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any good republic stories?

STAR WARS: The Old Republic > English > Classes
any good republic stories?

MelodyofLegends's Avatar


MelodyofLegends
04.30.2013 , 07:02 PM | #21
personally, I was not amused by my Jedi Knight's story... I found her/him almost mary suesish in the amount of wish fufillment the story provides.... I just don't buy the because destiny says so excuse that is so prevelant. their lack of true development is another issue..

not a bad story... just not worth it's hype.
an absolute love that will bring warmth to a frozen world....

krakadyla's Avatar


krakadyla
05.01.2013 , 01:59 AM | #22
"Because destiny says so" is the cornerstone of story for all four Force user classes, and that's why I prefer the rest, who get to make their own destiny. And among Chosen Ones, Jedi Knight and his moustache-twirling counterpart Sith Warrior both are rampaging over-the-top Mary Sues when the other two are a bit better written. And given how both JK and SW stories look like they've been coined in Cliche factory, assembly line No. Banality, I think nobody even bothered to do anything creative with them - they're both competently manufactured, unabashed wish fulfillments (now with laser swords!) - silly fun to rock out with your saber out, but better not to overthink it.

Tommot's Avatar


Tommot
05.01.2013 , 02:39 PM | #23
This thread encouraged me to give my Trooper another go (currently at the beginning of chapter 2. Thought it was decent but not great).

And I'm surprised at how many people disliked the Knight story. I'm guessing because it's very predictable and a bit cheesy during certain scenes?
Roswin - 50 Jedi Sentinel | Vaelin - 50 Sith Juggernaut | Kordis - 50 Sith Marauder | Vaelis - 50 Sith Assassin | Tylus - 50 Sniper
| Vint - 43 Mercenary | Kiden - 35 Vangaurd | Skavic - 22 Jedi Sage |

Mizef's Avatar


Mizef
11.16.2013 , 03:52 PM | #24
If we're talking early game republic stories then trooper and smuggler though each for very different reasons.

Trooper - let's be honest, whole ord mantell is a trooper zone, smuggler's just a passerby there. His own story, and ord mantell quests blend together for great start to his story. Also the army doesn't require you to be lightsided. There's even a funny convo with one of your companions about jedi being mentally ill letting enemies go rather then blasting them to bits Still it is indeed about serving the republic and going the way they point you to (well duh! You're a soldier not a biker!).

Smuggler - i think his story in the beggining is even better then trooper's. You don't get the feeling of grandoise and deep moral dillemas as trooper (since ord mantell is really his zone), but you get the feeling of freedom and it being personal. From the very get go, it's you, your own personal story, and everything that happens next is your own call. This story of all the 4 made me pick most darkside choices without any regrets. Cause i'm not a jedi, i don't defend the republic, and that blaster isn't hanging around my belt for show. When ppl screw with me they get the business end of my blaster and i got not jedi council or generals giving me disciplinary speeches

Faolon's Avatar


Faolon
11.18.2013 , 02:44 PM | #25
You need to RP a bit in your mind if you want to enjoy all the stories. Put yourself in your character's shoes. BE your character.

JK is the protector. I played mine as a true Jedi.
There is no emotion; there is peace.
There is no ignorance; there is knowledge.
There is no passion; there is serenity.
There is no chaos; there is harmony.
There is no death; there is the Force.

Smuggler is a rascal. I played mine as suave and a bit greedy, with a pinch of sarcasm.

Trooper is your typical meathead grunt. You're not out to find secrets, you're not a credit hungry narcissist. You're a soldier. I played with that mindset.


I haven't played the consular past level 20 yet, so I can't offer advice on that.
"I will show you things... wonderful, terrible things."

thomasbaxter's Avatar


thomasbaxter
11.20.2013 , 11:31 AM | #26
Well I did consular story and thought it was just awful. The JK story started a bit meh but it does get better in act 2 (where i am now) if you go darkside with it . Very 'fallen jedi' I like that. The trooper story hasn't blown me away but im kinda enjoying the chase, nothing otu the box but think i'll like. Not got off Mantell with my smuggler yet. Tbh the rep stories are all a bit generic, obviously Lucasarts had more control over them to ensure the light side were portrayed a certain way. With the empire they musta told Bioware to go nuts

Cidanel's Avatar


Cidanel
01.25.2014 , 07:17 AM | #27
I really liked the trooper story, but as others said, it was only good being darkside. I also really liked the team dynamics every once in a while. I liked the few missions where they forced you to take a different companion because that companion had to perform a specialized skill (can only run with one because he is the demolitions expert in the squad, and that is what you need, can only run with another because he is the tech expert, and that is what the mission needs). It might not be for everyone, but I like that kind of thing.

RowanThursday's Avatar


RowanThursday
01.26.2014 , 06:30 AM | #28
It's totally subjective really. Personally I found a very LS smuggler a blast to play- a galaxy where everyone assumes that because you're not enlisted you're a crook who'll fall for every bribe, sting everyone... and you stride through it, as a free-as-the-birds adventurer who just always wants to see more of the galaxy and have fun, but at the same time feels this deep moral urge to put things right - no force powers, no massive OverCompensator Assault Cannon... but she'll take one look at a hugely intimidating Sith Lord in the process of hurting the innocent and just 'No way, not on my watch' and take them down- not for Destiny, not for her orders, but just for the people being hurt. One of my favourite moments was when a republic officer currently employing me tried to chew me out for discarding the 'very important' military target he'd sent me after, in order to save some civilian techies. The smuggler got just plain and without any hint of subordination shout him down, culminating in "I'm right and you KNOW it!"

Obviously, that's totally playing against what the smuggler' s 'meant' to be, and you miss out on some of the snark. If I played another smuggler, I'd naturally go darker, to experience it differently. The point is, how you play the story to your own personal taste is a lot of what makes it. Yeah, where the story goes is largely self contained and pre-determined... how it affects your character isn't.

We all know Jedi consular' s supposed to not work well full ds- logistically, anyway- but you still get the choice of 'mother Teresa or snarky supergenius' . Even a light side consular can give off the vibe of 'I'm the smartest person in the room and I know it; you're going to know it too... Oh, and the sound your brain makes when attempting to reason is tiresome, please both hurry up and shut up'. Light side when it comes down to it but quite happy to be rude and intimidating if it'll make the stupid people jump through the right hoops faster seems to fit the female consular' s voice acting best, imo.
Conversely I love a blood-drunk and high-on-sadism inquisitor just out to hurt the galaxy *back* for what she feels it did to her- the whole slavery thing plus the
Spoiler
broken, unfulfilled, and only finding pleasure in hurting people apart from desperate, basically selfish attempts to give herself morality pets to be nice to,
Spoiler
- but many others would find the most fun from an inquisitor to be light side and play against type.

It's all different from one person to another... so try it and see is the only real advice that works.
"Next time you come to a rough choice in the dark, and think to yourself 'No one's gonna know'... imagine you've got yourself a mirror and hold it up, think like you're lookin' in the glass. That's who's gonna know."
-- Captain Melody January of the Freighter Hestia's Dawn.

Sideblaze's Avatar


Sideblaze
01.26.2014 , 12:43 PM | #29
Story tier list.

God tier (If every story was as developed as this one we'd have one hell of a game for newcomers.)
Agent

Perfect Tier (Hits every note it needs to, doesn't feel rushed, is good throughout all chapters.)
Warrior
Jedi Knight
Inquisitor


"Subjectively good" tier (These have really strong first acts, but go in a weird direction after the act 1 finale.)
Smuggler
Trooper


"Bad Tier" (Look, I love bounty hunters, But this story is so scrambled and messy it's just not worth noting. It has 'moments' that are great, but that doesn't change anything.)

Bounty Hunter


"....No." (Self Explanatory.)

Consular

Caladhir's Avatar


Caladhir
01.27.2014 , 11:22 AM | #30
Quote: Originally Posted by Sideblaze View Post
"....No." (Self Explanatory.)Consular
I kinda liked it. Don't expect anything powerawesome as certain other storylines, but if you appreciate the selfless diplomatic approach with a twist of lightsaber, you will have a good time with the consular story. And you *will* want some of the new allies as companions instead of that twi'lek...