory among all.
Strength, Honor, VICTORY my sisters!

Alec_Fortescue's Avatar


Alec_Fortescue
04.19.2013 , 05:57 AM | #2
Quote:
This makes some attacks look and sound very cool.
So who cares about its usefulness? Be glad you can always use your own mods.
*Best Dressed Jedi of 2014* http://mmo-fashion.com/tor-fashion-contest-results/

http://www.swtor.com/community/showthread.php?t=720547 - Cool compilation of Jedi outfits worn by NPCs.

http://www.swtor.com/community/showt...=788459&page=2 - Bioware, please let us know if we're ever going to see iconic Jedi robes in the game... Or why not?

Never_Hesitate's Avatar


Never_Hesitate
04.19.2013 , 06:21 AM | #3
Quote: Originally Posted by Alec_Fortescue View Post
So who cares about its usefulness? Be glad you can always use your own mods.
it's hard to use your own mods, when 70-85% of all mods you get have alacrity on them.

I hate their sentence:

Quote:
Now more Alacrity is strictly a good thing.
That's simply not true, because you have to sacrifice some other stat to get the alacrity
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, CaphalÝr Sorc, Kindarya Assa, LeoniŽ PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian

Konraxhatred's Avatar


Konraxhatred
04.19.2013 , 06:40 AM | #4
Quote: Originally Posted by Never_Hesitate View Post
it's hard to use your own mods, when 70-85% of all mods you get have alacrity on them.

I hate their sentence:



That's simply not true, because you have to sacrifice some other stat to get the alacrity
THANK YOU!

Serious, bioware has been REALLY bad with stats for classes
<The Valkyrie Knights>
We Knights don't just fight for peace, we fight for Honor and Glory among all.
Strength, Honor, VICTORY my sisters!

Soluss's Avatar


Soluss
04.19.2013 , 07:48 AM | #5
Quote: Originally Posted by Alec_Fortescue View Post
So who cares about its usefulness? Be glad you can always use your own mods.
From what I can tell, most of the mods have alacrity on them. As a tank, we have 3 defensive stats to aquire. We have Defense, Shield Rating and Absorb. Alacrity takes atleast one of these away. Tanks are now squishy due to not having the proper defensive stats in favor of Alacrity which does pretty much nothing for us. This is very bad design.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."

MillionsKNives's Avatar


MillionsKNives
04.19.2013 , 08:16 AM | #6
Quote: Originally Posted by Soluss View Post
From what I can tell, most of the mods have alacrity on them. As a tank, we have 3 defensive stats to aquire. We have Defense, Shield Rating and Absorb. Alacrity takes atleast one of these away. Tanks are now squishy due to not having the proper defensive stats in favor of Alacrity which does pretty much nothing for us. This is very bad design.
Defense competes with Absorb, Shield competes with Accuracy and Alacrity. Strictly speaking, you'd be giving up Shield for Alacrity (and the Accuracy ones they put in too). This would be all fine and dandy if I could find ANY enhancement that has both Shield and Defense. The only good enhancement on the gear is the Shield and Absorb.

The best way I can think of getting around this terrible design is to get all Defense mods, and getting all Shield and Absorb enhancements. Unfortunately that drastically increases the amount of pieces I need to rip mods out of to get well proportioned gear.

soulseekerr's Avatar


soulseekerr
04.19.2013 , 08:26 AM | #7
Totally agree. Even as a DPS guardian alacrity does me almost no good. In fact, it might even be a DPS loss to have it, due to how the rotation and cds work.

I can't see it being that great for Marauders/Sentinels either for the same reason. Now if it made dots tick faster, then it might be worthwhile, although that could make DPS sages/sorcs slightly overpowered.

MorgothPl's Avatar


MorgothPl
04.19.2013 , 08:32 AM | #8
Quote: Originally Posted by MillionsKNives View Post
Defense competes with Absorb, Shield competes with Accuracy and Alacrity. Strictly speaking, you'd be giving up Shield for Alacrity (and the Accuracy ones they put in too). This would be all fine and dandy if I could find ANY enhancement that has both Shield and Defense. The only good enhancement on the gear is the Shield and Absorb.

The best way I can think of getting around this terrible design is to get all Defense mods, and getting all Shield and Absorb enhancements. Unfortunately that drastically increases the amount of pieces I need to rip mods out of to get well proportioned gear.

Sturdiness enhancements - endurance/shield/defense - craftable at your local artificer Perfect for juggernaut tanks, who now need no to little absorb.

Never_Hesitate's Avatar


Never_Hesitate
04.19.2013 , 08:35 AM | #9
Quote: Originally Posted by MorgothPl View Post
Sturdiness enhancements - endurance/shield/defense - craftable at your local artificer Perfect for juggernaut tanks, who now need no to little absorb.
i'm getting them to purple at the moment, but it's a real shame having to throw away that many 69 enhancements from the black market equip
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, CaphalÝr Sorc, Kindarya Assa, LeoniŽ PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian

MorgothPl's Avatar


MorgothPl
04.19.2013 , 08:40 AM | #10
Quote: Originally Posted by Never_Hesitate View Post
i'm getting them to purple at the moment, but it's a real shame having to throw away that many 69 enhancements from the black market equip
Yeah... I been checking the stats on the BM gear for juggernauts, and to get proper stats, it will require lots of itemizations. It's a pity, that you can't just buy armorings, as the jugg gear is heavy on absorbtion, which you don't need, so I'd be getting rid of defense/shield in favour of more endurance/absorbtion. And I'm not willin to sacrifice mitigation over endurance.

It's a pity there are just no single armorings for sale, as I'd have now to buy BM gear, rip armorings of them, and use 66 mods/enhancements.